amateurgamer88
Emperor
- Joined
- Aug 24, 2018
- Messages
- 1,612
Hi everyone! I'm amateurgamer88. I'm still learning on immortal and my games are getting better (I think). My last game as Portugal, as shown in my photojournal, is definitely getting to a very steep uphill climb. As the title suggests, I am going to play as Austria. Do note that this is my first time playing this civ on VP so it should be interesting.
I know I'm not a great player so I appreciate any advice as I want to learn more. I have many areas lacking so feel free to point them out to me. I like to improve more as I actually want to eventually play and win some deity matches. As a result, I'm doing these photojournals so people can see what I'm doing wrong and give me constructive criticism.
An additional note is that, due to various reasons, I have to play this game windowed so, in later eras, you'll see the various things like gold, resources and etc overlapping. I also have to lower my graphic setting so my game can run smoother. I apologize for that but it's the limitations I work with.
I don't know where else to put this but I do want to specify one thing I want to do from the very beginning. Instead of going Tradition, I want to try Authority Austria and see where that takes me. I hope I won't regret it.
Let's see the starting location.
My initial thoughts are staying where I'm at. Seems like I have access to the Gems monopoly which will help me secure marriages with CS faster. I'll get a bit more production from the hill and, naval wise, this is quite defensible. I will need to build a navy later but that's some ways away unless I get more intel on my neighbors.
I know I'm not a great player so I appreciate any advice as I want to learn more. I have many areas lacking so feel free to point them out to me. I like to improve more as I actually want to eventually play and win some deity matches. As a result, I'm doing these photojournals so people can see what I'm doing wrong and give me constructive criticism.
An additional note is that, due to various reasons, I have to play this game windowed so, in later eras, you'll see the various things like gold, resources and etc overlapping. I also have to lower my graphic setting so my game can run smoother. I apologize for that but it's the limitations I work with.
Spoiler Game Settings :
Immortal (7) Difficulty
Marathon Speed
Large Size, 10 civs, 20 city states
Frontier (Large Continents) [Wanted to try something different]
Strategic Balance
No events, vassalage, ancient ruins, tech brokering and tech trading
The Patch used in this game is 10-10. It should be with hotfix unless I messed this up terribly.
Marathon Speed
Large Size, 10 civs, 20 city states
Frontier (Large Continents) [Wanted to try something different]
Strategic Balance
No events, vassalage, ancient ruins, tech brokering and tech trading
The Patch used in this game is 10-10. It should be with hotfix unless I messed this up terribly.
Spoiler Rule(s) :
I don't know where else to put this but I do want to specify one thing I want to do from the very beginning. Instead of going Tradition, I want to try Authority Austria and see where that takes me. I hope I won't regret it.
Spoiler Initial Thoughts on the Civilization :
Habsburg Diplomacy:
This just screams out diplomacy as it's very closely tied to CS. The idea is simply ally CS and get marriages with them and just profit. Of course, the benefits are going to be more noticeable late game as none of these help drastically early game (except maybe that science reward you get from finding another civ since I think it gets a boost too?).
Coffee House:
This UB replaces the Grocer which's available in the Renaissance. Unlike the Grocer, it also increases Great People generation and converts some of your culture to science. Overall, it seems like a decent building to have, though it seems to benefit your capital more than the other cities. I guess I don't have a huge opinion since I don't normally prioritize grocers as they come quite late and they are highly dependent on what resources I have near the city. I know I'll want one for my capital but, for my other cities, we'll see how the situation develop. Renaissance takes quite awhile to reach on Marathon and who knows what can happen until then. In addition, there are also quite a few Wonders in Renaissance that might take priority over the Coffee House.
Hussar:
A Cuirassier replacements that ignores ZOC seems pretty nice. I guess I got some practice after playing Mongolia whose mounted units get +2 movement and ignores ZOC while Hussar only gets 1. The extra sight can certainly be interesting because knowing the locations of the enemy can be so vital. I will be emphasizing these units but we'll see how well I use them.
This just screams out diplomacy as it's very closely tied to CS. The idea is simply ally CS and get marriages with them and just profit. Of course, the benefits are going to be more noticeable late game as none of these help drastically early game (except maybe that science reward you get from finding another civ since I think it gets a boost too?).
Coffee House:
This UB replaces the Grocer which's available in the Renaissance. Unlike the Grocer, it also increases Great People generation and converts some of your culture to science. Overall, it seems like a decent building to have, though it seems to benefit your capital more than the other cities. I guess I don't have a huge opinion since I don't normally prioritize grocers as they come quite late and they are highly dependent on what resources I have near the city. I know I'll want one for my capital but, for my other cities, we'll see how the situation develop. Renaissance takes quite awhile to reach on Marathon and who knows what can happen until then. In addition, there are also quite a few Wonders in Renaissance that might take priority over the Coffee House.
Hussar:
A Cuirassier replacements that ignores ZOC seems pretty nice. I guess I got some practice after playing Mongolia whose mounted units get +2 movement and ignores ZOC while Hussar only gets 1. The extra sight can certainly be interesting because knowing the locations of the enemy can be so vital. I will be emphasizing these units but we'll see how well I use them.
Spoiler Starting Location :
Let's see the starting location.
My initial thoughts are staying where I'm at. Seems like I have access to the Gems monopoly which will help me secure marriages with CS faster. I'll get a bit more production from the hill and, naval wise, this is quite defensible. I will need to build a navy later but that's some ways away unless I get more intel on my neighbors.