Hi guys,
in my games I have often felt that the
range of vision on
Ocean is
too low.
(E.g. if you compare it to range of vision on
Peaks.)
Thus I suggest to
increase (base) range of vision on
Ocean by
+1.
(
Not on
Coast Plots though, to ensure that Ships can not look too deep into the land.)
Considering Immersion:
Basically there are no obstacles - except maybe Storms - that should prevent a ship to see quite far.
(e.g. Enemy Ships or Land should be relatively easy to spot.)
Considering Gameplay:
Would it play quite differently than now?
Of course it would, otherwise the change would be pointless.
- Spotting Land would become easier.
- Spotting and hunting other Ships would become easier for Pirates.
- But at the same time it would become easier for Combat Ships to hunt Pirates as well.
- Storms would become more useful as "hiding places".
- Finding good Fishing / Whaling places for Fishing Boats / Whaling Ships would become easier.
- Scouting for Water Goodies would become a bit easier.
- Navigating through Storms and Unfavourable Winds would become a bit easier.
Considering AI:
- AI should actually also really profit from this.
Considering Effort and Risk:
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Actually I wonder why we have
not yet already done that.
(I currently can not find a good reason that speaks against it.)
Especially for
"Gigantic Maps" this seems to be quite reasonable.
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Feedback?