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Improvement model not appearing.

Discussion in 'Civ5 - Creation & Customization' started by Countbuffalo, Aug 15, 2017.

  1. Countbuffalo

    Countbuffalo Chieftain

    Joined:
    Aug 16, 2013
    Messages:
    94
    Hi, I'm currently working on a custom improvement for a mod that will use the polder model, specifically the pre-economics model. I found the art defines for the polder in the Civ V files and proceeded to use the values there, changing the tables as the ones used in the Civ V files do not work in a mod situation.

    I tried using an SQL to make the whole process much cleaner and easier to fix but I am still encountering the issue that my improvement does not have a model in-game, It is using a model from the default game so It should be able to find it. The logs don't turn anything up, and the mod has 'reload landmarks' enabled.

    The only thing I can think of that might help is to import the FSXML files to my mod, but I was unable to find the polder model files when looking in the Civ V directory. I will post the SQL I am trying to use below.
    Code:
    INSERT INTO ArtDefine_Landmarks VALUES ('Any', 'UnderConstruction', 1, 'ART_DEF_IMPROVEMENT_FARM_KING', 'SNAPSHOT', 'ART_DEF_RESOURCE_NONE', 'HB_ANC_Polder.fxsxml', 1, NULL);
    INSERT INTO ArtDefine_Landmarks VALUES ('Any', 'Constructed',       1, 'ART_DEF_IMPROVEMENT_FARM_KING', 'SNAPSHOT', 'ART_DEF_RESOURCE_NONE', 'Polder_Blank.fxsxml', 1, NULL);
    INSERT INTO ArtDefine_Landmarks VALUES ('Any', 'Pillaged',          1, 'ART_DEF_IMPROVEMENT_FARM_KING', 'SNAPSHOT', 'ART_DEF_RESOURCE_NONE', 'PL_ANC_Polder.fxsxml', 1, NULL);
    Thanks
     

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