rawrkitty
Chieftain
- Joined
- Aug 9, 2014
- Messages
- 84
So i was playing a game with my friends the other night, and in order to handicap myself i decided to play a "wide" india playthrough. seems extremely counterproductive and a good way to handicap yourself, right? Wrong.
i had a lot of food sources and completely dominated.. the rate of civ growth and science was higher than ive ever seen and after the game i was kind of confused, was i lucky? a little, but still.
so i did some math.
each city adds 3 unhappiness (6 as ghandi) and population adds 1 (.5 as ghandi)
with 0% unhappiness reduction
3 + 1p 6p = 9 7p = 10
6 + .5p 6p = 9 7p = 9.5
with 15% unhappiness reduction.
3 + .85p 6p = 8.1 7p = 8.95 8p = 9.8
6 + .425p 6p = 8.55 7p = 8.975 8p = 9.4
So:
with 0 unhappiness reduction modifier, ghandi has equal unhappiness at 6 pop, better at 7
with 15% unhappiness reduction modifier, ghandi has near(L) equal unhappiness at 7 pop, better at 8.
Assuming there is a flat growth of unhappiness per citizen/city, wide india... is obscenely good if you manage to get all of your cities to 12-20 pop like i did.
the only time this trails off hard is when specialists start coming into play, each specialist is something like 2.2 times more costly relative to a regular citizen. but even then, if your cities are large enough, and if you go democracy the strengths far out weigh the cost. wide india is scary. and i'd put it up there with bablyon/maya/poland if you can play them properly and there's enough food to settle on.
i had a lot of food sources and completely dominated.. the rate of civ growth and science was higher than ive ever seen and after the game i was kind of confused, was i lucky? a little, but still.
so i did some math.
each city adds 3 unhappiness (6 as ghandi) and population adds 1 (.5 as ghandi)
with 0% unhappiness reduction
3 + 1p 6p = 9 7p = 10
6 + .5p 6p = 9 7p = 9.5
with 15% unhappiness reduction.
3 + .85p 6p = 8.1 7p = 8.95 8p = 9.8
6 + .425p 6p = 8.55 7p = 8.975 8p = 9.4
So:
with 0 unhappiness reduction modifier, ghandi has equal unhappiness at 6 pop, better at 7
with 15% unhappiness reduction modifier, ghandi has near(L) equal unhappiness at 7 pop, better at 8.
Assuming there is a flat growth of unhappiness per citizen/city, wide india... is obscenely good if you manage to get all of your cities to 12-20 pop like i did.
the only time this trails off hard is when specialists start coming into play, each specialist is something like 2.2 times more costly relative to a regular citizen. but even then, if your cities are large enough, and if you go democracy the strengths far out weigh the cost. wide india is scary. and i'd put it up there with bablyon/maya/poland if you can play them properly and there's enough food to settle on.