Iroquois Cities and Specialization.

Discussion in 'Civ5 - Strategy & Tips' started by Ferigno, Dec 19, 2010.

  1. Ferigno

    Ferigno Chieftain

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    So I come to you, wise masses, with questions on how to improve my game. I'm a big fan of the Iroquois, partly because I like the forest/road bonus, partly because of the longhouse, and partly because I think it's fun irony to have them take out the americans.

    The weakness in my game is undoubtedly city specialization. Inevitably I end up with high population cities and production, wealth, and science buildings in each city. Basically big cities with EVERYTHING. I'm guessing this is a mistake.

    So, my capital city will likely never be specialized. I start around forests, so I need production, but I can't ignore science with my capital, so let's exclude it from this conversation.

    Am I right in thinking; when I see rivers and potentially a mountain, I want to put a city in there, get the pop as high as I can through farms, and put science buildings in there? When I see silver, gold, gems etc. put a city in there (keep the pop down) and build it around money, and when I see loads of forests and hills, make it into a production city while trying to keep pop down? Is it this simple?

    2nd question; how do you support populations enough to keep production going in production cities after the patch? Granaries/maritime?

    With the iroquois, I tend to like to build longhouses everywhere anyways, but this leads me to fall into the high population production and gold cities trap.

    Any help is appreciated.
     
  2. grandad1982

    grandad1982 Deity

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    You've bassically got it.

    You don't need to specialise as much as civ4. For gold cities more and smaller cities almost anywhere work pretty well. Try to keep th number of buildings down. If the city doesn't need it don't build it!

    Also even in your sci and prod cities if you have spare cash or hammers build the maintainence free money multipliers.
     
  3. bpheater

    bpheater Chieftain

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    I'm still semi-new to this, so feel free to give me tips if this doesn't seem legit...

    I always build + science beaker buildings in every city due to the fact that beakers scale off of population, and if you keep allied with maritime city-states you will pretty much always have a growing population (aside from the terrain bonuses).

    I always build + gold buildings because they have no maintenance costs and even if your gold output is low in a given city, the numbers will still increase!

    I'm still a little bit iffy about the longhouses... If a city has at least 1/4 forest tiles, I build the building. But I don't build them in any other cities. They seem like kind of a waste to me in other cities, for the maintenance costs at least. I basically choose specific cities (lots of forests/hills and hopefully some +hammer resources) to make production cities. Those are also the same cities that I'll put workshops, factories, and plants in.

    Hope that helps.
     
  4. CHEESE!

    CHEESE! On a long nostalgia trip

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    I play Iroquois in OCC, so I have nothing to contribute, but the Longhouse is AWESOME in an OCC with the Iroquois start bias.
     
  5. skallben

    skallben Diplomat

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    With Iroquois I don't build mines except for resources requiring it, growing production cities is quite easy since forest tiles yield 1F. I think Iroquios might need less specialization than other civs because of this, you can allways have at least like 3 lumber mills or so, making it possible to construct buildings in a decent time-frame

    Non-river cities might suffer a little until you get Fertilizer but in that case you might consider trade post spam for non-river cities instead. That, or you get Maritimes, with Tradition and Maritimes you can grow your capital to be a crazy production monster quite fast. Since it grows fast this way, it's cheap to build science buildings so it's also viable for being production/science.
     
  6. Ferigno

    Ferigno Chieftain

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    I'm kinda thinking this too. Since the Iroquois have the longhouse, and I always keep the forest tiles, maybe specialization isn't so required with them? I'll just have to not put science buildings in obvious production centers and so on. But population can stay high in production places because I'll always use the forest tiles.
     
  7. skallben

    skallben Diplomat

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    Steam Power makes LM better than mines for non-Iroquois aswell but 1:c5food:5:c5production: with Factories, Railroads and possibly other buildings/bonuses is insane.

    I think I build science buildings in production hubs with high population.
    But really I think in ways not so much what to build/not build in a city but more what to prioritize. A city rivers and plantations makes loads of gold so I build more trading posts and put emphasis on gold buildings. If this city grows, I might build science buildings aswell later on. Or culture if, say you get wine so you can build monasteries early.

    I do not make fictional rulesets for myself to make my gameplay repetitional. Some may like having routines but I enjoy the challenge, learning by improvising and trying new stuff.
     
  8. grandad1982

    grandad1982 Deity

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    ^^
    I agree.

    Play the map ;)
     

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