I was chatting with Phillipe and dot about common events in the #erebus channel. My problem is that we need some common events to make the rare events rare (otherwise the rare events become common, which is how it is now). But I need ideas for common events, rare events are pretty easy (and more fun). In BtS common events are typically "a mine collapses" sort of thing, but I dont think that is very fun. Here is the requirement for a common event: 1. It can't have a very strategic effect, you will have to assume that this event could occur 2-3 times a game so its effect should be very limited. 2. It should be fun. 3. It shouldn't have requirements (once you put a requirement on it it cant be very common) or should have very loose requirements. Ideally I want then to be available early in the game, which is when we need them most so tech requiremetns are out. And requirements like having to have a certain building will drive down the applicable range so far that they wont be common anymore. Requirements like "on a farm", or "to a unit", or "on a road" are all fine as we assume those will be widely available to all players. Let me know if you guys have any ideas.