Vekjasfólcvíg Dev Diary Einn: What's this then, eh?
Since EurIOT went completely off-center, the new project is the following:
We have a decently low-fantasy world (no magic, clear influences from other cultures, etc) with the basic premise of an archipelago, as seen here:
(let's assume creation myth and be done with it okay)
In this part of the world, the major driving force have been the Foreldra. These Foreldra have, under their religion, expanded far across the world in the past 700 years. Their ascent was compounded upon the conquest of parts of Gardariki, where gunpowder was carried over in 1500.
However, this is not the only culture that has arisen. In Vallfadr, a Swahilimongolesque culture has arisen, which has remained fairly isolated, apart from the occasional contact with Andskoter pirates and Foreldra invasion forces. However they have always managed to survive.
On Andskoti, refugees fleeing from Foreldra justice have resigned themselves to the old ways of piracy and in a way the Andskoter are the closest the setting has to Vikings.
On Fossfold, the people declared independence from the Foreldra and founded a nation based on mercenaries and banking. Basically, these are Swiss Yiddish things.
On Nyrey, two cultures, quite distinct have sprung up. In the great forests of Eo, a culture based around hit and run (read - napoleonic vietcong) has arisen, while the Umlilo still fight with traditional methods.
It is now 1750, and revolutionary zeal is overthrowing established order after established order...
Next dev diary I'll actually go into proper game stuff.