The key, for me, is having a foothold on the other continent, rather than landing in enemy territory from ships. This foothold doesn’t have to be a vassal; it can be any nation with which you have open borders. If that foothold-state has a border with your target, you can build up an overwhelming invasion force over several turns, before declaring war, without having to build more than a few transport ships. If the game has progressed to the Industrial age, you can base aircraft in your foothold-state’s cities, too (but make sure you leave a unit in those cities to protect your planes). And finally, if your foothold-state has decent culture, you may be able to attack your target’s cities on land on the same turn you declare war, if the target city is right on the border.
Pure amphibious assaults – attacking directly from boats – are seldom a good idea unless you have overwhelming force, or can deploy air power against your target. Sure, Marines can work against Rifles, but they come pretty late and Infantry eat them alive. And once you have made your landing, a force made up of Marines is suboptimal for when you push into the enemy’s interior.
Tips:
- Have one ship with a medic promotion, which can be used to heal stacks at sea or in harbour
- Save a movement point on your transports – you can move them into a newly captured city and unload garrison units, even if these units have no movement points left