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Discussion in 'Team Epsilon' started by fe3333au, Feb 19, 2006.

  1. fe3333au

    fe3333au Deity

    Joined:
    Apr 1, 2004
    Messages:
    6,979
    Location:
    Fern Tree, Tassie
    Hi and Welcome [party]

    The following thread will contain information for new and old members to assist in getting orientated quickly with the team and it's governance ...

    Later you will also notice that there will be a number of other stickied threads ... these are updated with links to past and current discussions by the person voted in as Minister. Ministers oversee the various Departments which control the various aspects of the game.


    Below will be links to various sections that you may find usefull.

    Again Welcome and Enjoy the Game. :beer:


    First thing is to Sign Up ... this is basically a way to introduce yourself, so we can see if you actually made it through the high security that protects us from unwanted visitation :scan: and also provides contact details with other citizens :wavey:



    Still drafting but you get the idea ;)
     
  2. gbno1fan

    gbno1fan Emperor

    Joined:
    Jan 9, 2006
    Messages:
    1,428
    Location:
    Chicago Area
    Use this thread for any Civ4, MTDG, team, etc. questions you may have that don't merit their own thread.
     
  3. fe3333au

    fe3333au Deity

    Joined:
    Apr 1, 2004
    Messages:
    6,979
    Location:
    Fern Tree, Tassie
    Here is a link to the Team Absence Thread

    Where you can inform the team about times when you are absent from the threads :(
     
  4. fe3333au

    fe3333au Deity

    Joined:
    Apr 1, 2004
    Messages:
    6,979
    Location:
    Fern Tree, Tassie
    Checkout and use this thread to welcome new members and spread good cheer on those special days :mischief:
     
  5. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    Here is the official Constitution of Epsilon Team!

    Spoiler :

    Article I
    1) This constitution shall govern the running and operations of Epsilon Team . Any Civ4MTDG game rules that are established, or any rulings from the game administrators will override anything written here.

    2) Our team shall be known as "Epsilon Team!" and we are playing Qin Shi Haung of the Chinese.


    Article II – Government Structure & Elections
    1) Citizens
    A citizen is any person who has joined Epsilon Team and has not
    withdrawn from the game. If someone from an eliminated team wishes to join our team, they may be accepted as a new citizen by the majority vote of all currently active citizens. Once a citizen, you have all the rights and privileges that citizenship grants.

    Specifically, Citizens have the right to vote in all polls and elections, read anything in our forums, post their thoughts and opinions anywhere, and the right to run for any office they’d like.


    2) Leadership
    Epsilon Team will be led by citizens that have been voted into office by a majority of currently active citizens (ie, citizens that voted in the election). Once voted into the leadership, the new officers still retain all their rights as citizens, but now shoulder the responsibility to make decisions for the team.

    Epsilon Team shall be lead by 6 Leaders – the President, the Chief Domestic Officer, the Secretary General of Defense, the Chief Foreign Minister, the Provost, and the Ambassador to the UN. Each Leader will be responsible for a different area of decision making – as outlined in Article III.

    3) Leadership Authority and Chain of Command
    - Each Officer is solely responsible for the running of their office as specified in Article III. They may appoint people to run the departments under their control if they would like, but they have no obligation to do so.
    - Each officer must give orders from their office to the President before each save is played.
    - The President shall be the head of the government and will play the save – however, the President is obligated to follow the orders of each Officer regarding their Office. If an officer gives clear orders for what to do regarding their responsibilities, the president must execute those orders. In the event that no clear orders exist, or if there is confusion around over-lapping responsibilities, the President will have the final call and make the final decision.
    - In the event of a planned absence, the officer (including the president) may appoint any citizen they'd like to fill in for them while they are away.
    - If any of the officers have an unexpected absence, and don't have the chance to appoint a replacement, the President shall appoint a replacement for that officer until they return.
    The President may appoint himself to run the department while the officer is away.
    - If the President is unexpectedly absent, and has not had a chance to appoint a replacement, the following Chain-of-Command will activate:
    6 hours until the turn deadline with no word from the President:
    Notice posted that the Chain of Command is about to be activated
    Any citizen should post notice in the UN "Turn Tracker" thread that our team may need a time extension.

    4 hours until the turn deadline with no word from the President:
    Chief Domestic Officer plays the save if around and able to play

    3 hours until the turn deadline with no word from the President:
    Secretary General of Defense plays the save if around and able to play

    2 hours until the turn deadline with no word from the President:
    Chief Foreign Minister plays the save if around and able to play
    OR
    Provost plays the save
    OR
    The UN ambassador plays the save

    Turn overdue by 4 hours
    Any citizen may play the save. ​


    4) Election Rules
    - Each officer shall be elected for a term of 20 game turns.
    - On turn 15 of each term, the Provost (or the appointed head of the Elections Department) shall open nomination threads where any citizen can nominate himself or any other citizen for any office. Citizens and nominees may then ask and answer questions in that thread to help every citizen decide who they wish to vote for.
    - On turn 18 of each term, the Provost (or Election Department Head) shall open a poll for each office. Every citizen that has accepted their nomination must be included in the poll. The poll shall remain open until the 20th turn has been played and sent on to the next team. At that point, the polls shall be closed, and all results will be official.
    - Any election ties shall be broken by the outgoing President.
    - If there is a tie in the election for President, the sitting Provost shall cast the deciding vote.
    - All newly elected officers will assume control of the government beginning with “turn 21”… now known as “turn 1” of the new term.
    - A citizen may only accept a nomination for 1 position. You cannot run for two offices during the same term.
    - All other polls must remain open for at least 2 days


    5) Impeachment and Recalls
    In the highly unfortunate event that an officer needs to be removed before the 20 turn term has expired, Impeachments and Recalls are allowed.
    Impeachment: If 4 of the 6 Officers vote to impeach one of their fellow officers, that officer will be removed from their position and a special election will be held immediately by the Provost. The special election poll will be left open for 48 hours, after which the results will be final. The President will fill in for the impeached Officer if a turn comes up during the 48 hours. If the President is the one Impeached, the Chief Domestic Officer will serve as President till the results are final.
    Recall: Any citizen may start a recall poll if they believe any officer must be recalled before the term is over. If 2/3 of all voters in the recall poll vote to recall the officer, the Officer shall be immediately removed, and the Provost shall hold a special election. At this point, everything is handled exactly as described in the Impeachment section.


    III – Government Offices & Departments
    1) The Office of the President
    A) The President
    - The President is the highest office in the government and is the officer trusted with the actual playing of the save. The President is responsible to get the save, play it, and pass it on to the next team within the time limits established by the MTDG. If the President is unable to play within the time limit, it is his responsibility to give ample notification and designate someone else to play the save.
    - In playing the save, the President is responsible to faithfully execute the orders of each minister as given to him. In the event of conflicting orders, or legitimate disagreements between ministers, the President has the power to make the final judgment call.
    - The President is empowered to respond to any unforeseen circumstances that arise when playing the save as best he sees fit. This includes declaring war if necessary. The Presidents decision to declare war must be supported by a vote of 4 of the Officers in order to continue more than 2 turns.
    - The President is responsible to post a “Turn Summary” report where all the essential information from the playing of the save is presented for all citizens. Every significant move should be reported for the other officers to verify that their orders have been carried out, and to keep every citizen informed of the happenings, and in case the turn must be replicated.
    - The President is also responsible to post maps and any other requested screen shots, to assist in reporting the state of the empire.
    - Finally, the President is in charge of all the following departments and may run them as he sees fit, including appointing any citizen to run the department in the President’s place. Any departmental disagreements will be settled by the President.

    B) Department of Civics
    - Run by the President or an appointee of the President.
    - Responsible for making all civics choices.
    - Responsible to maintain the “Department of Civics” thread.

    C) Department Council on Religion
    - Run by the President or an appointee of the President.
    - Responsible for choosing our state religion – if any.
    - Responsible for all Missionary units from the moment they are built.
    - The Department Council on Religion may not send any missionaries into foreign territory or attempt to spread religion in any foreign city without the express permission of the State Department
    - Responsible to maintain the “Department Counsel on Religion”

    D) Department of Imperial Expansion
    - Run by the President or an appointee of the President.
    - Responsible for choosing all settlement locations for new cities.
    - Responsible for all Settler units from the moment they are built.
    - Responsible to maintain the “Department of Imperial Expansion” thread.

    E) Department of the Budget- Run by the President or an appointee of the President.
    - Responsible for choosing how any gold in the treasury will be spent.
    - Any gold rushing of units or buildings must be approved by this department
    - Any gold transfers negotiated by the Foreign Department must be approved by this department.
    - Any deficit spending (where gold income is negative) by the Department of the Economy (Domestic Office) must be approved by this department.
    - Responsible to maintain the “Department of the Budget” thread ​



    2) The Office of Domestic Policy
    A) The Chief Domestic Officer
    - The Chief Domestic Officer is the head of all Domestic Activities and is responsible for the management of all cities and the development of the surrounding terrain.
    - The Chief Domestic Officer (CDO) is responsible to post orders for each turn in a timely fashion for the President to follow.
    - The CDO is in charge of all the following departments and may run them as he sees fit, including appointing any citizen to run the department in the CDO’s place. Any departmental disagreements will be settled by the CDO. The CDO is responsible to run a “Domestic Office” thread with a summary of the current happenings in all Domestic departments.

    B) Department of Industry
    - Run by the Chief Domestic Officer or an appointee of the CDO.
    - Responsible for choosing each build for every city (both buildings and units)
    - Responsible to choose which tile each citizen will work
    - Responsible to choose which citizens (if any) will be relieved of work duty and be made a specialist. (Actual role of the specialist will be determined by the Department of Great People)
    - Responsible to make any decisions regarding “pop-rushing” if avalible
    - May petition the Department of the Budget for funds to cash rush
    - May petition the Department of the Interior for a forest-chop rush
    - Responsible to maintain the “Department of Industry” thread.

    C) Department of the Interior
    - Run by the Chief Domestic Officer or an appointee of the CDO.
    - Responsible for each worker and work boats from the moment they are built
    - Responsible to choose which tile each worker will improve, and what improvement they will build, and in what order the improvements will be built.
    - Responsible for any “forest-chop” rushing
    - Responsible to maintain the “Department of the Interior” thread.

    D) Department of Great People
    - Run by the Chief Domestic Officer or an appointee of the CDO.
    - Responsible for each specialist that has been freed from tile-working duty by the Department of Industry.
    - Responsible to choose what role each specialist will fill (scientist, engineer, etc)
    - Responsible for any Great People that are produced in any city.
    - Responsible to maintain the “Department of Great People” thread.

    E) Department of Economy
    - Run by the Chief Domestic Officer or an appointee of the CDO.
    - Responsible for setting the Economy(tax), Science, and Culture sliders.
    - Responsible to choose what to research.
    - Before the sliders can be adjusted to produce a negative gold return, the Department of the Budget must approve.
    - Responsible to maintain the “Department of the Economy” thread. ​


    3) The Office of Imperial Defense
    A) The Secretary General of Defense
    - The Secretary General of Defense (SGD) is the head of all Defense Activities and is responsible for the management of all military units and the management of any armed conflicts.
    - The Secretary General of Defense is responsible to post orders for each turn in a timely fashion for the President to follow.
    - The SGD is in charge of all the following departments and may run them as he sees fit, including appointing any citizen to run the department in the SGC’s place. Any departmental disagreements will be settled by the SGC. The SGC is responsible to run a “Defense Office” thread with a summary of the current happenings in all Defense departments.

    B) Department of the Army
    - Run by the Secretary General of Defense or an appointee of the SGC.
    - Responsible for all land and air units (except settlers, workers, and missionaries)
    - Responsible to maintain the “Department of the Army” thread.

    C) Department of the Navy
    - Run by the Secretary General of Defense or an appointee of the SGC.
    - Responsible for all sea based units (except work boats)
    - Responsible to maintain the “Department of the Navy” thread.

    D) Department of the War Academy
    - Run by the Secretary General of Defense or an appointee of the SGC.
    - Responsible for all promotions that any units receive
    - Can choose not only WHAT promotion a unit receives, but WHEN to take that promotion (as waiting can sometimes be advantageous).
    - Responsible to maintain the “Department of the War Academy” thread. ​


    4) The Office of the Foreign Ministry
    A) Chief Foreign Minister
    - The Chief Foreign Minister (CFM) is the head of all Foreign Activities and is responsible for the management of all relationships with other teams.
    - The Chief Foreign Minister is responsible to post orders for each turn in a timely fashion for the President to follow.
    - The CFM is in charge of all the following departments and may run them as he sees fit, including appointing any citizen to run the department in the CFM’s place. Any departmental disagreements will be settled by the CFM. The CFM is responsible to run a “Foreign Office” thread with a summary of the current happenings in all Foreign Ministry departments.

    B) Department of State
    - Run by the Chief Foreign Minister or an appointee of the CFM.
    - Responsible for all treaties (War, Peace, Mutual Defense, Open Borders, Alliances, etc.)
    - In charge of any correspondence with another team. No game related material may be passed to another team without the approval of this department.
    - Responsible to maintain the “Department of State” thread.

    C) Department of Trade
    - Run by the Chief Foreign Minister or an appointee of the CFM.
    - Responsible for all exchanges of Technology, Gold, or Units with another team.
    - Responsible to broker any deals where goods or units are exchanged – approval for some deals may need to come from the Department of the Budget or from the Secretary General of Defense.
    - Responsible to maintain the “Department of Trade” thread.

    D) Department of Intelligence and Analysis
    - Run by the Chief Foreign Minister or an appointee of the CFM.
    - Responsible to keep up with and analyze all information gleaned from the F9 (info) screen.
    - Responsible for any spies produced
    - Responsible for digging out and collecting any informative tid-bits from things in chats with other teams or stuff posted in the UN forum.
    - Responsible to maintain the “Department of Intelligence and Analysis” thread and with all the info gleaned from the F9 (info) screens. (Score, Demographics, Top 5 Cities, and Statistics)

    E) Department of Propaganda
    - Run by the Chief Foreign Minister or an appointee of the CFM.
    - Responsible for any “news” or non-official correspondence sent out to other teams.
    - Responsible to maintain the “Department of Propaganda” thread and. ​


    5) The Office of the Humanities
    A) The Provost
    - The Provost is the head of internal team activities and record keeping.
    - The Provost is responsible to run and oversee all elections and election nomination threads. He can nullify any polls with excessively biased language, and open a re-poll with more neutral wording.
    - In the event of a tie in the election of the President, the Provost casts the deciding vote.
    - The Provost is also responsible for chasing members who have not turned up or have gone missing without notice, updating our team membership tally and in conjunction with the team, extending an invitation to potential new members.
    - The Provost is in charge of all the following departments and may run them as he sees fit, including appointing any citizen to run the department in his place. Any departmental disagreements will be settled by the Provost.

    B) Department of Nomenclature
    - Run by the Provost or an appointee of the Provost.
    - Responsible for naming all units and cities (and any team landmarks).
    - Responsible to maintain the “Department of Nomenclature” thread and to allow discussion of any names.

    C) Department of History
    - Run by the Provost or an appointee of the Provost.
    - Responsible for keeping track of the “big picture” sweep of team happenings for posterity.
    - Responsible to maintain the “Department of History” thread to aid new comers and future generations to quickly get up to speed on where the team is at, and how we got there.

    D) Department of Elections & Oversight
    - Run by the Provost or an appointee of the Provost.
    - Responsible for opening nomination threads on turn 15 of each term
    - Responsible for opening elections polls on turn 18 of each term
    - Responsible for ensuring no cheating or un-fair play takes place on the team

    E) Ambassador to the UN
    - Represents the team in all official UN thread discussions or votes
    - Responsible to open a team poll for any UN decisions that need to be made, and then faithfully represent the will of the team to the UN. ​


    IV. Everything Else
    1) Amending the Constitution
    This constitution may be amended in 2 ways
    A) Factual/typographical errors: Any citizen may point out and have the Provost correct simple spelling or typo errors.
    B) Substantive errors: If something significant needs to be changed, a unanimous vote by the current Officers or a 2/3 vote by the citizens and the constitution will be changed by the Provost to reflect the changes.

    2) Declaring War
    War may be declared if 4 out of the 6 officers vote to declare war – or if they vote to support a war that was already started by the President. If war is declared by a foreign power, no vote is necessary.

    3) Referendums
    Any citizen may poll a referendum to override a Minister's Decision. 3/5 of the votes entered must be in favor of override for the Minister's Decision to be overturned; until that time, the Minister's Decision stands.
     
  6. fe3333au

    fe3333au Deity

    Joined:
    Apr 1, 2004
    Messages:
    6,979
    Location:
    Fern Tree, Tassie
    Click on this link to suggest changes which will make our forum easier to navigate, follow and get information.
     
  7. civplayah

    civplayah fronter

    Joined:
    Sep 3, 2007
    Messages:
    3,832
    Location:
    North Carolina
    Hello, new member here. I was just wondering... who actuallly leads this team?
     
  8. classical_hero

    classical_hero In whom I trust

    Joined:
    Jan 30, 2003
    Messages:
    33,262
    Location:
    Perth,Western Australia
    Memphus and DaveMcW. We are just peons to them. :worship:
     
  9. civplayah

    civplayah fronter

    Joined:
    Sep 3, 2007
    Messages:
    3,832
    Location:
    North Carolina
    Ah, I see. I have also stumbled upon the Piffle Embassy. I was skimming through the different letters when I noticed that one of them was addressed "Your allies, the Epsilon Team." Permanent Alliance? Or just a mutual partnership?

    Also, which teams have been eliminated and by whom?
     
  10. classical_hero

    classical_hero In whom I trust

    Joined:
    Jan 30, 2003
    Messages:
    33,262
    Location:
    Perth,Western Australia
    We have been the only team to have destroyed a team. We have destroyed one and are on the process of killing of Innovia. We have already killed team Loco.
     

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