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[BTS] Interesting observation about AI production bonus

Discussion in 'Civ4 - Strategy & Tips' started by Tobiyogi, Mar 27, 2020.

  1. Tobiyogi

    Tobiyogi King

    Joined:
    Nov 23, 2018
    Messages:
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    Male
    Location:
    Berlin, GE
    Wanted to try out a completely unknown mapscript and rolled an Emperor AW game on a small "Rainforest" map.

    It was not easy to get any production going (whipping is key), but the AI seems to struggle much more.

    In 625, no-one has build any wonder yet and I was accidentally oracling Feudalism (which is a winning guarantee for AW). Also, I am first place in soldiers while i have declared on everyone long ago (because it is pangea type of map). This is normally not possible if you knew what a terrible unit spammer I am!

    So seems to me that AI gets huge bonuses on hammers and cannot leverage its discount when the map is covered with grassland jungles :goodjob:

    Fine with me, it will become tougher, I know, but i am in a good position right now and i like that worker-intensive type of game.

    Spoiler screenies :
    Civ4ScreenShot0006.JPG Civ4ScreenShot0007.JPG
     

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