Bobbtjoe
Emperor
Imperium Offtopic: Native American Edition
The sun dawns on the year 1000. You are the ruler of a small adventurous tribe located in the New World. You must expand your growing tribe by any means necessarily. But you are not alone. All around you are other tribes seeking the same goal. You have heard rumors of people from a far-away land who wish to claim some of yours. They bring with them plagues and great armies. You also wish to gain favor from the gods. But which tribe will strive for dominance and rule the Americas?STARTING OUT
When you are beginning, claim 10 territories. After your first turn, claim 6 each turn. Choose a color for your tribe and a name. Don't forget to add things such as a flag, your religion (will get on to that in a minute.), and a cool history.
TECHNOLOGY AND SCIENCE
Each territory gives +1 gold. Each tech cost ten gold. There are two types of techs, military and civilian. Military techs give all military units a 10% advantage when fighting. Civilian techs give +5% more gold. Units cost 25 gold apiece. All gold is rounded down to the nearest whole number.
MILITARY
Whenever two units fight, I'll run a random number generator. If the units are equal in strength, if the number is 1-50, one unit wins. If the number is 51-100, the other unit wins. If one unit has a 10% advantage, if the number is 1-60, that unit would win. If a unit has faced an attack within the last 3 turns before it has "healed", it suffers a 20% disadvantage. All units can move 5 tiles per turn. Every tile you conquer takes up 1 expansion point.
RELIGION
There are three gods: a sun god, a sea god, and a land god. You can only worship one. The Sun God gives you +1 expansion point for every 15 territories you own. The Sea God gives you +0.20 gold for every water tile you own. The Land God gives all units a 10% advantage when fighting. After you choose your god, you cannot convert.
EUROPEANS
At 1500, the first Europeans will show up. They bring with them plagues and armies that can be a threat to your tribe.
WINNING THE GAME
To win the game, you must have the most territories under your control in the year 1700. Each update is 20 years apart, meaning that there will be 35 updates.
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