IOT Developmental Thread

I am reviving my idea for a feudal Japan IOT! I have no time, but everyone is doing something, so I thought I should say I am doing something as well.
 
1970.

Ever since the belly of the beast was slain in Berlin 25 years ago, the two sides of the world have been in a perpetual stand-off. In the West, America continues to wave the star spangled banner of capitalism and the old order. Meanwhile, in the East, the Soviet hammer and sickle beat the drums of communism and perpetual revolution. The entire world has been defined by their attempt to destroy the other, a world teetering on the edge of nuclear annihilation.

And you, you are just a pawn in the great game. Moscow and Washington want you to march in line. And march you will...

All Along the Watchtower: A Megs IOT

Features:

Explore a world in which the biggest fish in the sea are two monolithic NPCs, who regard the players as nothing more but tools to be used and discarded as needed.

Play as either a leader or an insurgency in a third world nation in Latin America, Africa, or Asia

The least eurocentric IOT not hosted by CivO: Europe, North America, Oceania, and the big three Asian states (China, India, and Japan) are locked and will be filled with NPCs.

An IOT with just the right amount of rule structure to inspire an immersive experience in the Cold War-era (Yes, there will actually be rules in this IOT)

Coming soon to a forum near you
Valve Time

You rang my bell; I especially am hopeful for the Latin America powers (Contemporary Latin America is a module I took this semester) and will enjoy observing the Non-Aligned Movement.
 
Progress continues. Need some help finalizing borders because going from...whatever map IOTXIV used to V2 is sorta an adventure.

Spoiler :
AQiHtXu.png
[/IMG]
 
I'm curious, are you still planning to set this 20 years after time skip? If so, how are you going to resolve the various conflicts that were happening (Invasion of Byzantium, Dissolution of the NAU, Feminist Invervention in Indonesia ect)?
 
I'm curious, are you still planning to set this 20 years after time skip? If so, how are you going to resolve the various conflicts that were happening (Invasion of Byzantium, Dissolution of the NAU, Feminist Invervention in Indonesia ect)?

Retcons abound.

1. Russian victory. Roman Socialist Republic formed with Constantinople as the capital. The RSR is ultimately just a puppet. Roman Empire still exists in Anatolia.

2. Feminism isn't a thing. It has been retconned full and well out of everything in terms of being an actual form of government.

3. PAU retconned into the Atlantic Confederacy with formation based on the Second Articles of Confederation signed in 2107. The game starts in 2148.

Resource Map

http://i.imgur.com/9Ukuuig.png

Red: Metals
Blue: Energy
Green: Rare Materials
Grey: Oil

Need recommendations for resource provinces.
 
All Along The Watchtower Dev Diary
Episode 1: Map and claiming


Spoiler The map :
Kb6DvW1.png


Huge thanks to Red, Bair, and SK for their help in creating this


As you can see, All of Europe, North America, and Oceania, along with a good chunk of Asia, already have a collection of NPCs. You can not claim over these NPCs; whatever lands they hold, they hold. Therefore, players will be limited to start in what is traditionally considered the "historic third world", the countries that were not directly or de facto part of NATO or the Warsaw Pact.

At the start of the game, players who wish to play as a government rather than an insurgency (more on those later) may claim up to seven (7) provinces and make them into a nation. Yes, only five; you are not a world empire and you will never be one./ The more provinces you start with, the lower your starting stability will be. This means your people will be more likely to start an insurgency against you, and current insurgencies will see more support.

There will be no traditional claiming once the game starts. The rest of the map that is unclaimed will be filled with NPCs, and some provinces might even be part of colonial empires (by 1970 there were still some colonies left). War is always an option to expand, but Washington and/or Moscow might not like you attacking their puppets...

Also, note that there is a GM-enforced PoD of 1945. So no rocking the boat too much with outlandish nations. Try to be mindful of historic colonial empires when making your borders; that's how the OTL borders came to be.
 
2. Feminism isn't a thing. It has been retconned full and well out of everything in terms of being an actual form of government.

Honestly that's killed any interest I had in the game. I understand why you are getting rid of it...but yeah. Good luck anyway.
 
Retcons abound.

1. Russian victory. Roman Socialist Republic formed with Constantinople as the capital. The RSR is ultimately just a puppet. Roman Empire still exists in Anatolia.

you understand if i don't wanna join that game... Russia will try to annex the rest of the Roman Empire.
 
Alright, If I revive Fallout IOT with simpler rules, akin to XIV would there be actual interest? The Second time I did the game I got no orders so it kinda died.
 
So officially announcing The Number of the Beast
or SKNES IV
ETA: January/February 2015, or whenever satisfactory progress has been made on greecemod and I have more time in general.

A vaguely Canticle for Leibowtiz-influenced game, this will be an attempt to have a vaguely Fall of Rome type setting in Post-Apocalyptic North America. For centuries, the Holy Louisiana Empire (think a cross between Achaemenid Persia and the late Roman Empire with the plotting and infighting of the Diadochi, with some Renaissance Catholic Church thrown in for good measure as a state cult) has ruled the greater part of North America, from Minnesota to Cuba and from Oklahoma to Vermont, all from its great capital of St. Louis. The majority of the Empire worships under the thumb of the state cult (probably but TBD the actual Catholic Church), ascribing the Emperor to divine status. The Empire, however, has hit a very rough time in its history.

But for the last half-century, economic troubles, disease, famine, religious turmoil, and incessant civil war have wreaked havoc on the state. Now, it is the year 400 on the Imperial calendar, and calm has been restored, but the Empire may have been permanently weakened.

Instead of playing as a nation-state, you start off as a "barbarian" tribe or group of tribes on the Empire's outskirts, and try to either worm your way into the Empire, for instance by selling yourself as mercenaries to Imperial administrators, or choose outright conquest. You are free to migrate, at least until you choose a nice place to settle. From there, the path is really wide open - you can migrate as you choose, you can conquer other tribes, there's really a lot you could do. The Holy Louisianan Empire is a mega-NPC with its own complexities - I'll be tracking the status of the various provinces/satrapies/commanderies/marches within the Empire, for instance, and civil wars will be frequent. Stats will most like be description-based instead of number-based.
 
Progress continues. Need some help finalizing borders because going from...whatever map IOTXIV used to V2 is sorta an adventure.

Spoiler :
AQiHtXu.png
[/IMG]

UPDATE ON THIS:

Son decided to cave in to popular demand and try out an original althist unrelated in its entirety to XIV. I'll sum up what has been agreed upon so far:

The PoD is the Outer Space Treaty. It has either been limited to some extent or completely. Another difference is the moon landing - America and the USSR reached the moon at about the same time. The Soviets were a bit late, but at some point there were Soviets and Americans on the moon at once.

Fast forward a century or two and we reach the present. The Soviet Union's still around and its industry is almost entirely automated. America and the Soviet Union are the two biggest players in space with militarized and civilian space stations and colonies - especially on Mars. Space has been commercialized mainly by the Americans to a large extent. They aren't the only ones in space anymore - in fact, they aren't the world superpowers anymore. Europe has depolarized since the Cold War Era. Various countries from the Warsaw Pact and NATO have formed a European Space Agency. Other countries such as China and Japan also have notable space agencies. Some notable differences from OTL other than glaringly obvious ones are that Vietnam is a western-aligned Republican Democracy and Korea is completely communist.

So far this IOT is decidedly cyberpunk, so keep that in mind for further worldbuilding purposes.
 
Sone, what about Thailand? Nattapong Yingjang shall be Emperor of Thailand, because before IOT XIV ended, I planned to make him force the Emperor to resign and usurp his throne.
 
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