Hello Everyone,
This was played on an older patch, and I don't plan to finish the game, but I want to share the early game decision making. This challenge is intended to show how strong India is when he is well executed.
I'm going to try and make this difficult by adding rules that will hurt basically any aspect of the game. These were my initial challenge rules
This was played on an older patch, and I don't plan to finish the game, but I want to share the early game decision making. This challenge is intended to show how strong India is when he is well executed.
Spoiler Challenge Rules :
I'm going to try and make this difficult by adding rules that will hurt basically any aspect of the game. These were my initial challenge rules
- No follower beliefs (I will simulate this by taking faith buildings and not ever purchasing them)
- No allowing foreign religions in my cities (I can't use their follower beliefs)
- Gold cost to invest in buildings has been increased (I did this mod myself, its intentional to weaken early settler-monument spam)
- No specialists
- No Naga-Mala. In fact, no skirmisher units at any stage.
- No vassals (for me only, the AI can)
- No declaring war, denouncing, making friendships, or defensive pacts
- No conquering cities
- China will be one of the AI, because she tends to perform extremely well
Spoiler My Starting Position :
I rolled until my start looked not that great. Lots of decisions, including a pantheon to choose. I think there is a clearly best choice.