• Civ7 is already available! Happy playing :).

Intel to Apple Silicon

lindsay40k

Emperor
Joined
Mar 13, 2009
Messages
1,695
Location
England
So, I replaced my i7 MBP with the new M4P Mac Mini; I understand Civ VI is one of the games that’s been updated to natively support Apple Silicon, so I’ve been excited about that. My intent was to start afresh, bring over my old photo and music libraries and my portfolio, got some bad advice (from AppleCare), ended up with the entirety of my eleven year old user account getting migrated to the new Mac. Managed to prevent it from bringing over the old Applications folder (which is full of unusable legacy tat), buuut Civ VI isn’t stored there, so it’s migrated over from the Intel machine to the M4 machine, along with all its application support whatnot. Now, when I click that launcher, it asks me to install Rosetta - which only happens if an app doesn’t natively support Apple silicon. Got Steam working, and when I check out VI in there, it says VI is up to date and has verified the local files. The launcher runs, but then I get ‘“Civilization VI is damaged and can’t be opened. You should move it to the bin.”

Anyone made the jump to new hardware and got any advice?
 
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Update: approved MacOS’s proposal, then uninstalled in Steam, currently reinstalling (after carefully retaining my HoF file)
 
Update: Civ VI is up and running but the pointer was misaligned. Sorted it out - the game wasn’t rendering at the same resolution as my telly (yes I know I should probably get something better for this machine). Here we go! Leaving this thread up in case it helps someone else.
 
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