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In which we give real-world justification for Civ V's game mechanics

Discussion in 'Civ5 - General Discussions' started by SS-18 ICBM, Oct 21, 2010.

  1. SS-18 ICBM

    SS-18 ICBM Oscillator

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    I always consider these an interesting thought exercise to do for most games. Of course, not everything can be justified, but a lot still can.

    For example, it seems that Civ V Universities focus on ecology and biodiversity, otherwise, why would only Jungles give a science benefit?

    Now I'd like to hear your take on the game mechanics. Be creative, insightful, and if you can, humorous. :D
     
  2. DashieBaby87

    DashieBaby87 Chieftain

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    Wars consist of 5 guys shooting at 2 tanks, and one airplane destroying an entire army. :D

    The Statue of Liberty gives everybody lots of powertools to make them work faster. :p

    ♥
     
  3. Louis XXIV

    Louis XXIV Le Roi Soleil

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    Actually, Statue of Liberty is probably related to the massive immigration to the US and the boost to Industrialism that followed. Not a humorous response, I know, but probably what they were going for.
     
  4. Morningcalm

    Morningcalm Keeper of Records

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    The Pyramids make workers work faster because they realize that their grandparents all died during its construction, and they feel sad.

    Alexander goes around smashing city-states (and not using his UA well, lol) because historically he did this to several Greek city-states. Once Greece was unified he then marched to Persia, smashing other city-states (like Tyre) along the way.

    Atomic bombs don't destroy barbarian galleys in one hit because they are holographic illusions made by the enemy civ you're nuking. Once you hit them twice they know you've seen through their ruse so they take them down. :)
     
  5. SS-18 ICBM

    SS-18 ICBM Oscillator

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    Thanks for balancing the thread with some serious points. I'd also like to argue that the Wonders involve far more than just a pretty building. In this example, it would include the implementation of policies favorable to immigration.
     
  6. SuperJay

    SuperJay Bending Space and Time

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    Your citizens are thrilled by their great leader getting their children killed in wars because those damn kids never mowed the lawn...? (Okay, more macabre than humorous, but surely I can't be the only one that enjoys a little black humor.)
     
  7. dexters

    dexters Gods & Emperors Supporter

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    The golden age mechanic being directly tied to happiness makes a lot of sense.

    Plus directly tied to great leaders with diminishing returns is the best implementation.

    It really models the ebb and flow of civilizations (at least a successful ones that lasts for many millenia)
     
  8. Brawndo

    Brawndo Warlord

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    Cattle and Sheep resources are mostly useless even when improved because cities are full of vegetarians and PETA activists

    Horsemen are OP because they actually ride Pegasus-type mounts and can completely ignore city walls
     
  9. Roxlimn

    Roxlimn Deity

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    Brawndo:

    Don't think those are real-world justifications. Room enough for that kind of activity on other threads, seems like.

    Farms tend to be built around rivers and lakes for irrigations and easy access to water. More isolated sites get devoted to trading towns.
     
  10. Valdyr

    Valdyr Warlord

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    AI civs don't build air units because they think planes are against the will of God.

    Citizens become happier and reproduce more from luxury resources because they are sexually aroused by bags of sugar, fur coats, and documentaries about whales.

    Bronze age barbarian wooden galleys aren't sunk in one volley of rockets from a modern era city because barbarians do not believe in rockets.

    Researching satellites doesn't reveal the map because, as you can clearly see, the entire planet is shrouded in dense fog at all times.

    You can't trade maps because there is no Paper technology and thus nothing to write them on. No one ever thought to use the Chinese paper maker building for anything but origami.
     
  11. Morningcalm

    Morningcalm Keeper of Records

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    AI civs don't make air units because the technology to make airports is nonexistent for them. XD
     
  12. SuperJay

    SuperJay Bending Space and Time

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    I assumed they all just shared a fear of flying. And water, for that matter. :lol:
     
  13. Clement

    Clement Layman

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    Trade routes cannot be built to other nations because of the danger of the donkeys pulling the carts fainting from exhaustion, it's got nothing to do with the AI being incapable of being friends for longer than 3 turns, nothing at all! :D
     
  14. ChaplainDMK

    ChaplainDMK Warlord

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    If Civ V is correct (which it obviously is), evrey known great building on the planet is compleatly unaffected by water... TAKE THAT GLOBAL WARMING!
     
  15. Valdyr

    Valdyr Warlord

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    The AIs are so unpredictable because they all have borderline personality disorder. They become hostile towards you when you try to be friendly because they're afraid of becoming close to you and then losing you. It's quite tragic, actually.

    Units abroad must return to your empire's borders after you research the tech that lets you embark because they have to be trained in the proper rituals that allow men to transform into boats.

    Archers can sink ships with their arrows from hundreds of miles away because you build them before Mathematics or Physics are researched, so they don't know they can't.

    There are no unit or building models (and plenty of typos/incorrect facts) in the Civilopedia because you're thinking too literally. The Civilopedia is merely an abstraction of the concept of a reliable source of information about the game.
     
  16. Rohili

    Rohili King

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    An archer can shoot at a rifleman from two hexes away, but a rifleman must go right up to the archer to attack the latter, because riflemen don't have bullets in their guns and are just using the rifles as batons to hit their enemies.
     
  17. Valdyr

    Valdyr Warlord

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    Gunpowder was developed as a means of making a frightful racket and demoralizing the enemy before the battle lines closed to melee range.
     
  18. Scipio Aetius

    Scipio Aetius Chieftain

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    I personally enjoy going to New York harbor to watch them shoot rockets at passing barbarian triremes that take 5 years to sink.
     
  19. dexters

    dexters Gods & Emperors Supporter

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  20. master__jj

    master__jj Chieftain

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    Settlers are only trained to build houses and to reproduce. If they try building a road, they are sentenced to death

    Before horseriding is discovered, people don't notice those mysterious creatures that wander around their farms

    People who say 'an apple a day keeps the doctor away' are considered crazy, for there is no health and there are no apples.
     

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