Indiansmoke
Deity
Some observations @ Kaleb's tests..
you are running 90% research as we are doing in the actual game...this is a mistake....we are loosing beackers this way, we should drop to o% for 1 turn and then run 100%.
In both cases you have stopped expanding in 3 cities and are building libraries and granaries...we need to expand more aggressively..library now might improve our tech rate for now but 50 turns later we will be behind compared to other teams that expanded...
Library is only needed in capital for a long time, and that is after we make 2 workers and 2 setlers from capital...
We need to get to at least 5-6 cities, expanding towards the good lands..fast...for that we need lots of workers as well as settlers...to improve land and cottage while expanding.
As you can see from demographics we are first in power!! there is nothing to fear for now but barbs...so lets not get closed in our little corner of the world building libraries while our opponents get to the good lands by building settlers and workers instead...
you are running 90% research as we are doing in the actual game...this is a mistake....we are loosing beackers this way, we should drop to o% for 1 turn and then run 100%.
In both cases you have stopped expanding in 3 cities and are building libraries and granaries...we need to expand more aggressively..library now might improve our tech rate for now but 50 turns later we will be behind compared to other teams that expanded...
Library is only needed in capital for a long time, and that is after we make 2 workers and 2 setlers from capital...
We need to get to at least 5-6 cities, expanding towards the good lands..fast...for that we need lots of workers as well as settlers...to improve land and cottage while expanding.
As you can see from demographics we are first in power!! there is nothing to fear for now but barbs...so lets not get closed in our little corner of the world building libraries while our opponents get to the good lands by building settlers and workers instead...