Alright, my (admittedly low-level) experiments have come up with a decent plan to use Indonesia's uniques in a synergistic fashion have come upon a good plan for them. Actually, a pretty solid plan, though I don't yet know how well it will work on higher levels. 1. Obviously some sort of water map is going to be highly preferable here, and thus is assumed for the rest of this. Pangea is going to waste the UA. 2. Iron is the lifeblood of your civilization. 3. Given that, you will seek out iron resources on separate islands and settle near them, covering your happiness deficit with the UA. 4. Build Candis in those cities when it makes sense, and obviously don't stop missionaries from coming in. Being a spread-out civilization will help in this regard: The civ design wants your islands to be all over the map! Use this fact! 5. Go through Piety enough to get Religious Tolerance - it's worth it considering what you're doing with the UB anyway. 6. However you found your religion (and you hopefully should get your own) choose Just War if available, and faith-maxing tenets to support it. 7. Spam Kris Swordsmen like crazy. If they earn Enemy Blade or Evil Spirits, throw them at your enemies until they die (seriously, make sure they die and die hurting your enemies) and then spam more to replace the faulty ones. Plan strategies around the good ones. Keep 'em coming. Back them up with as many Frigates as you can afford. Remember - your Iron Number is the only number that really matters to you as Indonesia. 8. Throughout all of this, take over the world. Raze the petty cities, annex the capitals, puppet the secondary cities with wonders you need (or a ton of iron.) 9. Once you can't put off Steel any further, upgrade your "good" Kris and kill off or delete the "bad" ones. Between your Frigates and your upgraded Kris, you'll have the best military on the board in the industrial era and moving forward if you keep it up. I'm eager for all thoughts and criticisms.