Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
Hello folks.
This thread is dedicated to a mod of Civ4 called TAM, that is The Ancient Mediterranean by Thamis. Indeed, this mod community has vanished along its instigator who is a paid game programmer now. TAM is one of my first mod and also one of the oldest mod, which started as a variant of Vanilla with add-ons. As it evolved, it got its own tech tree and rules and the penultimate upgrade of TAM was the adaptation to BTS.
Since the base BTS has become increasing boring for repetitively and the only incentive that kept me there was SGOTM, which in turn takes abusively too much time (far more than a single post I make here), I started to see which mod could refresh the game and gives a feel of a new strategic game. Of course, it's still civ4, but since the tech tree is often the ciment that determines the overall amount of optimal strategies, we'll see how it comes in TAM.
Most of the games will be played on IMM difficulty, which almost equates to deity difficulty because TAM was simply exported from its Warlords counterpart, thus kept its erstwhile abusive handicaps.
And how TAM was made, deity difficulty can be extremely difficult.
Quite often, mods distort so much rules to the taste of the modder that it ends up with a pretty unbalanced game and funky play can sprout from that. Amongst the mods I have played, TAM on IMM+ kept the challenge well alive.
Now, let's start with the index because it's likely the posts I'll make will be disorganized.
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====================================================================
====================================================================
First Game - Blind Play (Civ: Tartessos)
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Third Game - A quest to historical Immortality
Played as Dido of the Carthaginians
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Part #9
Part #10
Part #11
Part #12
Part #13
Part #14
Part #15
Part #16
Part #17
Part #18
Part #19
Part #20
Part #21
Part #22
Part #23
Part #24
Part #25
Part #26
Part #27
Part #28
Part #29
Part #30
Part #31
Part #32
THE END.
RESULT:
Fourth Game
Romae praeclara rutilat milia siderum
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Part #9
Part #10
Part #11
Part #12
Part #13
Part #14
Part #15
Part #16
Part #17
Part #18
Part #19
Part #20
Part #21
Part #22
THE END
STATISTICS
Discussions and Strategy
Got this nice hispanic/Iberian fellow:
Some details about him and the civilization under his iron fist:
Not a top tier leader like Hammurabi, but he'll do with the capacity to build workers right away.
The start:
No decent food around. Ugh. But timber is great as hell.
I wonder if there is something hiding in the fog. Because this start severely lacks in food.
Note that the many forest tiles around me are in fact called dense forest, a healthy version of jungle. I got only one forest tile and it's the timber tile one.
See ya next round for another cheap @$$ update.
This thread is dedicated to a mod of Civ4 called TAM, that is The Ancient Mediterranean by Thamis. Indeed, this mod community has vanished along its instigator who is a paid game programmer now. TAM is one of my first mod and also one of the oldest mod, which started as a variant of Vanilla with add-ons. As it evolved, it got its own tech tree and rules and the penultimate upgrade of TAM was the adaptation to BTS.
Since the base BTS has become increasing boring for repetitively and the only incentive that kept me there was SGOTM, which in turn takes abusively too much time (far more than a single post I make here), I started to see which mod could refresh the game and gives a feel of a new strategic game. Of course, it's still civ4, but since the tech tree is often the ciment that determines the overall amount of optimal strategies, we'll see how it comes in TAM.
Most of the games will be played on IMM difficulty, which almost equates to deity difficulty because TAM was simply exported from its Warlords counterpart, thus kept its erstwhile abusive handicaps.
And how TAM was made, deity difficulty can be extremely difficult.
Quite often, mods distort so much rules to the taste of the modder that it ends up with a pretty unbalanced game and funky play can sprout from that. Amongst the mods I have played, TAM on IMM+ kept the challenge well alive.
Now, let's start with the index because it's likely the posts I'll make will be disorganized.
====================================================================
====================================================================
====================================================================
First Game - Blind Play (Civ: Tartessos)
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Third Game - A quest to historical Immortality
Played as Dido of the Carthaginians
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Part #9
Part #10
Part #11
Part #12
Part #13
Part #14
Part #15
Part #16
Part #17
Part #18
Part #19
Part #20
Part #21
Part #22
Part #23
Part #24
Part #25
Part #26
Part #27
Part #28
Part #29
Part #30
Part #31
Part #32
THE END.
RESULT:
Spoiler :
FAILURE!
Fourth Game
Romae praeclara rutilat milia siderum
Part #1
Part #2
Part #3
Part #4
Part #5
Part #6
Part #7
Part #8
Part #9
Part #10
Part #11
Part #12
Part #13
Part #14
Part #15
Part #16
Part #17
Part #18
Part #19
Part #20
Part #21
Part #22
THE END
STATISTICS
RESULT:
Spoiler :
WIN! Cultural Victory by assistance of espionage in 400 BC.
Discussions and Strategy
Spoiler :
====================================================================
====================================================================
====================================================================
====================================================================
====================================================================
Spoiler :
Got this nice hispanic/Iberian fellow:
Some details about him and the civilization under his iron fist:
Not a top tier leader like Hammurabi, but he'll do with the capacity to build workers right away.
The start:
No decent food around. Ugh. But timber is great as hell.
I wonder if there is something hiding in the fog. Because this start severely lacks in food.
Note that the many forest tiles around me are in fact called dense forest, a healthy version of jungle. I got only one forest tile and it's the timber tile one.
See ya next round for another cheap @$$ update.