Right, off we go again, in a mission to save the crashed economy.
675 BC:
I chop a library in Suza after connecting the horses. At this point I get a pleasant break.
Since research is low, creating an academy will do no good when I want to catch up. I can bulb math, which will serve little use. I decide to settle the GS instead. this reduces the research time for IW with 2 turns.
I realise now that I have made another mistake. the mids STILL have not been build. ANd I have little to build in my capital. Had I worked on the mids and failed to get them, I still would have gotten a huge economy boost, enableing me to catch up - hopefully. Had I gotten the mids it would have been a huge boost as well. Now I have little to do except grudgingly accept that some one else will complete it. I guess my capital will continue building it for the gold boost.
I build a road between Suza and Pasargadae. When the worker arrives I let it build a pasture at the sheep.
600 BC:
Ecbatana is chop/whipping a library for the cultural pressure and the scientists. I get very bad news now. Kublai Khan is converting to buddhism. I pick pottery now as my tech because it will give my economy a much needed boost. I guess now that I finally have roads the sailing will not be needed as urgent anyway. I whip a worker in Pasargadae and run a scientist. Of course there is a source of iron nearby, but it is *just* outside my cultural borders. Had I settled my second city near the river I would have reached it.
475 BC:
Pottery is done and I research the ABC next. I return the worker that build a road to Suza and let him farm the wheat.
400 BC:
The farm is done. I run an extra scientist in Pasargadae and one in Ecbatana. The mids are done. I get to cash in.
325 BC:
I send one of the immortals to scout mr Khan. He has quite an army already.
I better make haste in grabbing that iron and build me an army. I plan to attack Old Sarai with a surprise attack. I hope I can defend my own cities long enough if I should do that. I am worried a lot. I see no spearman, but the ammount of axes and swordmen I see are little assurance of a good ending either.
The gold of the mids allows me to run a somewhat decent science rate. I set it back to 100%, losing me 18 gold per turn but allowing me to research ABC nice and quick.
225 BC:
Taoism has been founded and I still have not got the ABC yet. I now realise I suck at this game. I blame both the map for having little economic recourses as well as ill placed metals.
200 BC:
Christianity is founded. I get the ABC and choose economics now. I need calendar as well, because all the sugar will give my economy a boost.
Now that I have the ABC we can check just how badly behind I am. Khan has math and if you look to the litle menu, at the subtly placed arrows, you can see he is researching construction. I guess he really needs those collosseums.
150 BC:
Change of plans. I think attacking Ning-hsia is the better option as Pasargadae is better defendable should Khan's fury rain down upon it. I am beginning to think however, that him getting construction means game over for me. I have no clue how to stop him now, or get ahead of him. I will lose a war, and I must go to war.
I am thinking missing the mids was a disaster, or maybe getting the Oracle for CoL. I need caste system to apply culture pressure with artists. I need that Iron.
I am wondering if there were any signs that I have missed earlier on, signs that might have told me to settle my cities in a different way, to pick different techs, or whatnot.
75 BC:
I check the power graph. Any war will be game over for me. I am tempted to give up. If you guys have any suggestions I'd like to hear them.
50 BC:
We meet Isabella, who has enough on her hands right now.
She is about on par with Khan. Khan also has enough on his hands, confirming what I already knew. I am dead.
I choose death over cowardice. Lets see just how fast I get killed.
An alternatve idea I have is to give him ABC, but I doubt he will like me enough after that, and I question the use of that anyway.
75 AD:
Khan asks for ABC. I give it.
580 AD:
Currency is done. I pick CoL next. I spend some time scouting the neibouring island for usable spots and pray for iron. It is too late. Khan DoW on me, and his stack marches towards Pasargadae. I attack it with my immortals, who demonstrate to be very mortal indeed. I have spend lots of turn building research since that was the only way to get a tech rate going. It got me currency which gave me a little more breathing space, but it only bought me a few more turns. I am dead.
In the next turn I keep Pasargadae. I also get a GG and a GS. I bulb math, because I want to get to calendar if that is still at all possible.
620 AD:
I find bronze that has not been claimed, It is on the far end of the islands in the west. I am afraid it comes WAY too late to save me.
I spend the next couple of turn fighting for my life.
740 AD:
Hmmm, my archer is completed in Persepolis... what to build next? these hammers REALLY count!
I choose a lighthouse, because it is clearly the right thing to do. I even get to finish it in 820 AD.
Hatshepsut want me to cancel my deals with the Spanish... Next turn, sweety.
My archers hold back the enemy, fighting like lions. I lose at 960 AD.