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Idea : Nomad units

Discussion in 'Civ - Ideas & Suggestions' started by historix69, Feb 28, 2018.

  1. historix69

    historix69 Chieftain

    Joined:
    Sep 30, 2008
    Messages:
    1,216
    The Nomad unit should have several qualities :

    - Has properties of a city including Population, Food and Production. (Like a virtual city.)
    - Appearance and costs similar to a Settler unit. (Maybe a Horse-Settler for Steppe-Tribes like Mongolia.)
    - Can move on the map and found settlement/city.
    - Can partially harvest Features and Bonus Ressources (like a worker) to get Food and Production. (Harvesting gives a smaller yield and does not remove the Feature/Ressource but disables it for some turns.)
    - Can produce basic units (including new Nomads) by using Food and Production.
    - Instead of Population Growth, a new Nomad is created.
     

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