Imperium Offtopicum IV: Third's the Charm?

Thorvald of Lym

A Little Sketchy
Joined
Nov 21, 2005
Messages
8,910
Location
A Palace north of Oslo
Imperium Offtopicum (IOT) is a geopolitical simulation and role-playing game spun out of the Altered Maps thread in Off-Topic. Players assume the role of leader of a nation of their own creation, and interact with each other on such issues as law, economy, science and technology, humanitarianism, and national defence.

When players first join the game, they may select a colour demarcation and claim any single territory from the world map as their capital region. From here, players can expand their borders by dictating their actions in the thread. The world map is updated by the GM on an indeterminate basis, outlining the official national borders from which actions are to be derived. In the case of overlapping claims to territory, the matter will be passed to the United Nations for in-character resolution (see below).

Players may claim up to 5 unaligned territories per turn under the following conditions:
- Microstates (single-pixel regions) are considered half-value, so two may be claimed for the price of one.
- Large territories (Canada, Siberia, Australia, etc.) count as three territories each.
- Claiming territories that are not contiguous with a player's capital counts as two territories each. * When a colony of 12 connected territories is established, the cost is reduced 1 each for neighbouring regions.
The GM reserves the right to final determination of the map without explanation.

As the game progresses and empires become more fleshed out, unclaimed regions will evolve into their own nations under the responsibility of the GM. They will remain neutral unless attacked, but otherwise will not generally contribute to the greater game.

IOTmapdemo.gif


IOT does not recognize the development, maintenance, or use of nuclear weapons or any derivatives thereof. All inter-player combat is conducted by conventional armies as described below. Unmanned space exploration and short-range manned operations are permitted for roleplaying, but players attempting extraterrestrial colonization and/or militarization will be harshly reprimanded.

United Nations


500px-Flag_of_the_United_Nations.svg.png


The United Nations thread serves as a forum for dispute resolution between nations, and discussion, development and implementation of international legislation. The UN can also, with the support of other nations, launch military missions against and establish trusteeships over disputed regions.

The UN reserves the light blue colour (HTML #4b92db) on the world map, should it become necessary.

Combat


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When all other venues at dispute resolution have failed, players can turn to combat. Battles are carried out in the battle thread. Fighting is simulated by the GM through the game Operation Flashpoint with two armies of equal size and equitable composition. By default, they follow a simple and straightforward plan of attack. The GM will provide a map segment roughly corresponding to the embattled region from which players can further elaborate their military strategy to better their odds of victory.

combatexample.png


The combat procedure may change as the game grounds itself. Currently, players may conduct 3 offensive operations per round. Defencive operations are assumed automatically, even if the player is inactive.

NOTICE: Undocumented amendments as of 29 June
 
iotmap.png


Nations

Alliance of Tactical Tenacious Amerites a Country Konnected - remake20 (defunct)
Colour: Sea green
Capital: Alaska

Baltic Republic - Weik
Colour: Turquoise
Capital: Åland Islands
Reputation: -17

China - link16
Colour: Dark orange
Capital: Beijing
:nuke: 2
Reputation: -34

Democratic Arabia - civplayah
Colour: Lime green
Capital: Riyadh (Ar Riyadh)
:nuke: 8
Reputation: 0

Democratic Christian Republic of Brazil - Domination3000 [DEFEATED]
Colour: Grey
Capital: Rio de Janeiro
Reputation: -34

Democratic People's Republic of Somaliland - Ulyaoth
Colour: Brown
Capital: Mogadishu
:nuke: 8
Reputation: 0

Dominion of Canada - Captain2
Colour: Soft pink
Capital: Ottawa (Ontario)
:nuke: 6
Reputation: -16

Eastern Federation - Cull
Colour: Magenta
Capital: Shanghai
:nuke: 5
Reputation: 16

Empire of the Rising Sun - Joecoolyo
Colour: Red
Capital: Tokyo (Kanto)
:nuke: 5
Reputation: -27

Fundamentalist Christian States of America - Domination3000 (defunct)
Colour: Burgundy?
Capital: Unspecified

Greece - Double A
Colour: Olive green
Capital: Peloponnesus
:nuke: 5
Reputation: -23

Kingdom of Great Britain - e350tb
Colour: Emerald green
Capital: London
:nuke: 7
Reputation: -15

Kingdom of New England - Omega124 [DEFEATED]
Colour: Dark sea green
Capital: Unspecified
Reputation: 0

Kosovo - landlubber
Colour: Blue
Capital: Pristina (Kosovo)
:nuke: 8
Reputation: 0

Liberal Republic of Pacifistan - Owen Glyndwr
Colour: Darkish blue
Capital: California
:nuke: 8
Reputation: 0

Malagasy Union - hell_hound
Colour: Light blue
Capital: Antananarivo
:nuke: 8
Reputation: 0

Marian Federation - Taniciusfox
Colour: Dark red
Capital: Rome (Lazio)
:nuke: 3
Reputation: 20

Neo Incan Empire - VladDrakken (defunct)
Colour: Mustard yellow
Capital: Holy Manchu (westernmost Ecuador)

New Confederate States of America - DroopyTofu
Colour: Confederate Grey
Capital: South Carolina
:nuke: 3
Reputation: 20

New England Alliance - Omega124 (defunct)
Colour: Dark sea green
Capital: Massachusetts
Reputation: -38

New Hetmanate - Thorvald of Lym
Colour: Orange
Capital: Kyiv
:nuke: 10
Reputation: 0

New Zealand - Perfection
Colour: Peach
Capital: Undefined
:nuke: 8
Reputation: 0

North African Trading Alliance, the Republic - Reiser
Colour: Dark blue-green
Capital: Tripoli (coastal north-west Libya)
:nuke: 3
Reputation: 20

Paradise Islands - west india man
Colour: Lavender-ish purple
Capital: Suva (Fiji)
:nuke: 4
Reputation: 16

People's Republic of Guiana - Mathalamus
Colour: Purple
Capital: Paramaribo (Northeast Suriname)
:nuke: 4
Reputation: 17

Petrograd - Virote_Considon
Colour: Very dark red
Capital: Petrograd
:nuke: 6
Reputation: -20

Principality of France - Mad Man (defunct)
Colour: Pink
Capital: Paris (Île-de-France)

Republic of Kashmir - taillesskangaru
Colour: Sandy yellow
Capital: Srinagar
Reputation: 8

Republic of Patagonia - ZeletDude
Colour: Dirty yellow
Capital: Santiago
:nuke: 2
Reputation: -30

Republic of Scotland - Kan' Sharuminar
Colour: Yellow
Capital: Aberdeen (Scotland)
:nuke: 6
Reputation: -12

Third Republic of Germany - CivGeneral
Colour: Super-dark green
Capital: Berlin
:nuke: 1
Reputation: 1

Union of Soviet Socialist Republics - taillesskangaru (defunct)
Colour: Sandy yellow
Capital: Islamabad
Reputation: -35

United Gold Coast Confederation - HarkonnenII
Colour: Not-as-dark blue
Capital: Freetown
:nuke: 8
Reputation: 0

Vermont - Mad Man
Colour: Pink
Capital: Montpelier (Vermont)
:nuke: 5
Reputation: -26

Zulu Confederation of African Self-deliberation - Charles Li
Colour: Dirty green
Capital Unspecified
:nuke: 1
Reputation: 14

Great Plains Federation
Colour: Mustard yellow
ICBMs: 2

Portugal
Colour: Emerald-forest-y green
ICBMs: 1

Rebels
Colour: Dark grey
ICBMs: 4
 
Alliances

Commonwealth of Nations
Canada
Britain
Scotland
Malagasy
Arabs
Somaliland
NCSA (pending)
Marians (provisional observer)
Eastern Federation (pending observer)
Germany (pending observer)

Confirmed
ATTACK & NCSA (null)
Japan & Eastern Federation
Pacifistan & NCSA

Pending
Guiana & Marians

Defencive pacts

AWESOME
NCSA
Guiana (pending)

GUN
Marians
Greece
Patagonia
NATAR
China
Eastern Federation
Germany
Paradise Islands
Guiana (pending)
Petrograd (observer)
Germany (observer)

Confirmed
Ukraine & Petrograd
Canada & Pacifistan
Guiana & Patagonia

Pending
Arabs & Marians
Pacifistan & NCSA
Guiana & Vermont

Non-aggression treaties

Confirmed
Ukraine & Germany
Ukraine & Marians
Eastern Federation & Germany
Patagonia & Japan
Patagonia & Eastern Federation

Pending
Ukraine & Kosovo
Germany & Japan
Marians & Arabs
Ukraine & Baltic Empire

Trade agreements

European Free Trade Area
Marians
Scotland
Germany

Eurozone common currency
Marians
Germany
Guiana

Confirmed
Canada & NCSA
Britain & Scotland
Eastern Federation & Marians
Marians & Arabs
Eastern Federation & Germany
Guiana & Eastern Federation
Guiana & Patagonia
Patagonia & Japan
Patagonia & Eastern Federation
Paradise Islands & Brazil
Paradise Islands & NCSA

Pending
Canada & New England
Eastern Federation & Pacifistan
Scotland & New England
Guinea & Vermont
Paradise Islands & Greece

Open borders

Confirmed
Ukraine & Petrograd
Arabs & New England
Eastern Federation & Arabs

Pending
Marians & Greece
Arabs & "Western-ish Asian and Eastern-ish Mediterranean territories"

Nuclear Non-Proliferation Treaty

Guiana
Germany
Marians
NATAR
Kashmir
NCSA
Paradise Islands
Eastern Federation

Strategic Defence Initiative [61/100]

NCSA
NATAR
Germany
Marians

Embargoes

Japan v. Arabs
France v. Arabs
Eastern Federation v. Arabs
Baltic Empire v. Japan
Baltic Empire v. Greece
China v. Patagonia
China v. Guinea

Wars

Japan v. China
Patagonia v. Japan
Marians v. Japan
Japan v. Britain
Greece v. Eastern Federation
Petrograd v. China
Canada v. Scotland
 
ok, i am Byzantium controlling the Istanbul province. i can provide more info as needed. i pick the purple color.

just put two dots were the European and Asian Istanbul are.
 
The German Republic!

450px-Germany-Jack-1867.svg.png


Name (Offical): Third Republic of Germany
Name (Short): German Republic

Motto: "Der Senat und das Deutschland Volk" (The Senate and the people of Germany)

Capital: Potsdam

Development rating: First World

Economy and Industry: Heavily industrialized. Is the largest national economy in Europe, forth largest in the world in GDP terms.

Political setup: Just like it's predecessor, it's a federal republic. Though more closely mirrors the presidential system of the United States. Sometime after the noodle incident, the Republic went from a parliamentary system to a presidential system.

Social policy: Largely a liberal and tolerant society.

Foreign policy: The German Republic favors diplomatic solutions and a peaceful state amongst it's borders

Army: Holds a large sized army as well as a paramilitary force to serve as an auxillary unit for the main army. The National Guard, when not federalized in times of war, serve as disaster relief.

Air force: A moderately sized air force

Navy: A moderately sized navy. However, the German Republic does not wish to engage in naval rivalry with any other nations. Rather, the German Republic Admiralty seeks to cooperate with allied navies.
 
The German Republic!

450px-Germany-Jack-1867.svg.png


(I've tried to get the Borders as close to Germany's pre World War I borders)

Germany extended to Prussia before WWI. that would be kalingrad, and please claim one province.
 
I am, once again, the Liberal Republic of Pacifistan.

For my one province (to start), I shall take California.

*EDIT* If I have to be someplace different, I claim London.
 
CG, since you didn't specify a starting province I dropped you in Berlin.

As for myself, I shall lead the New Hetmanate, beginning, aptly enough, in Kyiv. I'll be orange.
 
CG, since you didn't specify a starting province I dropped you in Berlin.

Wait, I'm confused. I thought I'd claim the Brandenburg provance. Berlin it is. Though not content with starting out as a city state :sad:.
 
OK, where would you like to start?
 
OK, where would you like to start?

The province of Brandenburg. Sorry about the confusion. (I'll edit the capital as well to Potsdam).
As for the colors, the same colors as on Jill's beret (greenish color).
 
Wait, I'm confused. I thought I'd claim the Brandenburg provance. Berlin it is. Though not content with starting out as a city state :sad:.

i am content with just Istanbul actually. i want to try out the city state method..

hey Lym can i be a city state of Constantinople or is it too small?
 
Mathalamus said:
hey Lym can i be a city state of Constantinople or is it too small?
Up to you. As long as you don't piss everyone else off at once you should be alright.
 
Up to you. As long as you don't piss everyone else off at once you should be alright.

Somehow that is my lot in CFC in general. Ticking off people unintentionally :(.
 
So are we playing without the "new territory from previous games" rule? If so, I'll take South Carolina, with intents of expanding into the New Confederate States of America. I'll get back with more info on the country if needed, when I'm feeling less lazy. For my color, I'd like a nice Confederate Grey.

Country Bio:

After the United States split after the <insert whyever you think the US broke apart>, South Carolina quickly set itself up as independent, following the spirit it had when it declared independence from Britian, and later from the United States in the 1860's. It moved it's capital from Columbus th Charleston, and invited all southern states to join it. Quickly, Georgia and North Carolina decided to band together with SC and form the New Confederate States of America. Though people in Atlanta and Charlotte disagree, the capital remained Charleston, for now.
Soon after Georgia and Norht Carolina joined the NCSA, Florida and Virginia asked to join. The NCSA was now a dominant force on the Atlantic coastline. Realizing that the other 3 most populous states had already found an alliance to join, Texas quickly joined it's southern brothers. Tennesse followed closely after that, becoming the first landlocked state to join the Confederacy.
THe still anarchist states to the south of Tennessee attempted to block traffic from the port city of Memphis, so the NCSA government quickly began to negotiate with the states to try to bring them into the Confederacy. Arkansas and Louisiana joined, but Mississippi refused. The president of the NCSA realized that having Mississippi in the Confederacy would probably drag it down and took back the offer for Mississippi to join. The Ohio river also came to the attention of the government, who convinced Kentucky to join, even though it was not historically a Confederate state. Realizing that it was alone with Mississippi, Alabama quickly voted to join the NCSA also. Other states joined, then part of Mexico, Cuba, and Spain.

Population(to be updated as the Confederacy grows): 181.9 million

Capital: Charleston

Military: Fairly good navy, with very strong coast guard. Army is mid-level, though there is much focus on expanding the army in the world of anarchy. The airforce is large enough to defend the lands that ask the NCSA for protection, but not very helpful on the offensive.

NO SLAVERY: The NCSA has learned from the mistakes of its predecessor and does not use slavery

Government: Much like the American system, but with more power for the states' rights and less government control

Economy: Cities such as Atlanta and Charlotte are major financial and business districts. There is some manufacturing and come natural resources, though not abundant. Many rural areas are still agrarian and backwards. The government is working on developing these regions, especially Mexico and Cuba.

GDP - 6.522 trillion

GDP per capita - 35,854.87 USD

Largest Cities: (in order of admitance to the Confederacy) Charleston, Charlotte, Atlanta, Miami, Jacksonville, Nashville, Memphis, Houston, Dallas, New Orleans, Birmingham, St. Loius, Tampico, Veracruz, Havana, Buenos Aires, Montivideo.

Religion: Though there is free religion, 98% of the population is Christian.

Foreign Policy: The NCSA will remain neutral in most conflicts, unless an ally is involved. Then, it is fiercly loyal to its friends.
 
Up to you. As long as you don't piss everyone else off at once you should be alright.

very well. i hereby proclaim the City state of Constantinople (mini Byzantium)

Population: 12.9 million ( will increase it to 32 million, im relaxing immigration and promoting Christianity the nice way.)
Military Size: 750,000 active, 0 reserves and 0 paramilitary.
( note: only 250,000 is available for offense purposes)
Human Development Index: .850 (need to increase it)
Gross Domestic Product: 116 billion Byzantine dollars
GDP per capita: 9000 (they didn't tell me do i used Turkish average and rounded it up.)
Capital (and largest city): Constantinople
Ethnic Groups: uh.. more or less 100% Byzantine...
Government: Constitutional Monarchy
Current emperor: Matthew Barabas of the Barabas Dynasty. (to make it easier on me)
Establishment: 1918 (after world war one.. we backed Germany. oops.)
Religion: 95% Muslim.
Area: 5,196 km2

and for my first act as a nation: pacifistan, i realize you only control California but i woudl liek to import electronics from your nation. i need to advance my city state. i need to advance practically everything to your level.

current goals:
1.increase the per capta GDP from 9000, to around Singaporean equivalent.
2. increase defenses in the outer areas.
3. raise the HDI index from .850 to .950 or higher.
4. be a major power in world politics.
 
I would have preferred it, but I figure the creative-minded will do it of their own accord.

Fair enough, though I'm afraid I'm going to be a hypocrite and stay in the South, even though I had that in the first game.

How are we going to play the territory grabs? Do we just get to claim one new territory a day, or what? If so, that would be a bit unfair to late-comers.
 
DroopyTofu said:
How are we going to play the territory grabs? Do we just get to claim one new territory a day, or what?
More or less. I'm also concerned about the opportunity for later players. I know self-restraint is out of the question, so something I could do is launch sporadic barbarian attacks to corral the more expansive players; that, or make them fight for every region past the nth.
 
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