PreTurn:
Fishboat moved to unfog forest of Fishy1
We are dead last in military power, this will be my main focus!
535BC-Turn131
RG builds lighthouse, Axemen Started
DF builds lighthouse, Axe started (defense before culture I reckon)
Isabelle converts to Hinduism and declares on the Budist Monty. That's one way to angry, change your own beliefs
520BC-Turn132
Worker starts mine on grass hill.
505BC-Turn133
Library whipped in RP.
490BC-Turn134
RP build library, Axemen started.
Obilisk whipped in CC.
475BC-Turn135
Isabelle and Monty want OB, I agree. Seems like an easy way to stay friends. We can always cancel if they try to abuse.
Worker starts cottage for DF.
CC builds obilisk, starts lighthouse.
460BC-Turn136
zzz
445BC-Turn137
Metal Casting completed, Alphabet started.
430BC-Turn138
RP builds Axemen, Swordsmen started.
Axe is moved to DF.
Worker moves to other banana.
415BC-Turn139
Warrior from DF moves to forest as fogbuster.
400BC-Turn140
Other Banana cottage started.
385BC-Turn141
Cottage for DF is ready, next one is started.
370BC-Turn142
Alexander converts to Hinduism.
355BC-Turn143
Lighthouse complete in CC, Library started. It has a lot of food with cow and fish, and will be good to have 2 scientists.
340BC-Turn144
Signed a few more OB pacts. Hoping to get some luxurt trades going later on.
325BC-Turn145
Axe completed in RG, New one started.
Notes for next player
-When RP has size 6, it should assign 2 scientists.
-All cities are focusing on commerce, which should help to our goals.
-Production orders come in slowly, but can be whipped.
-We need to continue to build units for the new world and to keep the aggressors off our back.
-If we want another city, Hering city looks better than other Ricecity.
-We can easily trade fish or rice for a luxury. We have enough health...
The save:
View attachment 139510