Imperator: Rome

Hamilton321

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Hello, I decided to start a thread for a new game that is about to be released called Imperator: Rome. The game looks quite cool and I will probably buy it eventually (I am too cautious to buy games pre-release or at release) if it ends up playing as well as it looks. The game allows one to play as the Roman Republic, the Hellenistic nations, Carthage and the various barbarian tribes. I think that the aspects of the game that are the most promising are the governmental system and the incredibly detailed map. The map is divided into numerous provinces which are then subdivided into cities, each city has its own resources which it can import and export to other cities. There are many governments your nation can choose from, which give your nation certain bonuses and give you as the leader differing degrees of centralized control. There are six rankings for every country in the game from a horde of immigrants, to a city-state, and then local, regional, major and finally great powers. So, hopefully the game is good, if you get the game then post on this thread what you think of it. If it is reviewed well then I will buy it this summer.
 
I've got my eye on this as well but I'm really looking forward to Fields of Glory: Empires which will definitely be a day one purchase for me.
 
Seems like a right thread for this.

I'm a blogger and a profound lover of games, all kinds of them. Imperator: Rome and Paradox games, in general, have always attracted my sights, and even if I do not buy every single DLC for every single game they have launched, I still watch how their games progress, evolve, and change.

Anyway, I've written a blog about Imperator: Rome features, and if you have a few spare minutes & are interested in buying the game, this Article should help.

I appreciate it a lot.

Thanks and have a good one! <3
 
I'm sure I'll pick it up at some point, although most likely not day one, if for no other reason than that I have a nail-biting EU4 game in progress that will likely last past Imperator's release. The timer period is a great appeal, and I'm a fan of CKII and EU4, so Paradox's track record is good.

Interesting blog post, Akropolis. I haven't been following the dev diaries in any detail, so it caught me up a bit. The map detail and pops sound intriguing; I am hopeful it doesn't go too far down the war game rabbit hole. While I can go for HOI4 every once in awhile, and exploring tactical options in Total War is fun, it's the grand strategy in EU4 and Vicky II, and the character development in CKII that really appeal to me in Paradox games, and the setting seems like it would lend itself well to that.
 
I wouldn't mind it, and I've had fun with multiple Pdox games in the past. However, Pdox has worked hard to earn my distrust over the past few years. Enough to suck enjoyment out of titles I previously enjoyed. They have proven repeatedly that they care more about esoteric exploits than the game lying to the player, in multiple titles...and that's not a matter of opinion. That is their objective practice.

I skipped Stellaris because Wiz was on the team. I'll skip Imperator because EU 4 has straight up declined in quality (complete with incoherent reasoning for major gameplay altering changes) and HOI 4's core controls and mechanics still don't work right now in 2019, even after they've attempted to foist yet another DLC.

If players still enjoy it I'm not going to stop them, but I do think the strategy genre in general needs some new competition, especially turn-based.
 
Yeah, i have to agree with TMIT here. I "like" paradox games. But i dont "like" them to the point i want to spend all my time playing them. And for that reason their DLC strategy just annoys me. Because with every DLC, piecemeal by piecemeal, they destroy the game that you once enjoyed. I also love turn based. And have an inherent dislike to real time. So for me its mainly been XCOM, CIV IV and various rogue likes like darkest dungeon, FTL and slay the spire. I just dont have enough time to invest that much into a game when there are better ones out there that are complete and do not require you to attach a life support system in order for you to enjoy them.
 
I found these comments interesting, particularly the ones talking about other games/ paradox games. I personally have not played many paradox games, although I do know some things about them. I first found Imperator: Rome because I really like games about the Roman Empire and Roman Republic. I have about a dozen games about the Roman Empire, including both Rome total wars, Kalypso's old Roman games, casual games with a Roman flavor. If there is Rome in a game, then I will buy it and play it. The other reason why I am excited by Imperator is that when I saw the developer diaries for Imperator I was quite impressed by the level of geographical/political detail. I will buy it probably few months after release since I recently have been playing more Civilization and Napoleon total war and just bought anno 1800 and will be too busy playing those for the next few months to play other games.
 
...I also love turn based. And have an inherent dislike to real time...I just dont have enough time to invest that much into a game when there are better ones out there that are complete and do not require you to attach a life support system in order for you to enjoy them.

I agree with you 100%. Paradox really needs to make their own homegrown TBS game. That's why I'm looking forward to the upcoming Fields of Glory: Empires for my Rome/ancients fix.
 
Well the early reviews aren't good. Consensus seems to be that the game is not ready yet and its already set up for the endless DLCs.

EU 4 was turned into this, after release. I'm not surprised by imperator. I'm disappointed because I had a lot of fun in early-mid EU 4 before it was gutted by a permanent fort beta, removal of 1/3 the game for new world players, and a constant cycle of "remove alleged exploit, introduce a stronger version of that tradeoff in DLC form". Right now I would not play imperator for free.

Just like with Civ, I WANT the newer stuff to be good. It just isn't.
 

The reviewer doesn't just argue that the game is not good, but that its very foundations aren't good so Paradox's typical method of vomiting up hundreds of dollars of DLC can't work to fix the fundamental issue without an overhaul like Stellaris.
 
This was actually my finals week which is why I haven't posted on this thread for the last few weeks. I was going to celebrate passing all of my classes(some of them narrowly) by buying Imperator: Rome, but after learning more about it, it is really not that appealing to me, there were a few things in particular which disturbed me, especially how mana dependent this is. If I want my game to be run by mana I am going to play an RPG, not a grand strategy game.

Also in my mind I've associated it with Total War: Rome 2 which was also a big disappointment. Things that remind me of Total War: Rome 2 are the poor release, the extremely lackluster naval combat, the lack of variety, the poor character system and the fact that Paradox, much like Creative Assembly did not include features that other previous games had, despite having more time and resources than when they released those games. Two other disturbing comparisons are Urban Empire, the most disappointing Kalypso city management game and age of Civilizations II for its shallowness and focus on map painting.

The comparison with Urban Empire first came into my mind when I read this on the wiki: "If a nation wishes to instantly strengthen a faction's position in the Senate, it can spend oratory power to convince 10 seats to join that faction." While a leader shouldn't be powerless, he also should not be able to, instantly and arbitrarily, radically change the balance of power. This destroys the concept of an interactive political system. Real people simply do not radically alter their deeply held convictions because some charismatic figure gives pretty speeches and that is essentially what oratory power also known as scroll mana is, an arbitrary way for a ruler to enact whatever he likes based largely upon his charisma by persuading other people in the republic to support what you want.

Could you imagine if this was how things worked in real life American politics, no president would ever need to deal with a congress of an opposing parties. Trump could say, "Oh well, the Democrats do not want to let me build my wall, well fortunately I have a few hundred scroll mana in reserve, I'll just give speeches and the House Democrats will magically abandon their deeply held convictions and give back control of the House to my favorite faction, the Republicans and then they will vote for the wall." and then he would say something Trump-like about how he's so brilliant for discovering the yuge, great scroll mana and is now winning bigly.

This is a completely ridiculous example, but this is because the mechanic itself is ridiculous, oratory power should not be able to transform the balance of power instantly, arbitrarily and radically, just like no real life leader of a republic can unilaterally change the balance of power in this way. This reminded me of the game breaking appeal system from Urban Empire which took all the elements of political challenge from the game by allowing a mayor/president to just get whatever he wants even if the factions in the assembly theoretically hated what you proposed they would vote for it because you made an appeal to them. If a leader can get whatever he wants by talking in a game then what is the point of even including a political system?

I suppose it may have been a stretch to compare Imperator to Urban Empire, but for the imperator page in the steam store included in more like this is the game Urban Empire. Age of Civilizations II can justify its lack of depth and its focus on map painting by the fact that it is a $4.99 indie game, not a $39.99 release from a major game developer with experience in grand strategy. I don't think I will ever be able to get into Imperator and the fact that I have in my mind the comparisons to other games which were not fun will not improve my enjoyment. I see too many game breaking features in this game to enjoy it.
 
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Paradox games are trash and I plan to keep as far away from this as possible
 
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