I would like to see the ability to right click on a worked tile when managing a city's population to take a worker off of that tile and add to a pool of unused workers that you can then distribute (and the game would pull from this pool before any currently worked tiles). As it is, it's a little annoying to have to click to lock the ones you want before you try and assign a single tile. If you don't do this, the game tries to anticipate which tile you want the worker pulled from and often does not make the choice I want. The current system is especially clunky when trying to lock the workers in a district, since they can have up to three workers and the same controls are used both to assign a new worker and to lock the number of workers. You have to click each one three times to go back to the number of workers you had assigned to that district previously before you can lock it there, which seems a little convoluted. Apologies if there is already a simpler way to do this, I'm open to advice if anyone has it.