Evocatus
Chieftain
I'm absolutely loving the demo. The real deal can only be better eh?
You should also remember that when a new game has just been released there's always some problems, especially with PC games.
Those who come to the forum right after playing the game are almost always those who are having problems with it or who are just dissapointed and want to vent
Maybe it's just the civs you've encountered so far. Askia, for example, seems to be extremely aggressive, even on the low difficulties. He conquers city states like it's going out of style. In one game, he and two other civs were located on a separate continent from mine, and by the time I developed the tech to contact him he'd taken one of his neighbours out and was finishing off the other.For me the combat system is miles and miles ahead of Civ4. That is civ5's great step forward imo.
However, I am worried about the lack of push back from the AI. Granted I did play my first game with Prince. Has anyone noticed the AI doesnt like to expand much? How about the harder levels? Have they built any decent sized cities? Maybe they are trying to take advantage of the "civics" I guess that increase your starter city's gold along with other bonuses?
Maybe it's just the civs you've encountered so far. Askia, for example, seems to be extremely aggressive, even on the low difficulties. He conquers city states like it's going out of style. In one game, he and two other civs were located on a separate continent from mine, and by the time I developed the tech to contact him he'd taken one of his neighbours out and was finishing off the other.
I only played for about 2 hours last night, which was around 80 turns I think, and I enjoyed it and thought it flowed very smoothly. Only thing which seemed off was how slow production was and that I had not built a single building in my 3 cities after so many turns in the game.