Interestingly that would that just recreate the issue of work automation. Like the developers said, if you have to automate it, it means the decision making is not sufficiently fun, i.e. not well designed. The return of production queues would probably help with this immensely. That said, some sort of provincial governor system could add value without being a crutch to avoid any inherent tediousness of the game design. Not that I personally find city management tedious. There is a level of personal taste involved here.