Ironworks?

brrrrrett

Chieftain
Joined
Dec 5, 2001
Messages
42
Location
The World of Mayonnaise
My cultural advisor keeps popping up every few turns telling me that "The people want to build the Ironworks, perhaps we should" suggesting a wonder in the offing. A bug a glitch, a deleted small wonder!?!?! Any suggestiosn?
 
If you have iron and coal within one city's radius then you can build the Ironworks in that city. Think of it as an extra factory that produces culture and more pollution. You'll probably need a task force exclusive to that city once you build an actual factory and slap a plant to it.
 
I finally was able to build the ironworks after about 40 games for the first time this weekend. I am near the end of the industrial age, and have built a factory and hydro plant in the city as well. It produces anywhere from 107 to 145 shields/turn depending on pollution (even with its own 6 workers cleaning up), and pumps out a tank every turn. It completed hoover dam in 7 turns, the forbidden palace in 3, and will complete the UN in five. You should definately build the ironworks, and consider your self very fortunate to have the oppurtunity.:cool:
 
Build it! Right away! Or - if the town desperately needs other improvements first - disconnect the coal and iron in question from the roads so they won`t run out until you can start building the Ironworks!
 
Originally posted by Killer
Build it! Right away! Or - if the town desperately needs other improvements first - disconnect the coal and iron in question from the roads so they won`t run out until you can start building the Ironworks!

It's been established that ingame, there is absolutely NOTHING you can do to stop them running out. wheather you disconect them or not, if they want to dissapear, THEY WILL.
 
Sheesh. maybe it's just bad luck, but I have NEVER gotten a city able to produce the Ironworks. I always make a run for Steam Power saying "please please please", but my coal sources end up buried in the jungle far from my iron mines.
 
I've been playing since release in Nov. I've had the Ironworks once, but boy was it sweet :king:

With a Nuke, Factory, Mfg Plant and Offshore platform I was cranking out 200+ each turn. Built the Space Ship Exterior in like 3 turns.

If your advisor says it's available, drop whatever you're doing and find that city!!!:scan: :cool:
 
I completely agree. I've only had one chance to build it, but boy did it help me in my last second effort to win the space race.
Note: my iron disappeared while building it, but it still completed
and gave the extra production.
 
Originally posted by PaulNAdhe

If your advisor says it's available, drop whatever you're doing and find that city!!!:scan: :cool:

It is an outstanding wonder...unless the only city able to build it produces 1 shield to begin with:D . Other than that, if you can build it, then build it, slap production improvements to it and build a task force for that city alone.
 
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