Ive read a couple of game walkthroughs here, some by beginners, some by veteran players and either through cunning strategies employed by the vets or chastising received by the newbies, some interesting points seem to come up. So, i figured i'd try one myself.
I had plenty of time to cheese out some maps while watching the absolutely epic nadal-verdasco AO semi on tv. But it only taught me that tectonic produces some very freaky maps, so i just went with a fractal and picked the first decent one that showed up.
so here we go, incas, large tectonic map, epic speed, no special rules.
settle in place here. crabs are not great imo, but decent enough. site has potential for cottages, mines or gp farm.
since i start with mysticism, i'll go for buddhism (maybe a mistake in hindsight, seems that hinduism is generally a safer bet since the ai will almost always beat me to the first tech if competing). capital will produce another quechua.
pretty sweet spot for my second (obviously cottage) city right here. i also pop animal husbandry from a hut. sweet. im planning on settling on the forest in SE.
i also pop writing from a hut. maybe i set the difficulty on chieftain afterall?
anyway, the map looks pretty sweet. theres someone yellow nearby, so i need to grab all the best lands asap. this is my expansion plan. not sure about the one in SW. can i screw myself somehow by settling right next to an enemys (probably capitals) cultural borders? it will lead to border diplo penalties at best, i guess, but i dont want to waste a floodplains square by settling on it and there arent that many resources to go around here.
since i have two awesome commerce/food cities and plenty of hills around cuchco, i will probably turn it into a mining town.
i paused my quechua and started a settler instead to grab the land. planning on pumping out another immediately afterwards to claim the south center spot. maybe try a quechua rush after that, depending on who the yellow guy actually is..
I had plenty of time to cheese out some maps while watching the absolutely epic nadal-verdasco AO semi on tv. But it only taught me that tectonic produces some very freaky maps, so i just went with a fractal and picked the first decent one that showed up.
so here we go, incas, large tectonic map, epic speed, no special rules.
settle in place here. crabs are not great imo, but decent enough. site has potential for cottages, mines or gp farm.
since i start with mysticism, i'll go for buddhism (maybe a mistake in hindsight, seems that hinduism is generally a safer bet since the ai will almost always beat me to the first tech if competing). capital will produce another quechua.
pretty sweet spot for my second (obviously cottage) city right here. i also pop animal husbandry from a hut. sweet. im planning on settling on the forest in SE.
i also pop writing from a hut. maybe i set the difficulty on chieftain afterall?
anyway, the map looks pretty sweet. theres someone yellow nearby, so i need to grab all the best lands asap. this is my expansion plan. not sure about the one in SW. can i screw myself somehow by settling right next to an enemys (probably capitals) cultural borders? it will lead to border diplo penalties at best, i guess, but i dont want to waste a floodplains square by settling on it and there arent that many resources to go around here.
since i have two awesome commerce/food cities and plenty of hills around cuchco, i will probably turn it into a mining town.
i paused my quechua and started a settler instead to grab the land. planning on pumping out another immediately afterwards to claim the south center spot. maybe try a quechua rush after that, depending on who the yellow guy actually is..