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IOT Resource Wars

Discussion in 'Imperium OffTopicum' started by NedimNapoleon, Jan 19, 2011.

  1. NedimNapoleon

    NedimNapoleon Weird Little Human

    Joined:
    May 31, 2010
    Messages:
    6,022
    Location:
    Bosnia

    War.......War never changes...I was born in 2000, the golden year, life was good until 2020, then the resources started go away, the world became poorer, everything collapsed, then a huge wave of anti-matter hit the earth in the pacific, it created a new continent but it sunk others, the force pushed out hidden resources, make a new nation in the year 2050


    The Rules

    House Rules

    1. Do not flame, troll, or personally insult any other player OOC or IC. At all. You may comment on certain things negatively, but don't take it further than that.
    2. Stay on topic. Make sure all comments are relevant to the fictional world of the current IOT and have nothing to do with your personal religious/political beliefs.
    3. Your posts should actually consist of something relevant to your nation and not just one-liner comments. Do not spam.
    4. Long diplomatic discussions belong to the realms of Social Groups or visitor and private messaging, not the Game Thread.
    5. No powergaming. By definition, powergaming is making your country surpass every other country by all terms including armed forces, technology, etc.
    6. The GM is supreme. He reserves the right to change game rules, ignore or modify orders, impose restrictions on players, disband player nations, and so on.
    7. Above all else, RESPECT THY FELLOW FORUMERS.

    I'll usually warn players first if they break the rules. If they break the rules repeatedly, then I'll apply this:

    1st Strike: Player is suspended from the game for one turn.
    2nd Strike: Player is suspended from the game for three turns.
    3rd Strike: Player nation dissolved, and the player banned from ever rejoining.

    I reserve the right to ignore this policy for players who really piss me off, and kick them out of the game instantly.

    Inactive players (AWOL for more than 3 turns) risk facing the Wrath of the GM (WoG) ie having their nation disbanded. These players can rejoin the game, but their old territories won't be restored to them; they'll start off with 10 claims like every new player.

    Joining the game
    To join the game, first choose a nation name and colour to represent your realms. Perhaps tell us a bit about your nation; your government, policies, history, and so on. Claim any ten provinces on the map, with the condition that they either have to be contiguous or on the coast. NO STUPID NATIONS AND YOU ARE NOT ALLOWED TO CLAIM ON THE NEW CONTINENT AND DONT HOG ALL THE RESOURCE TERRITORIES

    Update
    Each turn ends and a new turn begins with an Update. Updates will be rather irregular, but I will never update within 48 hours of a previous update. So, it is best to get your claims and orders in the first 48 hours of the turn.

    I will make another thread, a Claims thread, for claims and any orders and important announcements you want to post publicly. If there's anything really important you don't want me to miss come update time, post it in that thread. There is a zero tolerance policy on any diplomacy or OT talk in the Claims thread.

    Roleplaying
    Roleplaying is the essence of IOT. It’s how your nation develops. It’s how alliances are formed and broken. Roleplaying is very encouraged. Feel free to inhabit your nation with whoever or whatever you want, provided it fits with the setting and the etiquette listed above.NOTE TO EVERYONE THE TECH LVL IS IN THE 2010's

    Expansion Points (XP): Territorial claims. Brand-new nations get a one-time starting package of 10, otherwise 5XP

    Resource Points (RP): Each province gives you 0.5 except the ones with the three main resources (Silicon, Uranium and Oil) they give you something special(explained later)

    Action Points (AP): They are used for war, you only get them when you are at war, 10, so you can invade provinces (war explained later)

    Improvements:

    Expeditionary Office:
    Costs 10 RP, used to colonize the new continent

    Intelligence agency:
    Costs 4 RP, used to do covert operations

    Military Command
    Costs 2 RP's. Without a centralized military command system, nations cannot launch offensive operations

    Motorized Warfare
    Costs 4 RPs and requires the Military Command and oil. Combat vehicles improve the national army to Tier II, improving the odds of combat operations.

    Combined Arms Doctrine
    Costs 7 RPs and requires Motorized Warfare. The synergy of all theatres of war improves the national army to Tier III, significantly improving the odds of combat operations.

    Atomic Weapons Research Centre
    Costs 20 RPs. the nation can begin development of nuclear weapons. Research cannot be done in secret, requires Uranium, when you finish this building you can start your nuclear program, a nuclear program goes like this, every RP invested=1% finishing the research

    Trade Center
    Costs 8 RPs. Allows trade of resources

    Super Computer
    Requires 4 silicon resources,and costs 100 RPs, any private messages, orders, sent to me will be sent to the one with the super computer

    World Trade Center
    requires trade center and at least 3 of each resource (for each member),costs 200 RPs gives +10 RP's per turn, can be done with more nations (together), also gives the right of embargoing anybody (cut of from all trade)

    Satellite Defense Initiative
    Requires 5 Silicon and 5 Oil (each member)total cost of 1000 RP's, nukes cant blow you up, also can be a multiple project (you and other people doing it together)

    Nuclear Weapons
    Each Nuclear weapon costs 2 Uranium, requires atomic weapons research center and full research (it uses up the uranium and 2 random provinces of yours dont have uranium anymore) and 30 RPs, when a province is blown up it turns neutral and isn't available to claiming for 10 turns, when 25 nukes are used doomsday comes


    Resources


    Oil Black on the maps, gives +2% for each oil province to combat and gives 1 RP

    Uranium Green on maps, used for nukes gives 1 RP

    Silicon Yellow on maps, gives 2% bonus to espionage for each silicon province and gives 1 RP

    Espionage

    You simply invest RP's

    Counter-espionage
    Costs 1 RP
    30% chance of success, 20% chance of discovery
    The target loses the ability to conduct spy missions for one turn. Any spy mission the target took against you the previous turn fails.

    Steal Enemy Plans
    Costs 2 RP
    20% chance of success, 10% chance of discovery.
    Gain two extra RNG roll chance in every battle against the target for one turn. If the target has a secret nuclear weapons program, reveal the program and any nuclear weapons they have.

    Fund Rebellion
    Costs 3 RP
    20% chance of success, 50% chance of discovery.
    Causes NPC rebels to appear in a province in the target country. The rebel will attempt to seize control of a province. If successful, the rebellion continues from that province. As their backers, you can choose to take control of the rebels (secretly via PM, or openly. Up to you), or you can decide to make them NPC.

    Sabotage
    Costs 4 RP
    20% chance of success, 30% chance of discovery
    The target loses 5 LP for one turn.

    Initiate Propaganda
    Costs 6 RP
    10% chance of success
    A very risky one, this. It can only be done in to a province which you could normally claim. If successful, the province joins your nation. The chance of discovery is always 100%.

    Nuclear Sabotage
    Costs 10 RP
    10% chance of success, 40% chance of discovery.
    Up to two nuclear missiles is destroyed (I flip a coin in the unlikely event of success). Resets Nuclear Program investment back to zero if used on a target with an unfinished nuclear program.

    War
    You use APs, you can max invade 10 provinces, the calculation is done via RNG, each time you add 1 AP to invading the chances increase, both players will be sent a topographic map, they will write a story and draw a tactic, the one who convinces me wins and gets 20+ in the RNG this is not needed, so if you dont want to do that then you dont have to, no penalty


    Straits
    Malacca Strait
    Dagestan Strait (the Caspian and black sea)
    Istanbul
    Suez
    Panama
    Japan Korea strait
    Strait of Hormuz

    Player List

    Europe

    Civplayah - Transylvania
    Parliamentary-Presidential Republic more info

    Double A - Celtic-Siberian Union
    Constitutional Monarchy more info

    Mathalamus - United States of Russia
    Unknown more info

    Omega124 - Deutschland Reich
    Dictatorship more info

    Lighthearter - The French 5th Republic
    Democracy more info

    Robert Can't - New Republican Spain
    Republic more info

    Americas

    ZeletDude - The Republic of New England
    Federal Republic more info

    CELTICEMPIRE - Alaska
    Communist dictatorship more info

    Link 16 - American Federation
    Democratic Republic more info

    MaxaTheGreat - Imperium Minnesota
    Constitutional Monarchy more info

    Asia

    Mad Man - Kingdom of Nepal
    Absolute Monarchy more info

    Domination3000 - The Empire of the Steppes
    Khanate more info

    Africa

    Gruekiller - Swahili Federation
    Federal Republic more info



    I WILL MAKE A CLAIMS THREAD
     
  2. NedimNapoleon

    NedimNapoleon Weird Little Human

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  3. Abaddon

    Abaddon Deity

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    Perhaps you could spend some time merging a lot of the tiny African Provinces together?
     
  4. NedimNapoleon

    NedimNapoleon Weird Little Human

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    okay I will, give me a minute
     
  5. Double A

    Double A ♫We got the guillotine♫

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    So, uh, what's the deal with the map? Brazil and Southern Oz look... weird.

    Also I'm fairly sure the Caspian isn't connected to the Black or Aral. Or that Madagascar is the second largest island off the coast of Africa.

    Or... or... or... is that a new continent?
     
  6. Double A

    Double A ♫We got the guillotine♫

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    Celtic-Siberian Union

    Spoiler :

    Blue=claims
    Orange=SoI
    Yellow=interest in zone (Open to discussion with other nations)
    Red=VERY RAPE



    Capital: Petropavlovsk-Kamchatsky (Edinburgh is capital of Scotland)
    Government: Constitutional Monarchy
    Leaders: King Alexander V; Prime Minister Vladamir Putin Jr
    Religion: no official, but mostly Christian
    Main Languages: Scottish, English, Irish, Russian, Japanese
    Currency: Celtic Ruble
    Social policy: Moderate
    Economy: Mixed
    Development: First World
    Military: Large enough
    Goals: Unite with Ireland and the rest of Siberia; Begin colonizing the new continent; get Dommy out of Siberia
     
  7. civplayah

    civplayah phantasm

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    Messages:
    3,832
    Location:
    Oregon
    Transylvania!!!

    Resource Wars.png

    Government: Parliamentary-Presidential Republic
    Leader: President is Charles Dracula (descendant of the world-famous Dracula, and I am aware that he is not real :p), Prime Minister is Clayton Phillips.
    Religion: Christianity is most commonly practiced, but no state religion, as we are secular.
    Language: Mainly Romanian
    Currency: Romanian Leu
    Capital: Bucharest
    Economy: Market
    Law: Center-right
    National anthem: Deşteaptă-te, române
    Development: First World
    Goal: None right now
     
  8. Abaddon

    Abaddon Deity

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    Also, I suggest only revealing resources once that bit of land is claimed.. don't show us the whole map after update 1 :)
     
  9. NedimNapoleon

    NedimNapoleon Weird Little Human

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    There were huge floods and the earth changed dramatically, and add details about your nation and change your claims, you cant claim the new continent yet, you should have read the rules
     
  10. NedimNapoleon

    NedimNapoleon Weird Little Human

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    @Abaddon I changed the map (Africa provinces)
     
  11. Double A

    Double A ♫We got the guillotine♫

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    I did. It said NOTHING about the new continent.

    edit: Oh wait, it was in the bold part. I sometimes ignore bold print for some reason... I claimed more in Siberia and also Scotland. Do tiny islands still cost 1XP?

    Also you might want to color those 3 sea pixels off the coast of Siberia.
     
  12. Mathalamus

    Mathalamus Emperor of Mathalia

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    youd think a major permanent flood like that would change the majority of provinces... im thinking abotu joining.
     
  13. Double A

    Double A ♫We got the guillotine♫

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    True, just cutting off provinces doesn't work that great.

    Also continental US only has 48 (I think). That's gonna fill up real quick, more might be better.
     
  14. Mathalamus

    Mathalamus Emperor of Mathalia

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    well, i hink the Mathalamus Republic would qualify as a stupid nation... right?
     
  15. Double A

    Double A ♫We got the guillotine♫

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    ... instead of the Outter Hebrides, I'm thinking about claiming Istanbul.
     
  16. ZeletDude

    ZeletDude The Lion

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    The Republic of New England


    Capital: Philadelphia
    Government: Federal Republic (much like IRL USA)
    Religion: No official religion
    Language:English and small amounts of French speakers in North.
    Currency New Englander Dollar
    Economy: Mixed
    Social policies: Center/left, Universal Health insurance, High Taxes, Welfare, unemployment benefits Etc.
    Military: Small ATM
    Goal: Unite the North East :)

    The L'histoire (history, sorry feeling in a French mood today :p) of my nation

    After the late United States collapsed due to it's economic problems and oil dependence coupled with the massive flood the Republic of New England emerged almost immediately occupying the former area known as New England, and Philadelphia was proclaimed as the capital of the new country. The Republic was basically identical to it's predecessor the United States, with a very similar constitution (several changes..). The Republic claims it's self as the only true seccessor state to the United States and dismisses any other North American states' claim to this idea.
     

    Attached Files:

  17. GhostWriter16

    GhostWriter16 Deity

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    The Oil Corporation.

    Goal: To Control all of the Oil Resources in the World so we can trade it and make money.

    Claims: Alaska, British Columbia, Two Territories in Northern Brazil, The two United Arab Emirates territories, the Russian territory closest to Alaska, two territories on the Iranian cost, Sicily, one territory in Morocco, and Mecca.

    Religion: Only Corporate workers have citizenship, and we don't care what religion they follow.
     
  18. Gruekiller

    Gruekiller Back From The Beyond

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    What's with the green lines in South America and North Africa? Are those supposed to be there?
     
  19. ZeletDude

    ZeletDude The Lion

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    I feel like that goes against the rules...
     
  20. GhostWriter16

    GhostWriter16 Deity

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    I have no idea where the resource territories are, but this isn't a stupid nation. Its a corporate run nation. I see nothing wrong with that.

    But I'll let Nedim decide. If he goes against it, I'll do my other idea...
     

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