I shuffled, but in retrospect, pick island plates.About to start up a game with Indonesia, which map did you pick? Or which would you recommend?
I shuffled, but in retrospect, pick island plates.About to start up a game with Indonesia, which map did you pick? Or which would you recommend?
I shuffled, but in retrospect, pick island plates.
That is a good question, I suspect they do not exist, and that the text perhaps reflects something the developers intended to do originally, but then decided against for balance reasons. I'm in the Renaissance era now, so far there have been now boosts. I'll let you know if it happens.Has anyone identified which techs or civics boost the Kampung food and tourism, since they aren't listed in the civilopedia or tech and civic trees? Or do they simply not exist?
That's true I was thinking that or tsl earth and pick all the Asian and Russian civs
That is great.for Indonesia [...] you are basically guaranteed to get the God of Sea pantheon if you settle your first city on the coast.
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Yikes, the color combo for Indonesia is going to cause some confusion with barbarians.
Hopefully Indonesia will not create too many horsemen, otherwise every time my scout catches sight of one, he'll be running away as fast as possible.
Hmm... I wonder why Gitarja says Indonesia instead of Majapahit or Nusantara when you meet her.
Yikes, the color combo for Indonesia is going to cause some confusion with barbarians.
But on the other hand, Gajah Mada from Civ V said "Nusantara"... I still like Civ V leaderscreens and voice actors better. Not really because of Gajah Mada said Nusantara, but because Askia has a badass leaderscreen. And leaders aren't mute. And they all meet you in their country, not just some black room. And of course... XIMICACAN!She traveled to the 20th Century and went back to her time?
Or maybe the dialogue writer was forced by Firaxis to put Indonesia in the greeting?
Loving Indonesia so far. You can really play an entirely sea-based strategy, kinda ignoring the land. Started with a tech path of sailing, astrology, celestial navigation...never done that before.
The UU coming at the same time as the policy card for upgrading units cheaply makes for a pretty straightforward strategy...build quadriremes en masse then upgrade. Go for double harbor bonuses & shipyards for production, spam kampungs everywhere you can. Get lots of admirals, go conquer anyone who spent the early game building holy sites instead of navy, keep building/buying more navy...rinse & repeat
You don't even need to go religious. Automatic god of the sea pantheon alone, is a strong benefit on island maps.
oh yeah, I'm sure that's good too. I chose to skip it because all my land tiles had jungle and I didn't want to delay harbors for bronze working. Just saying it's not strictly necessary. They are pretty flexible as long as there is lots of water.Yeah, but if you do a two-pronged approach WITH religion, you can buy your UU en masse, thus avoiding the maintenance of Quads, and really cause havoc on the high seas!
Yeah, but if you do a two-pronged approach WITH religion, you can buy your UU en masse, thus avoiding the maintenance of Quads, and really cause havoc on the high seas!
Civ5 Ethiopia was fine; Civ5 Poland was a nightmare.Its not a real Civilization game until you have a civ with a colour scheme that is easily confused with the barbs. Civ V Ethiopia says hello