1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Imperium OffTopicum VII

Discussion in 'Imperium OffTopicum' started by NedimNapoleon, Aug 13, 2011.

  1. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,018
    Location:
    Bosnia
    Imperium Offtopicum VII

    The art of leadership



    Old Capital 2012
    Theme Music

    IOT VII Wiki

    Earth 2012. The crops of the world start to fail, the reason is unknown to scientists, but the worlds population is exploding. Soon famine broke out, with it most nations are crippled. The wealthy are able to buy what is left of the grain stockpiles, while the poor start dieing of malnutrition. The famine becomes so bad, governments try to ration food and redistribute it from the wealthy but corruption is high and the people revolt, anarchy quickly spreads. On Christmas 2012 Washington DC is set ablaze by rioters who have no meal for the holiday. Civilization is on the verge of collapse, a single push is needed. The fuel to the fire comes from Cambodia, an infectious disease probably caused by cannibalism spreads thought the world and kills in days. The last remnants of the human race make enclaves, and wait.

    Earth 2069. Those remnants have survived the plague which has dissipated. The soil begins to give food as new nations are made. Show your people the art of leadership, guide them to a new future.

    The Rules

    House Rules

    1. Do not flame, troll, or personally insult any other player OOC or IC. At all. You may comment on certain things negatively, but don't take it further than that.
    2. Stay on topic. Make sure all comments are relevant to the fictional world of the current IOT and have nothing to do with your personal religious/political beliefs.
    3. Your posts should actually consist of something relevant to your nation and not just one-liner comments. Do not spam.
    4. Long diplomatic discussions belong to the realms of Social Groups or visitor and private messaging, not the Game Thread.
    5. No powergaming. By definition, powergaming is making your country surpass every other country by all terms including armed forces, technology, etc.
    6. The GM is supreme. He reserves the right to change game rules, ignore or modify orders, impose restrictions on players, disband player nations, and so on.
    7. Above all else, RESPECT THY FELLOW FORUMERS.

    I'll usually warn players first if they break the rules. If they break the rules repeatedly, then I'll apply this:

    1st Strike: Player is suspended from the game for one turn.
    2nd Strike: Player is suspended from the game for three turns.
    3rd Strike: Player nation dissolved, and the player banned from ever rejoining.

    If someone really gets on my nerve I may ban him.

    Inactive players (AWOL for more than 3 turns) having their nation disbanded. These players can rejoin the game, but their old territories won't be restored to them; they'll start off with 10 claims like every new player. The nations may also be turned over into NPCs or given to new players.

    Joining the Game

    To join a game choose a nation and a color, tell us about it, a flag is necessary, government, religion, people, policy and etc. Claim any ten provinces on the map, with the condition that they either have to be contiguous or on the coast.

    Updates

    IOTs are turn based games. each turn is 1 in game year. I will probably update every 2 days, I want this to be a fast pace game. Stories and stats will come with each update

    Roleplaying

    Roleplaying is the essence of IOT. It’s how your nation develops. It’s how alliances are formed and broken. Roleplaying is very encouraged. Feel free to inhabit your nation with whoever or whatever you want, provided it fits with the setting and the etiquette listed above.

    Expansion

    If you are not at war, you can peacefully claim FIVE provinces each turn. If no other nation claims the same territory, they will be annexed to your empire on update. They must be next to your own territories or on the coast. Note you cannot expand in this manner in wartime. I will post an edited map, with numbered provinces, the first post I want it with the map, but later you can just say for example 3 Europe, also I want the orders to be posted in red bold.

    If there are competing claims, you can either discuss it among yourselves, or I will flip a coin. Each province gives you an income of 1 EP. Small territories and islands cost .5 to claim and give .5 EP, some islands are in groups.

    War

    Combat is decided by RNG, each army gives you one roll (1-10), they're will be bonuses. Armies are pooled. Each army costs 5 EP and it gives you one roll in the RNG. I will sometimes have "auctions", you will bid on army upgrades and who buys it gets it. Army plans also give bonuses. You may send me secret orders. Naval combat, as you will see there are no sea provinces, thats because most fleets could go around the world in one year. Each navy costs 10 EP, you may send your navy to destroy the enemies navy so you can invade or blockade him. If you blockade him he may lose 25% of his income, if its an island nation and you blockade him he may even lose 75%. You can only attack a province adjacent to yours, or a coastal province if you destroy his navy. If you are defending from a surprise attack, your forces will be distributed evenly across the front. If a war starts going badly, you may experience revolts.

    Espionage

    EPs can also be used in spy missions, both in peacetime and wartime. Here's how it works. Here's a list of all the spy missions you can take against your rivals, in peacetime and wartime (you can suggest more if you want). Send me a PM of what you want to do, and you'll know if it succeed or fail at update time.

    There are certain risks, of course. You may fail, or worse, you may be discovered, at which point your vile acts will be known to all the world. Also, they are rather pricey. The price listed here is the minimum price of a spy action. Paying double the minimum price will increase the chance of success by 10% and decrease the chance of discovery by 10%. Pay three times the normal cost and the chance of success is increased by 20% and of discovery is decreased by the same percentage. And so on. This caps at 90% success rate and 10% discovery rate.

    Spoiler List of possible missions :
    Counter-espionage
    Costs 4 EP
    30% chance of success, 20% chance of discovery
    The target loses the ability to conduct spy missions for one turn. Any spy mission the target took against you the previous turn fails.

    Steal Enemy Plans
    Costs 5 EP
    20% chance of success, 10% chance of discovery.
    Gain two extra RNG roll chance in every battle against the target for one turn. If the target has a secret nuclear weapons program, reveal the program and any nuclear weapons they have.

    Fund Rebellion
    Costs 6 EP
    20% chance of success, 50% chance of discovery.
    Causes NPC rebels to appear in a province in the target country. The rebel will attempt to seize control of a province. If successful, the rebellion continues from that province. As their backers, you can choose to take control of the rebels (secretly via PM, or openly. Up to you), or you can decide to make them NPC.

    Sabotage
    Costs 7 EP
    20% chance of success, 30% chance of discovery
    The target loses 5 EP for one turn.

    Initiate Propaganda
    Costs 7 LP
    10% chance of success
    A very risky one, this. It can only be done in to a province which you could normally claim. If successful, the province joins your nation. The chance of discovery is always 100%.

    Nuclear Sabotage
    Costs 10 LP
    10% chance of success, 40% chance of discovery.
    Up to two nuclear missiles is destroyed (I flip a coin in the unlikely event of success). Resets Nuclear Program investment back to zero if used on a target with an unfinished nuclear program.


    Nuclear Weapons

    After the great plague, the infrastructure and most nukes have been destroyed, the knowledge and some brains are still their, but you will need to develop the means of production before producing it. At first you will need to spend 25 EP to start the nuclear program. Once you have done that you will invest in it. Each 1EP invested gives you +0.5% of successful creation. After that, each nuke costs 30EP. A Nuke will destroy 3 provinces, turning them into wasteland. If 25 Nukes go off, doomsday will be called. Doomsday is not the end of the game, a secret.

    Use of Straits

    Players controllingthe following provinces can block other players from accessing the respective straits: Gibraltar or N. Morocco (Strait of Gibraltar), Suez or Sinai (Suez Canal), Istanbul (Bosporus), Copenhagen or Malmo (Kattegat), Sinai (Tiran), Djibouti or Aden (Bab-el-Mandeb), Bandar-Abbas or Dubai (Hormuz).

    Control of these straits can potentially close off the following seas: the Mediterranean, the Black Sea, the Red Sea, the Persian Gulf, and the Gulf of Aqaba. It can be very useful to block players to stop them claiming or attacking certain regions. A player blocked in the Mediterranean cannot sail out, for instance, and can't claim or attack territories outside of the Med that is not adjacent to their own territories. You may also charge EP for the usage of your strait.

    United Nations
    The Group. Only important issues must be posted here. The chairman position will rotate. That is I will RNG the nations, and it will start from top to bottom, each nation having 3 turns as chairman's. As such you can veto on decisions. As can I. You may also propose banning of nukes, embargos (work just like the naval ones but with no fight), but you need to have a 2/3 majority. If an NPC appears from a rebelled area, you may call a vote to recognize the nation. When it is recognized, a bordering nation or the nation that started the revolt may install a puppet government. In such the nation that controls it may demand funds and/or military action.

    NOTE:
    Always post all diplomatic deals in red bold with your claims.
    This game is somewhat a mix of IOT VI and RIOT.
     
  2. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,018
    Location:
    Bosnia
    Full Map:

    Spoiler Claim Map (Updated every turn): :


    Numbered Maps:

    Spoiler North and South America :


    Spoiler Africa :
     
  3. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,018
    Location:
    Bosnia
    List of players

    AFRICA

    Carthaginian Republic - DoubleA
    Republic more info

    Egypt - DroopyTofu
    ?????? more info

    Ethiopia - MadMan
    Hellhole more info

    Omahekean Empire - CELTICEMPIRE
    Monarchy more info

    AMERICAS

    Latino Nation - Dhoomstriker
    Cartel more info

    New California Republic - SouthernKing
    Federal Republic more info

    Republic of Vinland - Omega124
    Presidential Democracy more info

    The Democratic Peoples Republic of Brazil and the African Coast - Dem Taqat
    Communist Republic more info

    The Federal Republic of Coastal Nations - Kinichu Ahau
    Federal Republic more info

    The Hegemony - Sonereal
    Corporate Dual Dictatorship more info

    The Northeastern American Empire - SamSniped
    Bi-Presidential Democracy more info

    The Republic of the Gulf Coast - Red_Spy
    Federal Republic more info

    ASIA

    Chinese Union - mechaerik
    Democratic Republic more info

    Empire of Chola - Mythmonster
    Absolute Monarchy more info

    Peoples Republic of the Kipchak Horde - Linkman
    Horde more info

    Peoples Republic of Tibet - Magnive
    Democracy more info

    The Malaysian Ninja Clan - Yoshiegg737
    Absolute Monarchy - more info

    The Northern Horde - MaxaTheGreat
    Horde - more info

    The Republic of South Korea - Celticfury
    Presidential Republic more info

    AUSTRALIA & OCEANIA

    Confederation of New Guinea - MaxaTheGreat
    Democracy - more info

    Union of Australasia - Taillesskangaru
    Federal Republic more info

    EUROPE

    Federal Republic of Kiev - GeneralOlaf
    Federal Republic more info

    French Commune - NPC
    ?????? more info

    Kingdom of Prussia - Farsight
    Constitutional Monarchy more info

    Načertanija - NPC
    ????? more info

    New Byzantium - Mosher
    Electoral Dictatorship more info

    Piedmont - GamezRule
    ????? more info

    Republic of the four lakes - Civ'ed
    Parlimentary Republic (Cantons) more info

    Russia - Domination3000
    Federal Republic more info

    Sarajevo - RobertCan't
    Socialist Republic more info

    Scotland - BSmith 1068
    ????? more info

    Updates


    Update 1

    Update 2

    Update 3

    Update 4

    Update 5

    Update 6

    Update 7
     
  4. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    The Hegemony
    Spoiler :



    Government: Corporate Dual-Dictatorship
    Religion: Corporatism (Officially), Varies (Unofficially)
    People: American


    History

    Excerpt from "Our Valiant Struggle", 5th Edition.

    "As the world spiraled into the darkest of days in 2012, the United Industralists of America Coalition pushed for much needed legislation which would've gave food to the worthy and take the food away from those who can't serve our great society. The failing American government, suffering from internal intrigue and greed, refused to take the needed step. Before the White House burned, the UIAC, militarized after years of government appeasement, took over local state and city governments and prepared for the war that was sure to come.

    Except no tanks rolled in to oppose the UIAC. No soldiers in green. What came was something that the UIAC couldn't fight off with superior firepower. What came was the Plague. Millions died but the UIAC maintained strict control over society but soon lost it's fringe territories to chaos. By the time it was over, the original UIAC leadership was dead (2069 is a long time, even for our great leaders). That was when Till and Armania, sons of Industralists, led the UIAC back to the world...."

    Policy

    Mixed Market with strong leanings to a free market. The government has no problem with creating government jobs to make sure that people keep buying. There is no income tax, only a sales tax.
     

    Attached Files:

  5. Omega124

    Omega124 Challenging Fate

    Joined:
    Nov 1, 2008
    Messages:
    7,008
    Gender:
    Female
    Location:
    Albany, New York
    Republic of Vinland


    (Mixing my love of the Nordics with my love of America. YES...)

    Government: Presidential Democracy
    Religion: Free (Official) Protestant (Mostly Practiced)
    People: Vinlandic (Similar to Icelandic, but with English influences)
    Policy: TBD
    (Will be edited with more info later. Wanted the bare essentials first)

     
  6. Mosher

    Mosher Mushroom dad

    Joined:
    Dec 11, 2010
    Messages:
    6,088
    Location:
    New England
    New Byzantium​

    Capital: Constantinople
    Government: Elected dictator
    Religion: Orthodox Christianity (official) 60%, Catholic 15%, Islamic 20%, Jewish 5%
    People: Roman
    Policy: New Byzantium is a militarized state, taking an aggressive, imperialistic policy with anyone who is not allied to it.
    Economy: Command economy
    Spoiler :
     
  7. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    I'll gladly give it to you.

    Change my color to HEGEMONIC Orange.
     
  8. Red_Spy

    Red_Spy Euphonium Player

    Joined:
    Jan 13, 2011
    Messages:
    4,687
    Location:
    Uji
    The Republic of the Gulf Coast

    Capital: Pensacola
    Government: Federal Republic
    Economy: Social Capatilist
    Religion: 75% Protestant, 15% Roman Catholic, 10% Islamic. Free Religion
    Language: English, Spanish
    People: Rednecks
    Policy: TBD
    History: As the Great Event gripped the world, RGC was one of the many places in the USA to revolt, not because they were unhappy at the governemnt, but for what had happened. The Burning of DC was seen as the collapse of the Old World, and its way of life. But the people of the South could not give up easy, they were going to protect the values of democracy for the world to see, the true successor state of the United States. Except it never expected the Plague, no one did. The young state, barely after a month of independance fell with the rest of the world, consumed by the Plague. Enclaves existed, but all hope was lost for a oragnized society, for a new nation to claim itself as one that had survived.

    The years between 2013 through 2061 were lost in history, humanity unable to track track those dark times. All that remained of the Old World was books, and the very rare person who had lived through it all. On September 15th, sciencists in the south finally managed to come up with a solution on how to grow crops again, and the Republic of the Gulf Coast redeclared its independance. As people beagn to spread these techonologies to the fromer states of Florida, Georgia, and Alabama, they began to join the Republic. Who knows what is next?



     
  9. Omega124

    Omega124 Challenging Fate

    Joined:
    Nov 1, 2008
    Messages:
    7,008
    Gender:
    Female
    Location:
    Albany, New York
    Oh, well, thank you. :lol:

    Got the map up, just print-screened the relevant section.
     

    Attached Files:

  10. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,018
    Location:
    Bosnia
    @Red_Spy You only claimed 9 provinces.
     
  11. Red_Spy

    Red_Spy Euphonium Player

    Joined:
    Jan 13, 2011
    Messages:
    4,687
    Location:
    Uji
    I'll fix it.

    Edit: Fixed.
     
  12. mechaerik

    mechaerik Tuturuu!

    Joined:
    Oct 28, 2008
    Messages:
    7,064
    Location:
    Los Angeles
    NOOOOOOOOOOOOOOOOOOOOOOO! Y U START KEWL IOT WEN I CAN NO EDIT OR EVEN SEE MAP!

    I'll join when i can, probably tomorrow.
     
  13. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    Question: Blitz in war plans=ok?

    Also, can armies defend multiple territories along a front given how expensive they are? ;)
     
  14. Red_Spy

    Red_Spy Euphonium Player

    Joined:
    Jan 13, 2011
    Messages:
    4,687
    Location:
    Uji
    Well, who do you plan on invading?
     
  15. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    No one but different games take different attitudes regarding what is and isn't possible.
     
  16. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,018
    Location:
    Bosnia
    What do you mean by blitz, fast attack = good attack, yes. I was going to add an auction for the blitz tactic, that is if you defeat the enemy, you can advance one more province.

    EDIT: Map updated
     
  17. SouthernKing

    SouthernKing crickety cricket

    Joined:
    Dec 29, 2010
    Messages:
    6,891
    Location:
    Deva Loka
    New California Republic



    Capital: Los Angeles
    Government: A federal republic, however there is only one house of Congress (the NCR Senate) and there are no political parties.
    Religion: Free religion, although most people follow the cult of the Brotherhood of Steel.
    Political stance: Generally very liberal, although with some conservative aspects (gun rights, dont spend money to bail out corporations, etc.)
    Armed forces: NCR citizens get special benifits by serving.

    The seal of the NCR Armed Forces:
     
  18. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

    Joined:
    Mar 31, 2008
    Messages:
    14,790
    Alright. Second question: Aren't nukes sorta/kinda/really expensive? Taking out three territories and turning them in wastelands is fine and all but they only really deal 3 LPs in damage meaning it would take about 10 turns and the target not expanding to pay off. A nuclear weapon can't even damage a player's ability to raise an army.
     
  19. SouthernKing

    SouthernKing crickety cricket

    Joined:
    Dec 29, 2010
    Messages:
    6,891
    Location:
    Deva Loka
    Oh yes and my color will be bright yellow.
     
  20. ZeletDude

    ZeletDude The Lion

    Joined:
    Aug 16, 2009
    Messages:
    5,474
    Location:
    Boise, ID
    Italy;
    Il post moar details lator. kthnx
     

    Attached Files:

Share This Page