Thanks Sun Tzu Wu. Admittedly, the slot I picked was one of the weakest of the Deity Religious slots, so it was ripe for a multi-turn beat-down, but my current Civ4 focus, when I play, is on some of the other considerably less ripe slots. I've been toying with the idea of using the strategies I'm learning in these Deity games to dominate one of the lower levels of Religious HOF slots, most likely Immortal. However, I noted in another thread that I'm certain I could never innovate in Civ4 as well as WastinTime does. I consider whether or not I have the requisite cleverness a somewhat open question. But innovating and dominating in Civ4 also requires a certain something, some kind of drive, a combination of time, passion, commitment, patience, and perhaps, madness, that I'm positive I lack. That lack, sadly, will also interfere with me carrying out these plans. So I implore you, Sun Tzu Wu. We're clearly past the point of persuasion. "He who knows when he can fight and when he cannot will be victorious." I suggest you embrace some guerrilla tactics. Aid me in executing my plan to make all Religious slots everywhere in the HOF owned by Inca. If they will not listen to reason, persuade them by action. After all, "To know your Enemy, you must become your Enemy." And to respond to a point WastinTime made in the other thread. Yes, I see that in certain circumstances you can worker steal with other races even on Deity. However, you cannot take one of your target's cities, convert it, and gift it back to them as a poison pill without Quecha. Nor can you take a city and use it to pump out a couple workers or even the AP. Worker stealing with a non-Inca won't prohibit victory, since you can sometimes get Open Borders with your target after peace. But I'm convinced that the best Inca Religious game will always beat other leaders by several turns.