binhthuy71
Emperor
I've been playing a lot of water maps lately and one of the things that jumped out at me is that that the Ironclad is, was (Since it showed up in, I believe CiIII) the one unit that almost no one ever builds more than once. As the only Industrial Age naval unit it deserves to be something better. A comparison between the Ironclad and the Frigate offers some reasons why the Ironclad is an orphan:
Frigate
Cost:
185
Combat:
30
Ranged Combat:
15
Range:
2
Movement:
5
Ironclad
Cost:
270
Combat:
35
Ranged Combat:
18
Range:
2
Movement:
4
In sum, the Ironclad is a unit that costs half again as much as a Frigate to build, offers only a modest increase in in Strength and Ranged Combat strength over the Frigate, can not enter deep water, and requires Coal which I would prefer to expend on the Factory. It's an orphan unit for many reasons. Besides its undistinguished stats it only upgrades to Battleship which means that you have to keep an Ironclad around until you tech Telegraph to upgrade it. I'd guess that many players tech a lot of other Industrial Age techs before they tech Telegraph.
What to do? I'd suggest a substantial increase in both Strength and Ranged Combat Strength as a starting point. Give it 45 and 22 as base stats. Both of these will go away when the unit is promoted to Battleship so it would not be unbalancing. I'm sure that better minds than mine can come up with other ideas.
The British built armored Barges for coastal bombardment during the Crimean War (1853-1856). The Union built them for bombardment from rivers and the Confederate States built them to break Union blockades during the American Civil War (1861-1865). So they do have a place in Industrial Age history and they definitely deserve a place in Civ. I'd like to see the Ironclad become a more worthy era-specific unit.
Frigate
Cost:
185
Combat:
30
Ranged Combat:
15
Range:
2
Movement:
5
Ironclad
Cost:
270
Combat:
35
Ranged Combat:
18
Range:
2
Movement:
4
In sum, the Ironclad is a unit that costs half again as much as a Frigate to build, offers only a modest increase in in Strength and Ranged Combat strength over the Frigate, can not enter deep water, and requires Coal which I would prefer to expend on the Factory. It's an orphan unit for many reasons. Besides its undistinguished stats it only upgrades to Battleship which means that you have to keep an Ironclad around until you tech Telegraph to upgrade it. I'd guess that many players tech a lot of other Industrial Age techs before they tech Telegraph.
What to do? I'd suggest a substantial increase in both Strength and Ranged Combat Strength as a starting point. Give it 45 and 22 as base stats. Both of these will go away when the unit is promoted to Battleship so it would not be unbalancing. I'm sure that better minds than mine can come up with other ideas.
The British built armored Barges for coastal bombardment during the Crimean War (1853-1856). The Union built them for bombardment from rivers and the Confederate States built them to break Union blockades during the American Civil War (1861-1865). So they do have a place in Industrial Age history and they definitely deserve a place in Civ. I'd like to see the Ironclad become a more worthy era-specific unit.