sir_schwick
Archbishop of Towels
Well it looks like a few of us are playing/testing at this point. Maybe we could start discussing strategy, etc.
City Sites:
Here are some criteria I use for choosing new city sites. I am curious how you guys choose.
At 30 gold a pop, founding cities is expensive. This was probably an excellent design decision since now the utility of ICS has been nerfed.
I usually demand a stone site of some kind so only 1-2 citizens are required for buildings to be completed in a timely fashion. Of course after The Wheel, roads will allow any open terrain to produce 5 stone. This means that settling by mountains may only be required in the early game. Anyone else consider settling completely in open ground, and why?
I also usually try to find a heavy food square, but what is the value of that food square versus bonus collection sqaures?
City Sites:
Here are some criteria I use for choosing new city sites. I am curious how you guys choose.
At 30 gold a pop, founding cities is expensive. This was probably an excellent design decision since now the utility of ICS has been nerfed.
I usually demand a stone site of some kind so only 1-2 citizens are required for buildings to be completed in a timely fashion. Of course after The Wheel, roads will allow any open terrain to produce 5 stone. This means that settling by mountains may only be required in the early game. Anyone else consider settling completely in open ground, and why?
I also usually try to find a heavy food square, but what is the value of that food square versus bonus collection sqaures?