It will be possible when the source code is released.
I hope you're right. Would anyone here be willing to take on the challenge? I'd be happy to be a tester and to help develop ideas but I have zero modding knowledge or experience.
It will be possible when the source code is released.
Love the idea! I've played so much civ 4 multiplayer. I really miss the religion aspect of the game. This is a nice way of solving it! Lets hope Sid and Fireaxis think so too!
I actually registered on civfantatics only to give my support.
Join the true faith. Add this to your signature if you believe:
City States = HOLY LAND
But what if there was a religious slider or something. When I found Christianity in Civ 4, I knew that there was a turbeleunt period known as Reformation where Protestants and Roman Catholics bleed Europe over differences. Same with Orthodox and other Jews. Why not be able to determine how aggressive the faith is? Also have the opportunity to split the faith.
This sounds complicated, but take this example: You found Christianity in Rome, right. You spread it around the world, got a lot of followers. Then someone who has been on the liberal end of the religion slider is gifted with Protestantism, changing the name of their religion and adding different bonus and effects, including immediate with Roman Catholics.
Sorry if this has already been said, but I don't feel like going through the whole thing. .
But what if there was a religious slider or something. When I found Christianity in Civ 4, I knew that there was a turbeleunt period known as Reformation where Protestants and Roman Catholics bleed Europe over differences. Same with Orthodox and other Jews. Why not be able to determine how aggressive the faith is? Also have the opportunity to split the faith.
This sounds complicated, but take this example: You found Christianity in Rome, right. You spread it around the world, got a lot of followers. Then someone who has been on the liberal end of the religion slider is gifted with Protestantism, changing the name of their religion and adding different bonus and effects, including immediate with Roman Catholics.
Does this make sense? It is probably way too complicated to pull off though. The city states would be pefect! Also, they need to add Shinto, Zorastrian, Sikh and Janism to the list.
Christianity DID not become found in Rome... It was killed in Rome ~400AD.
Catholicism was found in Rome thereafter. Christain-protestants are not any different than catholics since they worship the same trinity and follow the same luciferian doctrines. Both of these groups worship Mithras and play major roles in nation-building, economies and mass deception.
Just stating truth.
-.-
This is a very good idea, but to make it simple, have a religion tree in social policies. The tree could start out with some basic religous policies and then can branch out into 4 to 6 different choices for new religions. The civ that adopts one of the policies gets to choose a city to be the Holy City, but wouldnt have effects of Holy City States, because the civ would have already "absorbed" it in a way.
The four to six religous policies could be:
protestant (normal bonuses)
greek orthdox (normal bonuses)
jewish orthdox (normal bonuses)
shunni-horsehockye (normal bonuses)
Cult (no other civ can adopt this religion, diplomacy points with all civs go down, food goes up)
abolishment of religion (as with communisim) (no religion can be adopted unless you work up a GREAT number of diplomacy points with a HCS)
Scientoligy (science bonus along with happiness)
how is this???
love it! simply perfect!
as specially the "religion-relationships" things..
not TOO involved,yet not TOO hard ignored..
congrat!
...If ONLY Greg could of seen this.. then spread out the word in their team there?
Scientoligy (science bonus along with happiness)
How about the city states being the holy cities and have firm control of the religions themselves, but through civics or policies, you can dictate how the religion influences you and you can simply switch to see which faith your civ follows, thus affecting diplomacy with the city states.
You didn't put much thought to this, did you?This is a very good idea, but to make it simple, have a religion tree in social policies. The tree could start out with some basic religous policies and then can branch out into 4 to 6 different choices for new religions. The civ that adopts one of the policies gets to choose a city to be the Holy City, but wouldnt have effects of Holy City States, because the civ would have already "absorbed" it in a way.
The four to six religous policies could be:
protestant (normal bonuses)
greek orthdox (normal bonuses)
jewish orthdox (normal bonuses)
shunni-horsehockye (normal bonuses)
Cult (no other civ can adopt this religion, diplomacy points with all civs go down, food goes up)
abolishment of religion (as with communisim) (no religion can be adopted unless you work up a GREAT number of diplomacy points with a HCS)
Scientoligy (science bonus along with happiness)
how is this???
that's probably among the easiest way. the city states I mean, just turn some city states into Holy Cities and in order to gain favor with them you need to convert to their religion.
I humbly submit for your critique the Religious City States mod (in alpha state). This thread was a significant inspiration for my work, so thank you! I hope the result is found to be with potential.
Edit: Apologies for thread necromancy, I bookmarked this thread and forgot to check when the most recent post date was. >_<