Arromir
Chieftain
I received some great advice from everyone that replied to my monarch games, so now I'm trying to give immortal a shot. If anyone has any advice on how best to do the turn sets, please let me know.
For now I've uploaded the initial save as well as a couple screenshots of the starting location (pangea map, events and huts are off). Let me know what you guys think!
I went ahead and moved the warrior 1SE since it looked like we had more floodplains that way. It looks like there's probably at least a few more in the fog as well. I'm guessing the PH is a given, as loosing a plains cow isn't a big deal.
Obviously we also have stone in the picture. Given that this is immortal, are the Pyramids an option? And if so what's the general plan? I'm still learning on how to properly manage GPs, so any insight will be much appreciated!
If there's anything else I should consider, please let me know.
For now I've uploaded the initial save as well as a couple screenshots of the starting location (pangea map, events and huts are off). Let me know what you guys think!
Spoiler :
Obviously we also have stone in the picture. Given that this is immortal, are the Pyramids an option? And if so what's the general plan? I'm still learning on how to properly manage GPs, so any insight will be much appreciated!
If there's anything else I should consider, please let me know.
for me.
bonus. I moved on the PH for vision, too. Loved the sight of all those FPs, now we should weigh the benefits of both spots:
/+3

. Not sure what I was thinking. Definitely needed pottery in there sooner. For sure the largest mistake of this set.
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