Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
- 1,600
For me, I would like to see Maritime and Nomads. In the game, Ragnar, Joao II and Willem van Oranje (and a few others) are leaders of civilizations that have historical maritime traditions, but they themselves have generic traits. The Civ4 navy is underwhelming. In Civ6, naval units can capture coastal cities. If Civ4 navy can capture cities (ie defeat all land units and occupy the enemy city), navy becomes more more dangerous. Getting access to oil becomes very important. AI naval invasion could become more deadly.
Maritime:
Maritime:
- Economic benefits: +1 Trade route in coastal cities, fishing boats+1 hammer, whaling boats+1 food, half maintenance for oversea colonies (Colonial expenses)
- Military benefits: Naval units gets free Combat 1
- Economic benefits: +1 food, +1 hammer, +1 commerce for pastures and camps improvements
- Military benefits: Mounted units get free Combat 1, has a small chance to convert enemy units if you defeat them