The only issue with that is how do you deal with multiple European Civs in one game? Who gets to be the EU? You could throw in the UK or USSR I supposeI’d go for modern nations (with the exception of the EU to simplify Europe)
Would be fun if they made a proper future age and went all out on speculating techs, units and wonders instead of just throwing us Seasteads and GDR's and calling it a dayMy guess is the Antiquity/Exploration/Modern ages will all be fleshed out over time via expansion, and what they'll add, if they add anything, is a Future Era. So I want Future versions of the Civs. Exiled States of America, Saharan Solar AI Gestalt, just go nuts with it.
Would be fun if they made a proper future age and went all out on speculating techs, units and wonders instead of just throwing us Seasteads and GDR's and calling it a day
Many Civs would unlock the EU (including previous age ones like Rome and Spain), but Modern Civs would have multiple ways to get to the next civ [gameplay unlocks, Leader unlocks, and Modern Era European Civs should all have multiple geographic unlocks]The only issue with that is how do you deal with multiple European Civs in one game? Who gets to be the EU? You could throw in the UK or USSR I suppose
Well I'd say Russia and Soviet Union would overlap too much.. so just go with the SovietsI'd prefer a whole new list of civs:
My one caveat would be that the "People's Republic" of China must not be in the game.
- Argentina
- Brazil
- European Union
- Israel
- Japan
- Republic of China
- South Korea
- Soviet Union
- United Kingdom
- United States
Its inclusion would be worse than simply not having a Fourth Age at all
I'd also be opposed to the inclusion of the Iran, North Korea, and Russian Federation - basically the new Axis powers
As if "Modern Era" America and a hypothetical "Contemporary Era" United States wouldn't overlap. They are literally the same nation. Great Britain and United Kingdom are also the same nation. That's why it makes no sense to have a whole "new" set of civilizations that are basically the same civilizations of the "Modern Era". If a "Contemporary Era" is ever introduced, which it shouldn't, there's absolutely no need for a whole new list of almost repeated civilizations, specially when we are lacking Eras and Civilizations from the Late Antiquity, Classical and Medieval periods.Well I'd say Russia and Soviet Union would overlap too much.. so just go with the Soviets
for
China and Korea
I'm talking about in the same era. Bad idea to have a Russian Federation and a Soviet Union in the same Era.As if "Modern Era" America and a hypothetical "Contemporary Era" United States wouldn't overlap. They are literally the same nation. Great Britain and United Kingdom are also the same nation. That's why it makes no sense to have a whole "new" set of civilizations that are basically the same civilizations of the "Modern Era". If a "Contemporary Era" is ever introduced, which it shouldn't, there's absolutely no need for a whole new list of almost repeated civilizations, specially when we are lacking Eras and Civilizations from the Late Antiquity, Classical and Medieval periods.
If China and India get broken up why can't American history be broken up? Sure its history isn't as long but the ammount of time that passes between turns changes over time. Breaking America up between its guilded age and its modern equivalent makes sense from a gameplay perspective. I don't think America won the Space Race thanks to its ProspectorsAs if "Modern Era" America and a hypothetical "Contemporary Era" United States wouldn't overlap. They are literally the same nation. Great Britain and United Kingdom are also the same nation.
I'm not trying to get political but I don't think the game should have to dance around the PRC if some of the options listed were on the table for potential civs. All these countries have skeletons in their closet from recent history so getting the game banned in China over their exclusion really isn't the strongest play given the Chinese playbase is huge.I'd prefer a whole new list of civs:
That would be fun as an alternative game mode but it would be a very bleak turn for the franchise to end on such a downer note. Even 6 which deals with climate change focuses on prevention of catastrophe. Also a 5th age might drag the game on too much.I think the 4th age should START with a crisis that leads to global nuclear devastation and nuclear winter. Then there would be a civ switch to fictional civs with some kind of rebuilding game in a dystopian future.
Alternate crises could be pandemics or alien invasion or asteroid impacts or rise of the undead or runaway giant death robots.
Civ 4 had to be outright re-released in China to replace Mao with Taizong of Tang!I'm not trying to get political but I don't think the game should have to dance around the PRC if some of the options listed were on the table for potential civs. All these countries have skeletons in their closet from recent history so getting the game banned in China over their exclusion really isn't the strongest play given the Chinese playbase is huge.
That aside I think the game needs more civs beyond just Europe, their former settler colonies and East Asia.