CivilizationRox
Chieftain
- Joined
- Apr 22, 2012
- Messages
- 35
I feel like India's UA right now is useless (the negative penalty). I feel like with the addition of religion, India's modified UA should have something to do with religion.
India does have a lot to do with religion, so a religious UA makes sense. Even the intro screen for India mentions that it is the "founding place of three of the worlds greatest religions", or something like that. If India were just now being added as DLC, it would certainly make sense to give it a religious UA. However, I definitely don't want it changed now.
India's current UA is far from "useless". It's one of the most powerful UA's in the game for a small empire (if not the most powerful). See the War Academy article on India, I'm sure it will change your mind. You essentially accept 3 extra unhappiness each time you found a city, and then you later reap the rewards of a lower unhappiness for population. The War Academy article has a few graphs that really make it clear how much extra happiness you're getting. It's a ton.
Sorry I don't know how to make links pretty, but here it is: http://forums.civfanatics.com/showthread.php?t=436730
Out of curiosity, how many Civilizations have abilities that favour one type of empire (tall or wide) ? I don't think an ability should favor one empire over the other because it limits it's potential. So I would want to see their UA changed, at least changed it so it has a positive ability and not a negative one (being the ONLY negative one, why would you choose a -20% bonus against cities instead of a +20%?).
(well, I just realised that "how many Civs have abilites that favor one type of empire" is a bit weird to ask since I just realised that many empires would favour a bigger empire (Arabia's ability, bigger trade rout icnome etc) but you know what I mean, an ability that works for both empires.
Out of curiosity, how many Civilizations have abilities that favour one type of empire (tall or wide) ? I don't think an ability should favor one empire over the other because it limits it's potential. So I would want to see their UA changed, at least changed it so it has a positive ability and not a negative one (being the ONLY negative one, why would you choose a -20% bonus against cities instead of a +20%?).
Out of curiosity, how many Civilizations have abilities that favour one type of empire (tall or wide) ? I don't think an ability should favor one empire over the other because it limits it's potential. So I would want to see their UA changed, at least changed it so it has a positive ability and not a negative one (being the ONLY negative one, why would you choose a -20% bonus against cities instead of a +20%?).
(well, I just realised that "how many Civs have abilites that favor one type of empire" is a bit weird to ask since I just realised that many empires would favour a bigger empire (Arabia's ability, bigger trade rout icnome etc) but you know what I mean, an ability that works for both empires.