1. Fix the UI. Seriously, in every strategy game I've played in the last decade, this has been a dismal consistency. 2. Late game turn times --> much better than 5, but that's like saying consuming something is better than shotgunning pellets into your foot. It's true but not giving much confidence in quality of consumption. 3. Yes, TAP/Espionage need the rework. Bugged overflow too. 4. Pre-siege dependence on RNG. If you fight after catapults, the battle dice ability to screw you is enormously less skewed. 5. No more game throwing by the AI please.