If there was a fourth “future” age added later on, I’d like them to go all-out with speculative wackiness

Baudshaw

Chieftain
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Civ 6 was okay with this sort of stuff. The tier 4 governments, the new policies, and technology such as GDR. However, if there was a whole age that specifically focused on the future, it could be really interesting.

You could do real crazy stuff. Imagine a federalized NATO, or an East African Federation, or cyberpunk, or solarpunk, or any one of the various ideas people have made for the future over the years.
 
Civ 6 was okay with this sort of stuff. The tier 4 governments, the new policies, and technology such as GDR. However, if there was a whole age that specifically focused on the future, it could be really interesting.

You could do real crazy stuff. Imagine a federalized NATO, or an East African Federation, or cyberpunk, or solarpunk, or any one of the various ideas people have made for the future over the years.
I don't think it is very likely for them to do a 4th age, as doesn't seems like the more futuristic aspects in Civ games were never much liked (may be partially affected by the late game being more boring in general), I would like it and hope it goes in some sci-fi level, or at leas plausible interesting future tech. At least, the whole things changing by Age can all fit well such an age.
 
As long as it doesn't involve a robot of the giant life stealing category.

If they did something in the future, I would rather it stay grounded in reality. And regardless, if the modern era is ending when we think it ends, there's still a lot of room for an information era that incorporates modern day stuff.
 
Just give me my orbital layer with space cities from Civ Call to Power and I'd be thrilled.
Honestly, as cool as the space cities were, they were a bit boring to play. You would have a fat cross of identical, featureless tiles.
 
I don't think it is very likely for them to do a 4th age, as doesn't seems like the more futuristic aspects in Civ games were never much liked (may be partially affected by the late game being more boring in general), I would like it and hope it goes in some sci-fi level, or at leas plausible interesting future tech. At least, the whole things changing by Age can all fit well such an age.
About it, I'm very hopeful because we don't have to see the "future" things for the 4th age. As long as I know, almost every modern age features in the game are focusing on the period from the industrial revolution to the world wars excspt the space race to the moon. There's still enough room for contemporary contents rather than futrue ones.
 
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Honestly, as cool as the space cities were, they were a bit boring to play. You would have a fat cross of identical, featureless tiles.
I really wish they had elaborated on that mechanic further in the sequel, rather than just binning it altogether. Even something as simple as introducing luxury resources that are only available in space could've made orbital cities A LOT more worthwhile. In general, giving the map more unique features seems to have been the way to go to make the gameplay more interesting; not much fun in exploring, if all that is possible to explore are continents that are identical in everything but shape & size. That's one of the things I feel Civ 6 got right, but not enough players talk about; returning to previous titles feels like arriving at a barren wasteland by comparison
 
I just hope they don’t use the modern nations as the future age civs. They could do some interesting stuff (such as USA> NATO)
 
The Future Age civs should just be the Beyond Earth factions. America > American Reclamation Corporation or Buganda > African Union
 
I could see the theme of a hypothetical fourth age to be about regional superpowers competing to establish a global hegemony, similar to how the United States became the uncontested superpower after the fall of the soviet union during the 1990s.

The information age could also bring new stuff to game as well, which should mirror the innovations of the late 20th and early 21st century. Things like the green revolution, decolonization, cold wars, drone warfare, automation in the workforce, Globalization, mass media and tourism, space technology and much more could easily provide a unique gameplay compared to the previous era. I would say there a realistic time frame would be maybe 1950s-2100s.

As for the civs themselves, that's tough to say. It's either gonna be modern-day superpowers like the US, India, China, Russia or Iran, but that could get controversial really quickly. Alternatively, It could also be broader political entities, such as NATO, Eastern Bloc, ASEAN, but that's harder to justify.
 
Civ 6 was okay with this sort of stuff. The tier 4 governments, the new policies, and technology such as GDR. However, if there was a whole age that specifically focused on the future, it could be really interesting.

You could do real crazy stuff. Imagine a federalized NATO, or an East African Federation, or cyberpunk, or solarpunk, or any one of the various ideas people have made for the future over the years.
I’m not sure I can think of many things I want less for the game than this. Ok in all fairness I could (and some are already in the game), but still, this ranks pretty high on my list of “no thank you”s.
 
I both hope that they never do a fourth age and also do not expect it. The entire suspicion has essentially stemmed from "there are no skyscrapers in the cities", even though many cities worldwide have negligible skyscraper districts, or it could be that what little we've seen of the modern age hasn't been after 1950s techs that would have them pop up; and "the science victory is a rocket", which somehow means it must be a moon mission, even though rockets in past games have represented either a mission to Mars or the even more speculative Alpha Centauri (at least we now know that system, or at least Proxima, probably has planets!). One of the biggest criticisms of Humankind was that you switch too often to feel a connection to your civ and even though Firaxis have been emphasising a greater connection with your leader in this game, you still want that civ emotional connection to be strong. Adding another 150-200 turn age on the end instead also goes against Firaxis' issues with people not finishing games.

Fourth Age: reinstated Byzantine Empire? ^^
Unfortunately Johan has confirmed it starts in 1454, so there is no Byzantium.
 
Adding another 150-200 turn age on the end instead also goes against Firaxis' issues with people not finishing games.
I think it depends on the upcoming play statistics of Civ 7. If FXS find the issue is extremely improved with the Age system, they can consider it's okay to add a new age for the expansion contents.

Or they can just provide an additional period of later Modern age gameplay, which focus on the fall of empires and newborn independent powers.
 
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