I am not good at modding but i did come up with some ideas for new techs and buildings , most in the later eras, that somebody whose better at modding could do.
New Tech: Public Education --Requires: Education, Democracy
+2 Happy
+2
New Wonder: Public University System --Requires: University
free university in all cities (no probably not)
+2Happy
-10%
+3
+2 scientist
Can train
4 scientists
2 engineers
New Tech: College Influence --Requires: Mass Media, Public Education
+4 Happy
+2 per population in city
New Building:Civ adjective University in City Name
+2 Happy
+15%
+can train 4 additional specialists
New Building:College Radiostation --Requires:Broadcast Tower
+3
+1 per Hit Single ect.
New Tech: Government Funded Healthcare --Requires:Ecology, Democracy
+3
+2 Happy
-5%
New Building: Public Hospital
+3
+1 Happy
-5%
+10% Maintenance
New Tech: Government Funded Housing --Requires: Democracy, Electricity
New Building: Duplex Housing
+2
+1 Happy
+5%
-10% Maintenance
New Tech: Volunteerism --Requires: Civil Service, Nationalism
Quote: "Ask not what you country can do for you. Ask what you can do for your country" -JFK
New Building: Volunteer HQ (Need a better name)
+1 Happy
+5% on Buildings
enables creation of volunteer
+1 ,:Health: with Emancipation
New Unit: Volunteer
Join City: +5% on buildings, +2
Edit Wonder: Move Red Cross under volunteerism to some degree, maybe an additional requirement
New Tech: Evangelism --Requires: Democracy, Divine Right
+2x spread
New Building: Mega Church
+2 Happy
+20%
+10%
New Building: Televangelist Studio --Reqs: Broadcast Tower, Mega Church
+3 happy per religion in city
New Tech: Volunteer Army --Reqs: Repres., Military Science, Assembly Line
-15% war weariness
-10% Maintenence
New Building: Recruiting Station
+2 exp for new gunpowder, armored and recon units
+10% on gunpowder, armored and recon units
New Wonder: ROTC --Requires: Recruiting Station
+3 exp for new gunpowder, armored and recon units
+1 Happy
+2 Happy with Public University System
+25% on military units
+2 gp: great general
New Tech: Military Contractors --Reqs: Corporation, Volunteer Army
+2 Unhappy
-10%
+45% military units
New Wonder:Blackwater USA
+2 Unhappy
+50% military units in city
-10%
+2 xp for all units made in city
I decided to put all of my "i know that..."s in this
I was planning to do this on TheLopez's Civilizeditor but nothing has come out about it in over a year
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altalt667
New Tech: Public Education --Requires: Education, Democracy
+2 Happy
+2
New Wonder: Public University System --Requires: University
free university in all cities (no probably not)
+2Happy
-10%
+3
+2 scientist
Can train
4 scientists
2 engineers
New Tech: College Influence --Requires: Mass Media, Public Education
+4 Happy
+2 per population in city
New Building:Civ adjective University in City Name
+2 Happy
+15%
+can train 4 additional specialists
New Building:College Radiostation --Requires:Broadcast Tower
+3
+1 per Hit Single ect.
New Tech: Government Funded Healthcare --Requires:Ecology, Democracy
+3
+2 Happy
-5%
New Building: Public Hospital
+3
+1 Happy
-5%
+10% Maintenance
New Tech: Government Funded Housing --Requires: Democracy, Electricity
New Building: Duplex Housing
+2
+1 Happy
+5%
-10% Maintenance
New Tech: Volunteerism --Requires: Civil Service, Nationalism
Quote: "Ask not what you country can do for you. Ask what you can do for your country" -JFK
New Building: Volunteer HQ (Need a better name)
+1 Happy
+5% on Buildings
enables creation of volunteer
+1 ,:Health: with Emancipation
New Unit: Volunteer
Join City: +5% on buildings, +2
Edit Wonder: Move Red Cross under volunteerism to some degree, maybe an additional requirement
New Tech: Evangelism --Requires: Democracy, Divine Right
+2x spread
New Building: Mega Church
+2 Happy
+20%
+10%
New Building: Televangelist Studio --Reqs: Broadcast Tower, Mega Church
+3 happy per religion in city
New Tech: Volunteer Army --Reqs: Repres., Military Science, Assembly Line
-15% war weariness
-10% Maintenence
New Building: Recruiting Station
+2 exp for new gunpowder, armored and recon units
+10% on gunpowder, armored and recon units
New Wonder: ROTC --Requires: Recruiting Station
+3 exp for new gunpowder, armored and recon units
+1 Happy
+2 Happy with Public University System
+25% on military units
+2 gp: great general
New Tech: Military Contractors --Reqs: Corporation, Volunteer Army
+2 Unhappy
-10%
+45% military units
New Wonder:Blackwater USA
+2 Unhappy
+50% military units in city
-10%
+2 xp for all units made in city
I decided to put all of my "i know that..."s in this
Spoiler :
I know that some of these things are heavily unrealistic
I know that i haven't specified production cost
I know that sometimes the requirement techs overlap
I know that these techs have progressive bias...so what...
I know that any modder worth his salt will probably ignore this completely
I know that it will be hard to fit these into a realistic game
I know that making some of these things is hard
I know that i haven't specified production cost
I know that sometimes the requirement techs overlap
I know that these techs have progressive bias...so what...
I know that any modder worth his salt will probably ignore this completely
I know that it will be hard to fit these into a realistic game
I know that making some of these things is hard
I was planning to do this on TheLopez's Civilizeditor but nothing has come out about it in over a year
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altalt667