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Indian Units Pack

Discussion in 'Civ3 - Unit Graphics' started by Sword_Of_Geddon, Jan 4, 2006.

  1. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    First two units of the pack is now availible, more to come shortly:

    Now that next Rifleman is posted, vote in the second Indian unit election to help decide the next unit in this pack!

    I've uploaded an alternate attack for the Indian Grenadier, for people who prefer a more realistic animation, its availible in the main download.
     

    Attached Files:

  2. Quinzy

    Quinzy Chieftain

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    looks good but no shadow. and you messed up on the SW and S animations, as they are one and the same! (i think you forgot to rotate the guy the 45 degrees...)
     
  3. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    Guess I can't fill the first post anymore than I already have, oh well:

    Heres the first of round two:

    The Bombay Native Infantry, for Steph since he requested a mid-19th century unit(this ones from the 1860s).
     

    Attached Files:

  4. Quinzy

    Quinzy Chieftain

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    oops. yup, if you look closely, you'll see that the sword is in a slightly different position in the anims. sorry, but if you dont really look too hard, they seem identical.. :blush: sorry...
     
  5. la_dav

    la_dav Chieftain

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    Good unit!
     
  6. Stormrage

    Stormrage Ever Present Taskmaster

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    You gonna update him with a shadow or no? I think the unit is cool, I`ll definately be using it.
     
  7. odintheking

    odintheking Lighting the way...

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    Awesome! I can't wait to see the rest of these.
     
  8. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    Once I figure out what is causing the shadow problem in Poser...count on it...:)
     
  9. Ogedei_the_Mad

    Ogedei_the_Mad Caffeinated Khagan

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    In that pic, he looks a lot like the prince in "Prince of Persia." :)
     
  10. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    Do you think it would be too much of a strech to have this guy as some sort of Medival Persian unit lol? (I have the theme of Sands of time stuck in my head now thankyou very much)
     
  11. Aion

    Aion Chieftain

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    Excellent work :goojob:

    Still some minor critizism:
    - The attack looks odd to me. It's too fast, and the movement is strange.
    - The unit is not centred.
     
  12. Steph

    Steph Multi Many Tasks man Retired Moderator

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    You think the attack is to fast?? I find it to slow
    And the death is to fast
     
  13. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    I tried to find the right balance for the animations. Since the sword attack is based on a pre-made animation, it had to be greater than 15 frames. I had to tweak it abit, to find the right balance.
     
  14. Stormrage

    Stormrage Ever Present Taskmaster

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    I think the sword should move faster when he strikes forward, and then slower when he pulls the sword towards him, it is possible to attack like he currently is, but I always found its better to strike strongly into something, than away from something (think axes ;))
     
  15. cemo1956

    cemo1956 Chieftain

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    Great unit and I think long time in waiting...

    What units will be included in this India Pack.
    I personally hopes for a early Horseman and of course the Indian Chariot.
    Indian units have been many, but I think some has been made but yours will be a very great addition.

    Thanks...
    Cemo


     
  16. Zion_Withrow

    Zion_Withrow Standing Before a Giant

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    Looks graeagt, keep up the good work.
     
  17. Aluminium

    Aluminium ...

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    The attack is really too fast. His attack anim time is 400 ms by a delay of 10, and 40 frames per direction. For example, the Civ3 Immortal does his job in 1000 ms. To fit the speed of the Indian to the same anim time like the Immortal, you have to divide anim time by frames to get the delay. In this case: 1000 ms / 40 frames = 25 delay. That value you have to set in Flicster and co. Unfortunately, some viewer, like Civ3Flc, don't play the speed in real time. Therefore it looks slow.
    Though, good job :). The center problem can be solved. Too bad, that he hasn't a shadow.
     
  18. Sword_Of_Geddon

    Sword_Of_Geddon Mysterious Jungle Warrior

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    just one question, how do you recenter units with Civflicedit or flicster? I've looked over both programs and it only gets me confused...
     
  19. Bjornlo

    Bjornlo Chieftain

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    I don't have either in front of me, but I recall in Civ3FLCEdit there is a menu option called "adjust offset" under the TOOLS menu.
    I seem to recall a similar setting in Flicster.

    I happen to remember the C3FE one because it messed up several of my units by selecting some strange off-set for the animations, and so I had to use the tool to fix this. With Flicster I never had to use it.
     
  20. Steph

    Steph Multi Many Tasks man Retired Moderator

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    It's simple with the last version of CivFlicEdit (Im using Build 3.1.7.101)
    First, use the menu background / grid, so you can easily see where the center is (compare with a original firaxis unit to see where they put the feets of your guy)
    Then use tool / change offset
    Just change X and Y until you see your guy where he should be, and save.
    That's all

    With Flicster, it's much more complicated.
     

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