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Infinite City Sprawl 04 - The comeback of the deities

Discussion in 'Civ4 - Succession Games' started by qwertz, Jun 15, 2008.

  1. qwertz

    qwertz Chieftain

    Joined:
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    Messages:
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    Location:
    Switzerland
    So after our devastating defeat in the ICS 03 we have developed a totally new approach to the ICS and are ready to challenge the deities once again!

    the new settings are:

    -Map: Maze (ZPVCSPLFUIFDPEF's version with 4 tiles land strips and 2 tiles water, allowing a perfect gird with costal cities exclusive)
    -Size: Standard
    -Speed: Normal
    -Difficulty: Deity
    -Version: Civ4: BtS 3.13 / Bhruic, BUG: 2.30 at least (optional)
    -Random events off
    -Civ/Leader: TBD




    The rules:

    ° All cities we settle have to be "on grid", that means that they're 3*n tiles to the north/east/south/west of a currently existing city. (we can found our cities further away, but we must backfill the gird later)

    ° All cities we capture that are not on grid have to be razed.

    °(we must get TGLH or restart until we do so)


    The idea of this one is, unlike the first 3 game which concentrated on the religious path, is to get a lot of costal cities and use the trade routes to support our economy while we build an ICS empire.



    For more info:
    ICS1
    ICS2
    ICS3


    Roster:

    r_rolo1
    ssmage
    Ralph_Jackson
    qwertz
    ZPVCSPLFUIFDPEF
    Diamondeye
    mystyfly (???)

    (not a strict order)



    and the map script:
    MAP (thx ZPVCSPLFUIFDPEF)



    I hope we can agree on the leader soon so we can start the game.
     
  2. r_rolo1

    r_rolo1 King of myself

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    Checking in....

    I don't have strong feelings about the options for leader, but given that we are going to rely on trade routes, maybe it is better to choose a Exp leader ( halved price Harbors )....
     
  3. say1988

    say1988 Chieftain

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    yay, new ICS. Hope this one lasts longer. Good luck.
     
  4. Quotey

    Quotey Chieftain

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    lurk: Mehmed is EXP/ORG, Bella is SPI/EXP. Mehmed is very good for coastal starts, as he gets cheap harbours and lighthouses and something else I think. He gets a total of 6! cheap buildings.
     
  5. Ralph_Jackson

    Ralph_Jackson Chieftain

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    Checking in Mehmed sounds good to me.

    Ralph
     
  6. mystyfly

    mystyfly Knight of Cydonia

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    Location:
    CH
    :salute:

    I'm able to play although I won't be online that much anymore as my laptop isn't really mobile anymore (how do you call a laptop without the monitor? lap? :D:D)

    My leader preference:
    1) darius
    2) hannibal
    3) mehmed
    4) lizzy

    mostly for the reasons I posted earlier in the last thread.
     
  7. say1988

    say1988 Chieftain

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    A keyboard?
     
  8. r_rolo1

    r_rolo1 King of myself

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    ^^A knee warmer? :lol:
     
  9. Diamondeye

    Diamondeye So Happy I Could Die

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    Checking In. Mehmed sounds good. Else, Dairus is fine aswell.
     
  10. ssmage

    ssmage Chieftain

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    Checking in.
     
  11. r_rolo1

    r_rolo1 King of myself

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    I like Mehmed as well, but a fin civ in a map where we'll not need to research Astro and with a a high percentage of coastal tiles ( read Colossus ) looks interesting as well. Maybe in another game ;) ?
     
  12. ssmage

    ssmage Chieftain

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    Bah, don't do Mehmed, He's good on paper, But has Ag/Wheel for start tech, And the techs we want are Fish/Min, So Liz,Vic,JC,Augustus,Hannabal,Joao are the only leaders that are good on paper for this. (unless you go unresticed)

    From that, I would go Joao, as Exp/Imp and Fin later with the UB is good. UU is useless tho.
    Or Vic, cause she is underused, and has redcoats + Fin/Imp.
     
  13. qwertz

    qwertz Chieftain

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    seems like mehmed's the favorite. the starting techs aren't the best we can get, but you can't have everything :p. I think all those cheap buildings are going to be a really big help, espacelly the cheap lighthouses.

    I think I'll generate the map, so we shall see how it goes. We can still take someone else for our next retry :lol:
     
  14. Diamondeye

    Diamondeye So Happy I Could Die

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    SSmage has a point, Vicky is fine aswell, although she lacks ORG.
     
  15. qwertz

    qwertz Chieftain

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    ok, here we go; our start:






    This was the second start we got, as we couldn't say where the gird goes out of the first one.


    the start looks really good IMO; 7 flood plains, 2 seafood, 3 hills and some forests for chopping.
    we start with wheel & agri, I suggest something like fishing->mining->sailing->masonary->BW, (maybe archery somewhere in between)
    worker(partially)->WB->worker(finish)->WB->warrior->lighthouse->warrior...->TGLH







    Now let's see how our last euro match goes, Portugal shouldn't be a very tough opponent to beat :p
     
  16. r_rolo1

    r_rolo1 King of myself

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    Nice FP area... but not much of prod.

    Clearly fishing first, but I would make a partial warrior ( pun intended ) instead of the worker...

    And qwertz... maybe you won't lose by much with the Portuguese B team ( I'm seeing the game... it is clearly the B team from our side ;) ) :p
     
  17. qwertz

    qwertz Chieftain

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    seems the team B plan didn't work very well :p




    well, I first thought about worker first because we are quite :hammers: poor here so we should mine those hills ASAP.
    But if we don't get a 3:hammers: tile to work, bilding a warrior and growing to size 2 might ideed be the better option as it won't really delay the worker too much.
     
  18. r_rolo1

    r_rolo1 King of myself

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    ^^You deserved to win, but that Austrian referee..... ( I'm a referee , so I know a little of this ;) )... 1 penalty forgiven to you , a false offside goal anulation, that play with Paulo Ferreira ( he should had been expelled.... )..... not counting with too much game breaks for pety contact. Amateur :p

    We have a possible 3 :hammers: tiles but only after mining.... IMHO it is better to let the city grow.
     
  19. Diamondeye

    Diamondeye So Happy I Could Die

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    This is not a football thread guys :p

    With this start, I am glad we chose EXP. That health will be needed early on. I agree on going Fishing first. Warrior first, not worker. We need population, so wait with worker till a couple of WBs are up, right?
     
  20. r_rolo1

    r_rolo1 King of myself

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    ^^Deity barbs come early..... the warrior will help with the fogbusting.
     

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