stolenrays
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IRAN IRAQ War Scenario+Mod v1.7 for BTS 3.19
The Iran Iraq War scenario-starts in September 1980 and ends August 1988
Iran and Iraq start at war, and the Afghan Rebels are at war with Afghanistan and the Soviet Union
------Civilizations (17)--------
Spoiler :
80’s style of w/starting civics and state religions, city names, and flags:
Iran
Iraq
Saudi Arabia
Kuwait
Jordan
Israel
Egypt
Syria
Lebanon
Cyprus
Turkey
Soviet Union
Afghanistan
Pakistan
Afghan Rebels
Palestine
The United States
Iran
Iraq
Saudi Arabia
Kuwait
Jordan
Israel
Egypt
Syria
Lebanon
Cyprus
Turkey
Soviet Union
Afghanistan
Pakistan
Afghan Rebels
Palestine
The United States
-------Leaders (17)-------
Spoiler :
With some new artwork, fav religions, traits, and civics
Hafez al-Assad
King Fahd
Jaber III
Ayatollah Khomeini
King Talal
Yitzak Navon
Amine Gemayel
Yaser Arafat
Hosni Mubarak
Saddam Hussein
Ahmet Evren
Leonid Brezhnev
Babrak Karmal
Ahmad Shah Massoud
Mohammad Zia al-Haq
Ronald Reagan
Hafez al-Assad
King Fahd
Jaber III
Ayatollah Khomeini
King Talal
Yitzak Navon
Amine Gemayel
Yaser Arafat
Hosni Mubarak
Saddam Hussein
Ahmet Evren
Leonid Brezhnev
Babrak Karmal
Ahmad Shah Massoud
Mohammad Zia al-Haq
Ronald Reagan
------Unique Units (~450)------
Spoiler :
Naval Mine Sweeper (MSC, MSO, T43)
Naval Mine
Naval Mine Field
Merchant Units (Gas Truck, Oil Tanker)
Medic
Workers (Middle Eastern, Turkish, Russian)
Great Generals (All Countries)
Missiles (Scud, Long Range Missile, Hussein, Chemical Missile)
Artillery (25pounder, M101, M102, D30)
Rocket Artillery (BM-13 Katusha, Astros II, & MLRS, ML20)
Mobile Artillery (2S1, M109, SU76)
Anti-Air (AA, M45)
Mobile SAM (SA8, SA9, SA13, MIM-23, MIM72, ZSU-22 Pickup, ZSU 23-4 Shika)
Paratroopers (All Countries)
SAM Infantry (All Countries)
AT Infantry (All Countries)
Infantry (M16, AK47, LNA1 weapons)
Machine Gun (Modern Gun)
Marine (Revolutionary Guard, Republican Guard, Maghaweer, Soviet, Emiri Guard)
Kurdish Rebel
Tank, Medium Tank, & Modern Armor (Charioteer, Merkava, Centurion, T62, M60, Chieftan, Type59, Type69, M47, M50, M60, M84, M48, FT17, T55, T62, T72, AMX-30 Leopard 2A6, T34)
Early, Medium, and Advanced Jet Fighters (Mig 29, F1, F4, F5, F14, F86, F16, F15, Mig 25, Mig 23, Mig 21, MiG-17, MiG-19, Mirage III, Skyhawk, Texan)
Bombers (Tu-22, Tu-16, SM79, II-28, C-130, Mosquito, B-57, AVRO, Hawker Hunter, Ouragan, SU17, Tornado, Vampire)
Scout Planes (Balloon, C130, EA6, F1-Recon, RF4-Recon, MiG-25 Recon, Piper, E3-Sentry, IL-76)
Mech Infantry (AMX10, M113, BTR152, BMP1, BRDM)
Recon (Pickup, Cascavel)
Gunships (Gazelle, UH1, Mi24, Mi24 Iraq, Mi8)
Missionary (Zoroastrian, Shia, Bahai)
Frigates (Alvand, Koln, Leander, Lupo)
Destroyers (Udaloy, Gearing, Perry, Skorry, Summner)
Cruiser (Dido, Kirov, Petya, Spruance)
Carriers (Kiev)
Patrol Boats (al-Sadiq, Dabur, Esterele, Failsal, Istiqal, Osa, Boghammer, SOC, Nanchuka, Tracker (2), TNC45)
Submarines (Agosta, Atiay, Kilo, Gal, Romeo, Typhoon)
Corvettes (Assad, Badr, Bayandor, Descubierta, Koni)
Transports (Assault Ship, EDIC III, Sarucabey, Polncony, Delvar)
Hospital Ship
Naval Mine
Naval Mine Field
Merchant Units (Gas Truck, Oil Tanker)
Medic
Workers (Middle Eastern, Turkish, Russian)
Great Generals (All Countries)
Missiles (Scud, Long Range Missile, Hussein, Chemical Missile)
Artillery (25pounder, M101, M102, D30)
Rocket Artillery (BM-13 Katusha, Astros II, & MLRS, ML20)
Mobile Artillery (2S1, M109, SU76)
Anti-Air (AA, M45)
Mobile SAM (SA8, SA9, SA13, MIM-23, MIM72, ZSU-22 Pickup, ZSU 23-4 Shika)
Paratroopers (All Countries)
SAM Infantry (All Countries)
AT Infantry (All Countries)
Infantry (M16, AK47, LNA1 weapons)
Machine Gun (Modern Gun)
Marine (Revolutionary Guard, Republican Guard, Maghaweer, Soviet, Emiri Guard)
Kurdish Rebel
Tank, Medium Tank, & Modern Armor (Charioteer, Merkava, Centurion, T62, M60, Chieftan, Type59, Type69, M47, M50, M60, M84, M48, FT17, T55, T62, T72, AMX-30 Leopard 2A6, T34)
Early, Medium, and Advanced Jet Fighters (Mig 29, F1, F4, F5, F14, F86, F16, F15, Mig 25, Mig 23, Mig 21, MiG-17, MiG-19, Mirage III, Skyhawk, Texan)
Bombers (Tu-22, Tu-16, SM79, II-28, C-130, Mosquito, B-57, AVRO, Hawker Hunter, Ouragan, SU17, Tornado, Vampire)
Scout Planes (Balloon, C130, EA6, F1-Recon, RF4-Recon, MiG-25 Recon, Piper, E3-Sentry, IL-76)
Mech Infantry (AMX10, M113, BTR152, BMP1, BRDM)
Recon (Pickup, Cascavel)
Gunships (Gazelle, UH1, Mi24, Mi24 Iraq, Mi8)
Missionary (Zoroastrian, Shia, Bahai)
Frigates (Alvand, Koln, Leander, Lupo)
Destroyers (Udaloy, Gearing, Perry, Skorry, Summner)
Cruiser (Dido, Kirov, Petya, Spruance)
Carriers (Kiev)
Patrol Boats (al-Sadiq, Dabur, Esterele, Failsal, Istiqal, Osa, Boghammer, SOC, Nanchuka, Tracker (2), TNC45)
Submarines (Agosta, Atiay, Kilo, Gal, Romeo, Typhoon)
Corvettes (Assad, Badr, Bayandor, Descubierta, Koni)
Transports (Assault Ship, EDIC III, Sarucabey, Polncony, Delvar)
Hospital Ship
------Promotions-------
Spoiler :
Categories include:
Improved Radar
City Garrison
City Attack
Coastal Attack
Coastal Defend
Cargo
Torpedoes
Multiple Target Acquisition
Encirclement
Feint
Sonar
Interception
Air to Air Missiles
Air Defense
Explorer
Recon
Navigation
Sentry
Ace
Desert
Accuracy
Ambush
Heal
Pinch
Swamp Fox
Land Warrior
Patrol
Woodsman
Improved Radar
City Garrison
City Attack
Coastal Attack
Coastal Defend
Cargo
Torpedoes
Multiple Target Acquisition
Encirclement
Feint
Sonar
Interception
Air to Air Missiles
Air Defense
Explorer
Recon
Navigation
Sentry
Ace
Desert
Accuracy
Ambush
Heal
Pinch
Swamp Fox
Land Warrior
Patrol
Woodsman
------Buildings------
Spoiler :
Imam Ali Mosque Holy Site
Sphinx (Wonder)
Ishtar Gate (Wonder)
Palestine HQ(Wonder)
Assembly of Experts (Wonder)
Azadi Tower (Wonder)
Al-Shaheed Monument (Wonder)
Bath Party HQ(Wonder)
OPEC HQ(Wonder)
Suez Canal (Wonder)
Chernobyl (Wonder)
Grand Bazaar (Wonder)
Kuwaiti Towers (Wonder)
Lollywood (Wonder)
Cyrus Cylinder (Wonder)
Folk Music (Wonder)
Egyptian Military Academy (Wonder)
Saddam's Palace (Wonder)
(National Wonders)
Petra Shrine of the Book
Ministry of Defense
Ministry of Foreign Affairs (Soviet, Generic)
Ministry of Culture
Ministry of Education
Ministry of Finance
Ministry of Intelligence
Armament Financing
Advanced Mine Tech Center
Chemical Weapons Facility
Air Defense Network
National Pipeline
Academy of Gondashapur
Modern Palace
Hagia Sophia
Persian Palace
Cave Network
National Theater (Soviet, Pakistan, European)
National Epic (Middle East)
Heroic Epic (Middle East)
Parade Grounds
Public Works
Secret Army Base
Special Ops Base
Strategic Air Command
Strategic Grain Reserve
Supreme Court
Universal Health Care
UN Mission
Naval Academy
Sports League
Labor Union
National Highway
Enrichment Facility
US/USSR Embassy
Desalination Plant
Oil Depot
Convention Center
National Archives
Particle Accelerator
(Buildings)
Betcholim Hospital
Propaganda
Lebanese Bank
KGB
Politburo
Saddam Monument
Mossad
Oil Refinery
Souk
Maristan
Ab Anbar
Gulag
Minaret
Pakistani Terrace Gardens
Zoroastrian Buildings
Shia Islam Buildings
Modern Forge/Aqueduct
Airport
Airbase
Stadium
Oil Refinery
Sewer
Gas Plant
Civic Square
Cinema
Cemetery
City Hall
Fuel Warehouse
Plane Factory
Rocket Assembly Plant
------Resources (added)------
Spoiler :
Olives
Camels
Cotton
Salt
Tea
Figs
Obsidian
Melon
Papaya
Mango
Pistachio
Pumpkin
Saltpeter
Diamonds
Potato
Pearls
Oats
Pomegranate
Clay
Apple
Camels
Cotton
Salt
Tea
Figs
Obsidian
Melon
Papaya
Mango
Pistachio
Pumpkin
Saltpeter
Diamonds
Potato
Pearls
Oats
Pomegranate
Clay
Apple
------Improvements------
Spoiler :
Modern Mine, Watermill, Lumbermill, Fishing boats
UNESCO Site
UNESCO Site
------Religions (7)------
Spoiler :
Shia/Sunni/Judaism/Christianity/Bahai/Hinduism/Zoroastrianism accurately placed
Holy cities of Najaf, Haifa, and Jerusalem
------Map------
Spoiler :
New Huge Middle Eastern Map
Plenty of cities
Accurately placed resources, terrain, and rivers
Plenty of cities
Accurately placed resources, terrain, and rivers
Spoiler :
Semi-Arid Desert
Salt Flat
Sea
Scrub
Marsh
Salt Lake
------Unique 80’s Techs and modified Tech tree------
Spoiler :
Kurdish Insurgency (Iran)
Tanker Warfare (Iran)
Chemical Weapons (Soviet Union, Syria, Iraq)
Naval Warfare (Soviet Union)
Attack Submarine
Submarine Warfare
Aerial Bombing
Mobilization
Cruisers
Other techs disabled for certain civilizations
Tanker Warfare (Iran)
Chemical Weapons (Soviet Union, Syria, Iraq)
Naval Warfare (Soviet Union)
Attack Submarine
Submarine Warfare
Aerial Bombing
Mobilization
Cruisers
Other techs disabled for certain civilizations
Pedia entries for everything
Flags/images used under fair use
Mods Merged Partially/Fully
Spoiler :
-Pacific War, RI, Rewritten, AND, C2C, TTT, Fury Road, SOI, Late Game Mod, MaxridaMod, modern mod , 20th century, history in the making mod, Mine Warfare Mod, nations in war, Europa mod, petro mod, Eusibius mod, Classic religion mod, Orion veteran, Iraq Mod, Islamic Republic of Iran Mod
-Captured City Art Mod v1.3
-Unique Great Person Mod v0.2
-Super Spies v1.8
-DCM v2.2
-Motivation Defenders Mod v1.2
-Extra Pillage v1.3
-Advanced Automations Mod v1.6
-Common Era Mod
-Test of Time
-Multiple Favorite Civics Mod v0.1
-Ethnic Spies
-Events Minipack
-Great Diplomat Mod
-Antilogic Events Pack v1.1
-Expanded Civics Mod
-Better BUG AI DLL v1.3
-Advanced Diplomacy v1.2
-Scrolling Civic Screen
-Mod Popup
-Civics Balancer Mod v1.0
-Mastery Victory v1.0
-Surround & Destroy MOD v1.0
-RuthlessAI Mod
-Religious Victory
-Yield From Combat Mod
-Great General Progress Bar
-Larger gamefont MOD
-Cultural Citystyles v.99
-Extra Pillage Mod
-Partisans MOD v1.2
-Culture over Trade Routes Mod v0.2
-Bombard Experience MOD v1.2
-Pillage Experience MOD v1.2
-Multiple Production Mod v.003
-Multiple Research Mod
-Motivated Defenders Mod
-Commanders v.1.0 beta fix 1
-Adv Cargo Mod
-Lemon’s spy mod
-Better Air Interception
-Expanded Commanders
-Fort Attack v1.1
-Dawn Of Man Screen Mod v0.2
-Starting Popup
-TechWindow 1.g1
-Better BTS AI v1.02a
-Raw Commerce Display
-Main Screen Mod v2.57
-Longer Techbar
-Sevopedia 2.3.2
-Era Specific Fishing Boats
-Modern Workboat
-Fix for SEVOPEDIA leader head stretch. v1.0
-History on More Civilopedia Screens
-Advanced Combat Odds v2.01
-Influence Driven War v1.1
-Route Pillage Mod v0.4
-Defender Withdraw v2.0
-Gold For Disbanding v1.1
-Occasional Promotions
-Great Diplomat Mod
-HealthCare Mod
-Expanded Civics Mod v0.1
-War Prizes with Siege v1.2
-Air Combat Experience v0.3
-Culture Control
-Tech Diffusion
-Lead From Behind
-Surround and Destroy Mod
-Show Hidden Attitude Mod
-wonder messages
-Mountains: back to service
-modern roads
-TLOTags v0.40
-Great Doctor mod v1.1(w/teach a skill)
-AI attitude icons v2.0
-longer City Bar
-Advanced sentry actions v.091
-Enhanced Foreign Advisor v2.1
-Top Civs v0.1
-Farms
-Better Espionage Screen v1.1
-PLE/BTS Fix
-RevDCM PLE buttons
-Project Help Tag v0.1
Very importantly thanks to the following mods/artists:
snafu, modern infantry units, zerver, srael f16 skin, Ikmek, mpaler, Psychic_Llamas, fk2006, Arian, HROCHland, dual, asioasioasio, The_J, JustATourist, The Conquests, Refar, jbryant, Sabolieth, Romaty, and Baldyr for Python help
Spreadsheet of Units I'm creating (green is to be done)
To be added at a later date
Spoiler :
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-Add TXT_KEY_MISC_TERRAIN_HEALTH text from TLO Tags
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-BOP should defend against gunpowder units
-Great Doc Utilities removed
-War Machines by Platyping
-Migrating GP
-Kmod v1.42b
-attitude eval
-ple for bug
-BBATAI 2.1 source
-TradeRoutes Mod
-Mine Warfare from Orion
-RevDCM additions
-Super Forts
-Maintenance Modifiers by DPII
-Victories Plus
-Platypedia
-Add Tourism Mod
-Add Rebuildable Wonders Mod
-Add Treasury Interest Mod
-Religion Affected Bonuses Mod from Realism C++
-Realistic Culture Spread Mod from CCV
-Culture Conquest from EOW Mod
-New Blockade Actions
-Monopoly Mod
-Fresh Water Aquifers (Realism C++)
-Happy Golden Age Mod
-Denev's Adv Rules ModMod C++
-MSM Improvments
-Stack attack from Orion
-Advanced Automatons C++ from RI
-Gas Refinery should be animated
-Replace Bank with Modern Bank art
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-DXT5 compression for dds
-Tarpit is on water in finterface
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-AL and Mining can't be built by a great person?
-No state religion enabled in worldbuilder?
-Strategic Rivers-When Worldbuilder bug is figured out
-BUG Python?
-CaptureChance from Test of Time replaces War Prizes (remove python)
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-Realistic city sizes request by Tigranes
-Events from Headlock, C2C, RI, CCV, Texts
-Military Support cost has happiness in thousands listed on same line (k_mod text?).
-Turkey in Northern Cyprus request by Tigranes
-Rearrange UUs.
-Add Units (Mohajer-UAV for Iran, F16 as Jordanian adv fighter, Add Atomic Bomber plane for Soviets, Scud Launcher, Mongol Camp, unique great people art and missionaries)
-Updated, strategies, Descripts, Concepts.
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-Pedia Fixes for weird text (Buildings, etc.)
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-Updated Mod Info
-Updated Screenshots
-Effects in right areas (gunships, recon ZSU, recons, MG, etc.)
-Remove unneeded .ini files
-Update Mod Components
-Better attitudes to Jordan/Saddam to stop war declarations, Egypt & Saudi, Egypt/Iraq
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-New total War Feats
Spoiler :
b. FEAT_PROPHET
e. FEAT_GREAT_GENERAL
g. FEAT_POLLUTION
h. FEAT_REVOLT
-Correct scale of Units (
-Add Great farmer and to buildings
-Resources (Titanium in Egypt, Poultry from C2C, look at art for titanium, tea, tobacco art from c2c.)
-Fix python for multiple fav civics for Leaders
-gametext manager for missing missions, recon?
-More workers to start for bigger countries
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-Too many resources in city display overlap
-Possible Projects:
Spoiler :
a. Mideast peace process<ForcePeaceWithCivilization> from FFH2 Fall further Peach with Israel/Palestine.
b. Paris Club-War Funding/Debt Relief-redces maintenance in all cities
c. Gulf Cooperation Council-Coastal City, increases scientific output
d. Council of Arab Economic Unity-industry, food, or route commerce increases
e. Organization of Islamic Cooperation-All unity if Islam state religion
f. Nonaligned Movement-free xp for unitclass Spies
g. ISS from AND, C2C,
h. IMF-Great Merchant Points
i. Penicillin-Increase health in all cities or healing in all cities
j. Supreme defense council-increase military output, free military instructor or building?
k. guns & butter-reduces war weariness (ROM, total war penicillin)
l. national reconciliation-happiness in all cities, cultural output of cities
-Finterace in Pedias for Units (Bamiyan, chaburji, gorgan, khatun, Shalimar pedia, soldier monument too big)
-FInterface in Pedias for Buildings
-Correct Unit Shadows Scale
-Add Buildings with art (Great palace, lebanon, afghan, palace afghan, national gallery afghan, to add buildings)
Version 1.7
Spoiler :
-Boghammer texture fix
-More Naval AI C++ Additions
-Visas 3.0 SDK Additions
-SOI/Sengoku SDK additions
-Update C2C SDK additions (AI Andy, Koshling)
-RI SDK Additions
-CCCP SDK Additions
-Worldpiece SDK Additions, Bonus discovery
-Merged Mod SDK Additions
-Expanded Commanders
-Fort Attack v1.1
-Krasnovodsk was Soviet name for Turkmenbashi
-CCV Mastery Victory Fix
-Missions don’t wake up-espionage sleep fix in super spies
-Typo in withdraw
-Anti-air strategies instead of mobile sam
-IMPROVED AI from Test of Time by DPII
-many meshes fixed/improved i(flickering in suez canal)
-Captured City Art v1.3
-Lower Interception Probability for ships in port (CCV C++)
-Carriers use Fighters and Helicopters to defend themselves and get a higher combat value (CCV C++)
-Better Values for AI (CCV C++)
-SD: Specialist Doctor START-additions to specialist enhancements from (CCV C++)
-Gameplay (CCV C++)
-Improved Construction AI-DONE for great people (Realism C++)
-Realism Great General Logic, (Realism C++)
-lead from behind option, (Realism C++)
-Division By Zero Bugfix (Realism C++)
-Ranged Combat Experience, (Realism C++)
-No Ranged Strikes While Cargo. (Realism C++)
-Affforess calculate score in (C2C C++)
-Ensure free specialists from team/player (techs/civics) get placed on city founding (C2C C++)
-Fixes a bug when the buildingclass count falls below zero (C2C C++)
-Don't bother saving gold if we can't trade it for anything (C2C C++)
-Better AI Resources Evaluation (C2C C++)
-if the plot contains fort, its influence (actsAsCity) must be transferred to the new owner, fort removed, pillaged, destroyed, (C2C C++)
-Infinite Loop Fix(C2C C++)
-Attempt to break stack apart for human after initial attack. (C2C C++)
-check movement info and route cost, (C2C C++)
-AI missionaries automation fix, (C2C C++)
-Update Health and Happiness when culture expands (C2C C++)
-new terrain defined (C2C C++)
-Promotions removed on unit death (C2C C++)
-Efficiency (Realism C++)
-K-Mod Combined Air Combat AI
-Pedia Fixes for weird unit
-Damage Textures Grey/Black
-Added Missing Damage Textures
-Removed unneeded isSSEnabled GlobalDefines entry
-Removed unneeded aircombatxp .ini entries
Common Q&A
Q: Why are so many units red or items pink?
A: Please be sure to put the folder in the BTS/MODS directory under program files and not the Mygames Directory
Q: Can I help with something?
A: Sure! The above lists have some things I'd like or plan to ad to the game. Pick one and mod it for me if you want.
Please let me know if something doesn't work or if you have general comments to help improve the game.
Download Iran Iraq War Mod+Scenerio
Attachments
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