Tempestangel
Chieftain
I tried the Coastal strategy with Carthage in single-player, and it held up amazingly! Thanks!
Hi !
Huge thanks for this awesome guide ! Really good job !
I tried a first game with Egypt but quickly face a big problem: lack of gold (I'm currently turn 200 sthg like that).
As I developed around 15 cities, all getting shrines, monuments, collosseums and libraries, it took a massive amount of money to finance all of that.
I had to gold focus all my cities, build trade routes, ended up producing markets in every city and I had many Great Merchants I did not really wanted.
Right now as a result, I'm far behind in science, it will be difficult to keep up, because of lots of turns with a malus due to lack of gold, and also due to the delay in production of science buildings.
Have you ever experienced that ?
Thanks !!
Thanks for your input Psparky.
Exactly I play the Piety variant.
I have initiation rites to get the +100 gold for every new believing city, but even with that it was hard. I did not do any trading posts though, I should try in another game.
I'm selling luxury resources as well yes, and also had not such a huge army, decent enough to not be attacked but not so big.
I'll try again in a new game just to try doing things right
I'm not able to do a screenshot right now (at work) but will do tonight.
I share the sentiment on "NC" going to waste, which is why I made the delayed sprawl tactic. I'll write it up after this reply.
The Piety empire guide can be found here. http://forums.civfanatics.com/showthread.php?t=501527. This guide a bit outdated, however. I'm writing up a fresh one for this guide as we speak.
Did this ever happen? I still use the old Piety Empire guide often.
The way I read it, the piety section of this guide is the update. Was probably added after the post you referenced.
Ahh that makes sense then. Thanks!
Something missing though, is the enhanced beliefs. Not sure if it's just too situational for him to put it in?
Also, compared to the old guide, there are now no words on caravans/trade routes. Should they be ignored?
The build order priority has me wondering too, if you're going with Jesuit than shouldn't you focus less on science buildings as you'll be buying them with faith anyway? The old guide had focus on food>happiness>production>gold>science for the capital. This seems to be much different now but doesn't really state why. I can understand a lower focus on food but why is production and gold below science now?