While I can agree that it seems insurmountable to have most of the other civs voting against you when you get close to a Diplomatic Victory, I would rather that than the alternative that the civs all vote for themselves. A better fix would be to have more sources of victory points. While I think it's important to have the "vote for points" option, I found in my Canada game that I was ignoring the other voting propositions so that I could devote all my favour to winning the DV points. This seems to be rather against the entire idea of the World Congress. Having other routes to obtaining DV points would mean one could forgo the World Congress ones and pursue other votes while still vying for DV. And with multiple avenues for obtaining DV points, the number needed for victory should also change. Personally I believe it should be equal to the number of civilizations in the game, with a minimum of 10. I like this idea, but perhaps refined a bit more. Perhaps attaining Alliance Level 3 opens a diplomacy action that allows you to negotiate something like a Diplomatic Pact with the other civ, costing X amount of favour to award a victory point. I would probably base the cost on the current amount of DV points you already have, so it's more costly the closer you are to winning, as well as making it impossible to buy the final point you need for victory (or having it being extremely costly ... a victory should require effort). But perhaps an offset would be that the Pact civ will no longer vote against you in the Congress (and likewise you could not vote against them). To be fair, this is one of the easier Contests to participate in. And do remember you get the Silver rewards too. Nothing says that every contest needs to have near game breaking rewards to them. Plus, why not do both ... get the rewards for the Contest and build your ski resorts and run your science projects.