I don't know if this has been discussed before, but it occurred to me, that the possibility to browse and install mods in-game is probably going to have a serious impact on the way mods are perceived.
Currently, an average Joe who doesn't know about the community has played the standard game and (if he dug it up in the Advanced menu) maybe the mods included with BtS. I know a LOT of people who play Civilization and aren't aware of the great mod community and of the possibilities it gives.
Now, with Civ5's inclusion of an in-game mod browser, mods are going to be incredibly easy to find and install. I think we will have lots of mod players we wouldn't have had before: people who aren't as tech-savvy or don't have the time to surf the web on the search for a mod.
I am wondering if this is going to change the quality of mods in any way. Are they going to be more transparent/less feature packed/whatever to accommodate to the wider audience? I don't know...
Currently, an average Joe who doesn't know about the community has played the standard game and (if he dug it up in the Advanced menu) maybe the mods included with BtS. I know a LOT of people who play Civilization and aren't aware of the great mod community and of the possibilities it gives.
Now, with Civ5's inclusion of an in-game mod browser, mods are going to be incredibly easy to find and install. I think we will have lots of mod players we wouldn't have had before: people who aren't as tech-savvy or don't have the time to surf the web on the search for a mod.
I am wondering if this is going to change the quality of mods in any way. Are they going to be more transparent/less feature packed/whatever to accommodate to the wider audience? I don't know...