Kuhal
Chieftain
The rut you find is probably one you will also find at higher levels although in a different way. The reason is that you're current tactic will need modification due to increased AI production rates. You will have to use more cunning at the higher levels but eventually you will find a pattern that works and then be in a new rut.
I like playing random too games however I am trying to become "comfortable" in emporer level. I lose more games than I win by at least 3:1 ratio. Every game starts the same for me because I have never been too successful starting as a pacifist in emporer. At lower levels, it's fine to go hard on the land grab. Typically though emporer punishes me if I don't kill my nearest opponent ASAP. When this works, I am rewarded with 4 or 5 cities that I didn't build (because I was busy building archers and spearmen). If it fails, then I resign or die.
So, we are all in various stages of ruttedness and it's only continued play with different plans that can ge tus out of it.
One of the most useful things I do is replay the same map over and over. By knowing the early AI locations, key city sites/resource locations you have a huge advantage but the purpose of this is NOT to fool ourselves into thinking we are better than we are. It is to learn how to play the same scenario with the best tactic it deserves. That's partly why I say I've never done too well without an agressive subsumation of a nearby civ. Replaying constantly (with very few exceptions - and playing against Greek is one of these!), I find that starting agressively usually leads to survival whereas starting defensively leads to my being culturally and technologically backwards into the middle ages.
Good luck with Monarch level.. You should skip Regent and go for Monarch I think
I like playing random too games however I am trying to become "comfortable" in emporer level. I lose more games than I win by at least 3:1 ratio. Every game starts the same for me because I have never been too successful starting as a pacifist in emporer. At lower levels, it's fine to go hard on the land grab. Typically though emporer punishes me if I don't kill my nearest opponent ASAP. When this works, I am rewarded with 4 or 5 cities that I didn't build (because I was busy building archers and spearmen). If it fails, then I resign or die.
So, we are all in various stages of ruttedness and it's only continued play with different plans that can ge tus out of it.
One of the most useful things I do is replay the same map over and over. By knowing the early AI locations, key city sites/resource locations you have a huge advantage but the purpose of this is NOT to fool ourselves into thinking we are better than we are. It is to learn how to play the same scenario with the best tactic it deserves. That's partly why I say I've never done too well without an agressive subsumation of a nearby civ. Replaying constantly (with very few exceptions - and playing against Greek is one of these!), I find that starting agressively usually leads to survival whereas starting defensively leads to my being culturally and technologically backwards into the middle ages.
Good luck with Monarch level.. You should skip Regent and go for Monarch I think