inevitable war in the modern age!

-proletarian-

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:jesus: Can't we all just get along? I mean, there I was, technologically advanced while the only remaining civs (the french and the germans) were still in the late industrial period......i was researching stealth, and steadily building up a strong military so that I could have some fun nuking the crap out of those backward plebians. My beef is that in every game that I've taken to the modern age, the AI will inevitably start an un-provoked war with me. Why is this? It is quite irritating, when all you want to do is build up and have some fun, all of a sudden you have to defend yourself from the AI......
 
Sounds familiar... Look at everyone who starts war with everyone else in our own modern world :)
 
Put yourself in the AI's shoes. If you saw an opponent with a huge tech lead, would you just let them keep on going and either win the space race, or build nukes to destroy you? I don't think so. I like that the AI thinks this way. It seems to me that it's usually the strongest AI (second place in score behind me) is the first to attack me. The thinking is, if it weren't for me, they would win, so they have to try and take me out!
 
-thinks this over-

Yeah, I s'pose you're right.......what you both said made sense. Still, it is kinda annoying. Even when a civ is backward, they can still do a lot of damage.....(who knew ironclads could bombard?! Not me ;))
 
yea and also .... u are a democracy? so war is going to slow u down alot .... and also late industrial age is where u get so much offencive power
 
Personally, I dont like how some ai's declare useless wars on me, and wish it at least was just the more warlike ones :)

Your right though it does make sense from a gameplay standpoint for them to do it. Another human player almost certainely would do so if they thought there was a chance they'd win or at least come out the better.

It just comes down to atmosphere for me though. I prefer to not feel like Im playing a board game but actually in the situation, and for that realism is important :)

In civ3 (especially since the patch), the ai is there to _win_ not be a back drop for atmosphere though :) Which is good and bad :) Overall its prolly good, my only beef is that otherwise senseless wars could of easily been explained with random type event messages (diplomatic blunders, sudden government shifts (french revolution, nazis) whatever to help the player keep the illusion that its a real world he's taking part in) rather than just be a "We don't want you to win, we fight now." :p

Im really just replying though cause Ive posted the same thing 2 or 3 times myself now, I think the ai got a big dose of the stupid aggression shot with the patch :) Im either a nut or it did :)
 
War, war never changes... wait wrong game :)

Anyway, war is inevitable either it is being declared on you or vice versa. That's where good and loyal allies come in. Get some of them on your side and soon a world war will start, not that I like it or anything but hey that's one of the fun thing in the game, letting the AI thrash each other and fighting alongside them. :D
 
In one game I was playing, I too had a (semi) major lead over the others. A civ I had met on some pleasant little voyage declared war on me on my lonely continent even though he had no way to get to me (literally -- his galley wouldn't make the trip).

I thought it was too, too funny and was going to do nothing until I realized that it would hit my Democratic government right between the eyes.

since no shot had been fired from either side, he did agree to a peace treaty. I would have switched to Monarchy if it had been necessary rather than give in to war weariness. Why do people love this Democracy thingy so? It is such a pain not to own the lives of my little Civ/sims.
 
Actually, this is exactly what I do. Take out the top dog and the AI does too.

In my most recent game around 1850 at Regent level, I (Egypt) was neck and neck with the Aztecs and gaining in military power. My score was *just* higher then theirs. They had their own continent and I was on a much larger one with the French and Russians. I was bigger so I could keep my lead and slowly gain.

France and I had never been to war and we had wiped out the Greeks, Romans, Germans, and English together. Our relationship was strained at times, but peaceful. The Russians on the other hand were different. We had been to war a couple times, but had eneasy peace the past 500 years or so. Her military was large, but mine was larger and more advanced. However, Russia had the tech lead and I couldn't catch up because those dang Aztecs kept declaring war on me and forcing me out of Democracy.

The Aztecs were going to try to keep me out of a Democracy to try to keep up and in the meantime the Russians would pass us both by in tech and launch a spaceship or nuke us both.

So I knew what to do. My military was already huge and I switched to Communist and ramped it up even more. I goaded the Russians and declared war (the French just sat back and watched). I also had 3 cities on the Aztecs continent with one airport. It took me about 30 years but I slowly wiped out all the 25+ size cities of the Russians down to under 6 and blasted through their defenders. You have GOT to have artililary support to do this. My 60+ artililary blasted all defenses along with my bombers and battleships. It was tough and I lost a city or two to them but I eventually have pushed them off the map down to one city on a 4 square island. I declared peace, getting all the tech they had in return so I am now caught up with my biggest rival gone. France outta be crapping their pants now because if they try to take me on I'll be able to shred 'em very easily.

As for the Aztecs, it was difficult, but I slowly took 6 cities until I got to a bottleneck of land. I was loaded up with 30+ tanks, 30+ Inf and Mech Inf and 20 + artililary along with a couple full carriers of fighters and bombers and they finally got scared and begged for peace.

And that is where I am now at 1960 or so. I plan to go back to a democracy to blast way ahead in tech, fortify my border with France (just in cast) and mass all my troops on the Aztecs continent in cast they get cute again and I will wipe them out.

So I should win by either space race or domination if the Aztecs decide to declare war again. They will not get a second chance. :D
 
Enelrad:

The AI had exactly that complaint against me... I could not reach the Zulus, I did not even know where they were, but they were a Democracy and I was still in Despotism. They were "top dog" so I declared war on them....


hehehe... destabilized their government without ever firing a shot.
 
Actually, I have just completed a cultural victory game in which I never had to go to war. I played the Egyptians with China, Japan, and Germany on my starting continent (although I only shared a border with China until late in the industrial age). The British were on their own continent.

My strategy comes from a post I read a few months ago on this site... I constantly kept friendly negotiations with the Chinese, Japanese, and Germans.

I traded techs, luxuries, and most often my world map with them to keep on their good side. Most of my money came from them through trading.

Even when they didn't have anything worth trading with me, I would give them my world or territory map as a token of goodwill. My plan was to roll through them with tanks once I researched the tech and fortified my defenses, but I won a cultrual victory before I could do that.
 
The amount of culture a city produces is halved when the civ is at war. No war = quick culture victory.
 
One thing that might help reduce the amount of war in games would be to reduce the aggression level of all the civs. This is something that can be changed in the rules. Has anyone tried this? Does lowering the aggression level lead to less war?
 
Originally posted by Bamspeedy
Put yourself in the AI's shoes. If you saw an opponent with a huge tech lead, would you just let them keep on going and either win the space race, or build nukes to destroy you?[...]

That's what Europe is doing. Are you suggesting otherwise? :confused:
 
If it was a matter of who colonized Alpha Centauri first to "win", or we could count on the player controlling the US later on getting bored and nuke us just for the fun of it, then ... YES.

But fortunately life is a bit different from computer games. :)
 
Depends on what you count as "victory". Personally, my victory condition is to live a happy life. ;)
 
Originally posted by Reddneckrebel
The amount of culture a city produces is halved when the civ is at war. No war = quick culture victory.

I thought that only happened when you switched to war-time mobilization...
 
Geez, I completely forgot about this thread........I posted it about 2 months ago, then it fell off the radar screen.......what the heck happened? -L-

Anyways, yeah, the AI blows when it gets all pissy for no good reason. I have found that even trading constantly doesn't help much, even having enemy civs at "gracious" doesn't last for long until they turn on you. :cry:

Anywho, la'ah.
 
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